scifi1950

scifi1950

Joined Last seen Member # 1860429
40 Posts 400 Replies 4,995 Reputation

[quote who="Heavenfall" reply="26" id="3030160"]Quoting Achul, reply 25 About the dollar to hour ratio. I don't look at it that way. It's a stupid way to look at it. That's like saying a fine glass of scotch is less worth than a big beer because there's less to drink. Not to mention that any adventure game will be of shorter length than a strategy game for obvious reasons. I enjoy and value games on an individual basis. It's not a "st

96 Replies 63,944 Views

[quote who="Heavenfall" reply="23" id="3029980"]Interesting, I also have a 1:1 hour-to-dollars ratio, to label any game good. Unless it is of extreme quality, like bastion (10 bucks, 5 hours, worth it).[/quote] I'd say the 1:1 ratio is a pretty fair standard. Of course since I usuallly buy games either on sale of after they've gone to deep discount it's rare I don't get my monies worth. I even think I've met that with E:WOM (thanks to your MOD's) an

96 Replies 63,944 Views

[quote who="Frogboy" reply="12" id="3027504"](it's not like we have Impulse anymore to distribute our betas).[/quote] I knew it. Selling Impulse to GameStop was all part of your diabolical plan! Very clever Mr. Frogboy.

44 Replies 48,523 Views

Brad - OMG, first you want Thanksgiving weekend off and now you're going to make some of us wait for our doses of Beta pain! I guess you really are the evil gaming mastermind I keep reading about in these forums! Oh, buy the way, I joined at Beta 1Z1 (April 2010), could you please email me with the start date for my group so I can rearrange my schedule as needed. [e digicons]}:)[/e]

44 Replies 48,523 Views

[quote who="Frogboy" reply="28" id="3025775"]The trick for us is to pull Paul (Mormegil) OFF of doing Wildlands to do other things. I walked by yesterday and he had just made the ruins of the Imperium complete with a functioning city surrounded by impenetrable walls. [/quote] And still no Pink ponies? I don't want to be the one to tell Lord Xia!

40 Replies 34,432 Views

[quote who="Windexglow" reply="13" id="3027170"]Besides, after winning (well, nearly) the battle, he'll need his "skills" to survive the masses of women as he recovers. [/quote] And that's why they call this Fantasy gaming! [e digicons]:thumbsup:[/e]

19 Replies 20,850 Views

[quote who="ZehDon" reply="30" id="3026080"]It's not often that one gets to punish the boss - I'm surprised you were even given 'graphics'.[/quote] [e digicons]:rofl:[/e] [e digicons]k1[/e] Forget MOM, I want this game!

34 Replies 116,750 Views

That was always one of the cool parts of MOO. There was this wonderful planet sitting out there that would give you a decided edge in the game. The only problem was, once you found it you had to make sure you could handle the Guardian or you lost a lot of valuable resources, but if you waited too long the AI would eventually get it. I always had the suspicion that the AI got a cheat here, so I'm glad to see you're struggling with keeping it hard for everyone.

40 Replies 34,432 Views

Hey Frogboy, if you're looking for sympathy you won't find it on this forum. We want our Beta with AAA+ AI and we want it now! And why aren't the Ponies Pink? (Got your back Lord Xia!)

34 Replies 116,750 Views

Frogboy - I really think you just need to bite the bullet and convoy your AI settlers. My preferred strategy is to always send a settler out with at least 1 guard unit. If it's a primo site I might even send 2 guards. Nothing worse than losing a settler & then seeing your opponent build a city right where you wanted to. And unless you're giving the AI an unfair advantage on new city 1st unit build times, that guard unit really comes in handy after the

29 Replies 113,318 Views

[quote who="Frogboy" reply="2" id="3023571"]That would be the easy route but no real fair to humans.[/quote] Well, sometimes fair isn't the point. We humans have advantages that you can't easily program into the AI. As you said - [quote who="Frogboy"] The hardest part of writing AI isn’t coming up with *A* away to solve a problem. It is solving the problem that doesn’t require a lot of coding time AND doesn’t doesn’t eat up a lot of

29 Replies 113,318 Views

[quote who="Frogboy" reply="50" id="3023539"]In fact, it would be kind of interesting to see a unit pile on all kinds of horrible traits with the more deaths, the more mangled the unit becomes until you would just want to disband him. [/quote] How about an enchantment spell that turns the units loyalty to your opponent. The other sovereign would have to reverse the spell before disbanding.

83 Replies 60,897 Views

Well, you could always simply say that the AI pioneers are masters of stealth & are able to move thru the land unseen. Simply teleport them to within a couple of squares of their goal & problem solved. Maybe have a time delay equal to the travel time the unit would have experienced.

29 Replies 113,318 Views

Frogboy - How about if we all promise not to make any posts until after the Holiday weekend if you let us have the Beta Wed night? (You'd probably have to block out Lord Xia). Seriously, this game is looking like you guys might make everyone forget the heartache of E:WOM.

83 Replies 60,897 Views

[quote who="Thormodr" reply="43" id="3022369"]Kemo? I am sorry to hear that. I hope everything is/will be ok.[/quote] Thormodr - Didn't you schedule your Chemo treatments? Brad told us that FE would give us cancer. I imagine the Beta will darn near kill us outright. [e digicons]x_x[/e]

59 Replies 123,034 Views

[quote who="Frogboy" reply="28" id="3022155"]Quoting scifi1950, reply 27Thanksgiving can't come soon enough. I took Friday off so that's 4 days of FE Beta if you release Wednesday evening. I said around Thanksgiving. Not before, my friend. In fact, I'm almost positive it'll be AFTER Thanksgiving since we have a 4 day weekend and no one wants to be managing the beta.[/quote] Yes, I realize it was just wishful thinking on my part. Seeing all these great

59 Replies 123,034 Views

Thanksgiving can't come soon enough. I took Friday off so that's 4 days of FE Beta if you release Wednesday evening.

59 Replies 123,034 Views

Dear Lord Xia - We are happy to inform you that a special new service is being added to GameBreakers Repulsive® in conjunction with the release of Fallen Enchantress. We have contracted with a well known Russian gaming company to supply unique DLC for FE, written to customer specifications, for the unbelievably low price of $9.99. Peggy, from marketing and acquisitions, will be contacting you by email to make arrangements for the "Lor

169 Replies 339,289 Views