scifi1950

scifi1950

Joined Last seen Member # 1860429
40 Posts 400 Replies 4,995 Reputation

[quote who="OrionM42" reply="10" id="3147766"]Quoting Supreme Shogun, reply 9 To OrionM42 - it's even worse you only get $15 for that $1500 axe not $150... Supreme Shogun, your comment has surprised me very much ! You are saying that you are only getting 1% of the listed value of an item, when you sell it in the shop ??? In the game I am currently playing, I can still get 10% of the listed value of an item, if I sell it.&nbsp

18 Replies 66,038 Views

[quote who="Das123" reply="5" id="3147574"]Agree with OP and also agree with Heavenfall's take on the map size dictating some item levels. [/quote] This would seem like an excellent next step. While I have been really enjoying .913 (Magic user, challenging, large map), it is a bit frustrating to not be able to get to the higher level spells. Since the leveling rewards are now random no matter what path you take, it can take 3 or 4 levels to even get a magic choi

18 Replies 66,038 Views

I've noticed that also happens when casting Arcane Monolith. Since I'm playing as a Wizard & using spells vs mundane, I thought it was just an added bonus of the spell. Should have known better. Derek, if you fix the Outpost bug, please leave the magic version. I'm of the opinion that magical results should always be bigger & badder than mundane.

6 Replies 2,934 Views

Played about 6 hours yesterday. Challenging (all settings), Large map, Balanced, Dense & epic, 7 opponents. Custom Sov, Magic (Enchanter). Game has been rock steady - not a single crash to report. (Win7 64, i7-2600, 8GB DDR3, GT530 2GB) I'm up to Fall 264 (season 423). I've taken out 2 other Sovs (Magnar & Queen Procipinee) by getting them to surrender. I like the fact that they're now my vassals (champions), but it wou

180 Replies 699,528 Views

[quote who="bfwebster" reply="61" id="3145290"]Just barely started playing 0.913 and am already seeing some strange behavior. The two three champions my custom sov has found (Iriel, Jesselde and Irwin) all cast Haste on themselves automatically at the start of tactical combat, even though one of the two doesn't even have Air Apprentice as a trait.[/quote] Look closer, that's not haste. It's a spell called Noble Legacy & it's part of the new Faction differenti

180 Replies 699,528 Views

Actually your English is quite good, better than some here for whom it's supposedly their primary language! [e digicons]k1[/e] Map size and difficulty setting have huge impacts on how the game plays. I find large maps @ challenging is the setting that allows me to check out how the Beta plays well into middle/end game. Also I like to utilize the Magical aspects of the game more than the mundane. I custom design my Sov to be a power

4 Replies 26,810 Views

Remember - "Ctrl N" resets your starting position without going back to the main menu. There is no shame in looking for an optimal start position. That's exactly what you would do if you could take the time to wander the world before picking a place to settle. You'd better pick a good place to start now, because the world is truly out to get you.

33 Replies 14,155 Views

Was able to play about an hour last night. 1) all settings @Challenging 2) Large Map 3) Custom Sov Continued to be very stable for me - no crashes to report. Monsters more aggressive. AI doing much better job finding & taking goodies. Leveling up for Sov & champions slower but not crippling. Just have to watch what I attack. AI seems to be able to handle harder Monster groups. Magnar just declared

180 Replies 699,528 Views

Wildland are awesome on large maps. They offer unique and difficult challenges. Do not attempt to clean one out unless you are a powerful wizard or have a very, very, very good (and large) army with you.

8 Replies 13,987 Views

[quote who="seanw3" reply="39" id="3143426"] And no need to troll about Haste. It still increases Initiative as intended, just won't bug out and give you a free turn when cast. [/quote] Wah!!!!!!!!!! It was so cool to be able to hasten my entire Sov/Champion stack & cast 5 other spells all before the A.I. could even move. It truly made me feel like the most powerful wizard in the world. Of course, until Brad gets the A.I. to learn how to actually us

73 Replies 65,593 Views

This isn't a quest, I didn't save at that point, but if you attack the Slag (and he's supposed to be very vulnerable to fire damage) you'll see what we mean. I had 3 champions quay up Flamewave & then started casting Haste to speed up the process, much to my chagrin. He died by the sword very nicely. http://dl.dropbox.com/u/16706254/Jim_912_4_29.EleSav I have a latter sav

6 Replies 3,826 Views

Derek - I was playing a game this weekend where I tried to use Flamewave & didn't see any damage. I actually had 3 or 4 champions + Sov cast it and nothing happened. The flames were displayed but no damage was done. I keep all my saves, so I'll find one & send it in when I get home tonite.

6 Replies 3,826 Views

Did you try saving the update instead of running it and then going to the directory where the .91 update was saved & running it from there? That's worked a couple of times for me when the internet autoupdate has given me problems.

11 Replies 8,220 Views

Played for another 2 hours last night. No crashes & no bugs. What am I doing wrong?

17 Replies 6,020 Views

Strange - I played for about an hour with no problems of any kind. Make sure you guys send in your crash logs so they can see whats up.

17 Replies 6,020 Views
Reply to Cities in War of Magic

Pioneers are only allowed to build cities on locations which have grain as a resource. There is a button in the upper right hand corner that will reveal resources on the map.

2 Replies 6,207 Views

Frogboy - I think almost everyone playing the Beta agrees FE has already surpassed E:WOM in every category. Are there websites that those of us who don't post outside your forum can help with? Bad News is sad because we really want to see what's next, but we'll be here when you're ready for our input.

177 Replies 674,336 Views
Reply to Is this normal? in FE Beta

[quote who="fuzzbonce" reply="6" id="3106255"]Thank you both for your help. I have been posting crashes including links to the requested files and so-far have been able to also include Save files which duplicate the crashes. I shall persevere and see how things develop. I was interested to hear that WoM (which I do not have) had difficulties with high-end machines though. Do you know what caused them, M'lord?[/quote] WOM used Pixel shader 2. This was

20 Replies 85,229 Views

Okay, this one may be too obvious, but just in case you missed it. Main Menu, Options, Gameplay, middle column, bottom, check - use mods.

7 Replies 12,657 Views

Pretty much agree with all except #5. Roads don't care who uses them. That's why retreating armies have destroyed roads & bridges throughout history.

3 Replies 6,347 Views