joasoze

joasoze

Joined Member # 2381274
100 Posts 1,821 Replies 27,408 Reputation

It sounds like you want tutorials and not campaigns :d They could be a bit of both..

47 Replies 121,162 Views

Sometimes I feel that I dont want a patch, cause I enjoy the game right now :d Its the levelling of my Sovereign and troops in general. It scratches my itch in the same way as Kings Bounty (which I highly recommend everyone to try).

31 Replies 17,274 Views

I dont see this spam on challenging, but when I went up a level from challenging they got cities, armies and everything a lot faster than me

12 Replies 4,335 Views

2 mat/2 grain does not a successful city make. If you spam them, they would hardly ever grow. There are antispam mechanics in the game already. I would much prefer to find a "real" spot, but could fall back to the 2/2 if not. Would be fun to try methinks.

175 Replies 712,727 Views

Please make Umber unlikable, tough as nail, unfriendly, nasty bastards that will survive where others would falter :d Thats how they play inside my head. This could be done by: Having extra cost for recruiting (as it is today) Need less food per population (we eat of the ground, what others throw away), a small bonus to growth as we attract all the scum that roams Extra constitution, but slightly lower intelligence on average Negative diplomatic

175 Replies 712,727 Views

I have a question about spellcasting on the world map. As I understand, my enemy has to be in my territory if I want to hit him with bad spells like pillar of fire. Does my Sovereign also need to be inside my territory? I tried yesterday to cast, but I couldnt. The eney was within my territory and my sovereign was inside the domain of one of my outposts. How does this really work?

123 Replies 960,894 Views

[quote who="Das123" reply="11" id="3105626"]I prefer FE over CivV at the moment and agree with many of the observations expressed in this thread. The areas I feel Civ is better than FE presently are: Resources are more meaningful. Iron for example dictates the number of a particular unit type that can be built rather than accruing each turn. It would be interesting in FE if each Iron mine controlled allowed you to build an elite unit right from the start; each Grove reso

27 Replies 22,059 Views

7. I dont really see city spamming in my games (medium map, challenging). Since you divide growth between cities, its no big deal to have fewer cities than them.

12 Replies 4,335 Views

2. When you level a champ/soveregin you sometimes can choose to increase in magic skills (like fire magic level 2). Just get your ppl to level a lot and the choices will come :d

12 Replies 4,335 Views

When I look at the magic tree there are rings, weapons and such that comes from crystal (I believe). I have gotten mage units, but do I have to specially design units myself to get soldiers with for exampel crystal swords? I havent tried this myself as I play Umber and usually use Ogres and Drakes late game :d

123 Replies 960,894 Views

The magical weapons should have special properties. My suggestions In addition to normal damage they can do poison, fire or other kinds of damage A weapon could take 2 hitpoints from the user each time, but do 50% more damage to enemy Magical arrows that always avoid dodge Magical shields that increases dodge, makes user resistant to poison Make the crystal weapons different

9 Replies 3,651 Views

I am having a great time playing this game already. What I fancy is the buildup of heroes and units. I also love the danger that sometimes come out of the fog. In my last game two collossi (or whatever) started roaming around my outposts and eventually wiped them out. I love that. I would also (as everyone else) like more flavor in the game. Some suggestions: I would like quests CIV IV style. Build 8 groups of archers (within a timelimit) and get

5 Replies 31,734 Views

Is building on resources like shards free? It appears so to me. Pioneers should have higher cost (taking about 3 turns to produce) and there should be a gildar cost for building on resources. The map painting is ridiculous and cost nothn. Ogres, Drakes and such should take more than one round each to produce. 3? On the other hand, as Umber those Drakes are game winners :d

22 Replies 8,480 Views