Gorstagg

Gorstagg

Joined Member # 2372131
20 Posts 278 Replies 8,190 Reputation

Wishlist. That the game utilizes an organic satellite community growth method. So that way, as your city grows, it naturally gets supported by larger and larger communities that do not live directly in your community center but support it. You know like the real world. But that hasn't ever been replicated at all in fantasy games, because of the unusual suspension of disbelief that there is gigantic vast distances between cities. (Wrong.. cities grow as more people come to them

105 Replies 351,655 Views

I'm just gonna say, I hear folks concerns. And I recommend you go back and watch some of my earlier videos for Beta 2. And see how very far the game has come along. Absolutely ... amazing. I'm not saying that anyone's concerns are not valid. I just think that with the time they've put in to the game and how very far it has come along. That by the time it is visible on Day 0. We'll all be blown away. Now that's not to say that there isn't a LOT more that can be done with the ga

28 Replies 25,555 Views

Elemental Emerald Factory 4 new videos, 30 minutes of Footage. Utilizing the mod tools, brand new, no pre-testing, just trying them out live on video for you. Youtube is still processing the larger files, so give them some time to be finished. Just have to say, impressive work all across the board. You folks at Stardock have really brought the level up several notches on the expectat

2 Replies 23,313 Views

[quote who="Raven X" reply="4" id="2697890"] Quoting Annatar11, reply 3 This item editor would be for creation of out-of-game resources that you can use in quests, research, whatever? I dunno, we'll have to see I guess. Yes and no. Say I make a new skin and texture for basic Chain Mail. Now I want to see how my created Chain Mail Skin will look applied to the chain mail and worn by a soldier. If the "Unit Designer" was available to me without me having to get in game, I

6 Replies 3,159 Views

[quote who="Salaena1000" reply="4" id="2697188"] Quoting Crowtac, reply 3 Knowing Stardock I expect there to be very few "I win" strategies once the final version comes out. Good to hear. Personally I like building up then launching my tatics against my enemy. I hate rushes, if I wanted them i'd go and play Starcraft 2! It's a fine line trying to find a good balance in these games so there a no loop holes for strategies for people to ex

7 Replies 6,113 Views

[quote who="SpaghettiMon" reply="10" id="2696507"]Great videos Gorstagg. You definitely have a good voice to listen to for these videos. Have you done any broadcasting or podcasts or anything?[/quote] On broadcasting or podcast's, not yet. Was tempted to DJ for w00t radio years ago, but didn't get a chance to fllow that up. So I'm keeping an eye out for possibilities on these fronts now.

12 Replies 11,379 Views

Me personally, I like to enjoy the battles between enemies to much. I like strategic level play, setting pieces in motion and specific battles and their simulations. So that way you can enjoy the fruits of your strategies and tactics. (Ala Total War series.) The one that surprisingly worked out well for me was Dawn of War 2. I found I really enjoyed the RPG side of it even more than just the zerg rush of normal RTS's. Yet the RPG single player side was a TON of fun. (Because y

162 Replies 519,403 Views

Alright, have another 10 minute video up. It includes another Tactical Battle. I'll be terribly happy when Beta 4 hits. Then I'll be able to do even more videos! I've reached my saturation point with 3C, and am looking forward to moving onto the next one!

12 Replies 11,379 Views

[quote who="KillzEmAllGod" reply="14" id="2695918"] The next (4th) beta is scheduled for a Thursday the 29th (American) release how the hell can you know that?! [/quote] Because Brad has stated that this week is the planned goal for Beta 4 Release. And Stardock traditionally releases their beta's on Thursday's. It's when they are in code crunch or bug stomp mode, (or holidays shortening weeks) that it goes out on Friday and at latest Saturday's.

31 Replies 20,072 Views

Hey Panicwave, Glad you enjoyed the videos! Giving people something to watch and get an idea on what's coming their way and what's up in the future was definitely my goal. As far as can you win as heroes only. I truly don't know yet. I don't know if there is something deep down the adventuring tree, and magic. I guess it'll be interesting to see what comes out in the final shakedown. But in any case, if it doesn't let you do that initially.. I'm willing to lay

7 Replies 7,623 Views

Great to hear about the Diplomatic Capital. It's a great idea for another intangible resource that provides benefits. Glad to hear the community came up with it and I'm personally glad it came along. As far as it being the multiplayer and having some or no use.. well doesn't bother me. To me it's an intangible force that let's you buy materials or gold or whatever, for the equivalent of being highly diplomatic. And for folks who don't realize the value of it yet, even a

144 Replies 448,368 Views

That video on that was pretty good to though Brad. But this is very exciting to know it's so close to going live!

21 Replies 52,791 Views

[quote who="Zawath" reply="9" id="2693090"]It would definately make the game feel more epic if the standard unit size was 5 or 10 soldiers and not 1.[/quote] Yeah but by the first time your running with 4 individual guys and come across a party, who's power is more significant, you'll be researching Party, and Platoon, and Company sized advancements too.

40 Replies 136,267 Views

[quote who="Sethfc" reply="19" id="2692402"]Armor needs to be done right. I actually do want all of the armors listed by gorstagg simply because it matchs the fantasy feel And gives us customization. Throw in magical enchantment and we got ourselves good armor. Also i am in favor of slainangel52's stat system. Combine the two and we're good to go. My only bit to throw in is that heavier armor should provide a moral boost. The Average peasant/soldier wil

22 Replies 13,412 Views

[quote who=" Frogboy " reply="23" id="2691768"] I think Elemental will allow us to explore some really interesting game mechanics and to be frank, if we (us and the community) don't like an Elemental game mechanic, it's subject to change. For example, I'm still not loving the magic system in Elemental and I know I'm not alone.[/quote] I fully agree with Brad about important game mechanic changes. I find whenever I'm bu

37 Replies 21,848 Views

I'm standing by my belief that movement should be split completely from the Action point setting. There should be Action points, used to perform actions, attack, cast a spell, use a potion. And there should be movement points that ... let you move a distance. Irrespective of your action points. And the only time you should see the two ever meet would be for a charge ability. Which would give you a powerful attack after your movement with you then no longer being able t

274 Replies 393,562 Views

My guess is if your doing a mod, you'll be able to still choose a gigantic map size. And build it all by hand. But otherwise, I'm guessing they just gave us a hand built map for a general size large, but it's not the full parameters. Just a general size for the testing due to it being easier to just go with a generic side. As far as you getting that 64 bit support that you've been asking for, these last few months.. my guess.. not in the first 60 days. As there will be a lot m

6 Replies 3,056 Views

[quote who="Tormy-" reply="13" id="2688840"] Quoting DeadlyShoe, reply 8a good core game for august release is possible at the current pace but itll probably still need some patching. That is for sure, but which game isn't in need of patching after release? ..you lads should stop worrying. Even if we gonna have some bugs/glitches/etc in v1.0 the devs will fix it quickly.[/quote] Heck we'll not even be playing v1.0 in almost all cases, we'll be playing 1.01 (

30 Replies 18,656 Views

I can attest to the issues associated with this AV crap. Where I work several of my coworkers independently got hit with this AV thing, and so did several of our computers. So what I had to do to solve the problem myself was do the safeboot and restore to an earlier day or week before the malware hit. Sad thing is.. I was surfing the web here at home, a few weeks ago, and was doing the usual Digg check pages for interesting information and send it to another tab to read in a t

55 Replies 328,914 Views