[quote who="Burress" reply="85" id="3089285"]Not too hard pressed, because that was what was argued by several in this very thread. Black and white, no gray.[/quote] It's possible to hold the position that 'copyright infringement is always theft' and 'copyright infringement is always immoral' and still acknowledge that there compelling arguments for both sides. I suspect that many of the people that you believe to have black and white views would backtrack or
zigzag
I wish it were better at enforcing the cultural norms related to grammar. :(
[quote who="mqpiffle" reply="67" id="3089042"]Apparently to US public school system and organized religion really are good at brainwashing.[/quote] Sure, these institutions deserve some criticism, but what've they got to do with any of this?
[quote who="Burress" reply="62" id="3088981"]There will be cases were copyright infringement was a good thing.[/quote] I think you would be hard pressed to find anyone -- outside of industry trade groups -- who believes that copyright laws always result in desirable outcomes. Similarly, almost no one believes that creative media has no benefits. The problem is that these debates (1) involve different kinds of goods, which are not easily compared, and (2) the extent to which infringeme
[quote who="psychoak" reply="46" id="3088601"]I can't see myself getting all choked up over what 99% of the world population can immediately recognize as juvenile, half-witted morons, but it's hardly a judgement call. She'd just be far better served by laughing it off as opposed to running for cover.[/quote] Maybe you wouldn't. And maybe she would be. But not everyone can 'laugh it off'.
[quote who="Kantok" reply="31" id="3088293"]People create for their love of creating, but they stick with it because they can make a career out of it.[/quote] That's true for some creators, not true for others. But even if it were universally true, it still wouldn't answer the underlying question, namely, whether creators should be compensated for their works only to the extent to which that compensation encourages them to create or whether they deserve more. [quote wh
Pepco is my energy provider. Awful company.
Are we supposed to rate the beta as a beta? Or as a game? I think the beta is promising, but I'm not sure what that means on the excellent/good/etc. scale.
[quote who="GW Swicord" reply="16" id="3080685"]The man's steady drift to the right since his election hasn't exactly surprised me, but I must abashedly admit that I'm very surprised at his immediate and strong conversion to the imperial presidency tradition. If he sets this new precedent for expansive use of executive agreements, he'll have opened up a whole new realm of potential abuse of power by presidents of all parties.[/quote] Well, if nothing else, at least it&
Star Wars is one of the few fictional universes that has multiple generations of fans, each of which was introduced to the universe through a different set of interpretations. My theory is that the backlash over the animated series (and other relatively recent additions to the universe) results from one generation of fans dissatisfaction over what they view as their universe being rewritten for a newer generation. As a Star Wars fan, I'm not exactly immune to this. I've bristled over
I would be careful avoid conflating two separate issues in the proposed legislation. Many copyright industry groups are unhappy with the legislation since they believe that it doesn't grant law enforcement agencies enough authority to respond to cases of [i]copyright infringement[/i]. The 'kill-switch', by contrast, grants the President authority to limit access to the internet during a [i]national security crisis[/i]. [quote who="StevenAus" reply="5" id="30
[quote who="Jafo" reply="20" id="3071771"] ALL of Starwars is simple product-placement opportunities for Lucas's Toy industry. There IS NO STORY or actual value in any of the series. It's the junk-bin of S/F.[/quote] Hey now! What are your favorite fictions, so I can make fun of those? [e digicons];P[/e]
[quote who="Climber" reply="25" id="3043889"]My Reply #14 is quite constructive... but no one has comment. It means... it is good? It is bad? or no body cares?Curious![/quote] Don't take it personally. Everyone's too busy stuffing themselves full of food during the one month of the year it's socially acceptable to gain fifteen pounds. [e digicons]:drool:[/e]
[quote who="Frogboy" reply="17" id="3042345"]Can I assume you haven't read any of the novels? Revenge of the Sith, the novel, is about as canon as you can get right? The movies certainly give the Jedi perspective which is, like everything "from a certain point of view."[/quote] Actually quite the opposite. There was a time in my life when I'd read [i]every single[/i] novel then published, although ultimately I was no match for the power of LucasFilm licensing.
[quote who="DsRaider" reply="6" id="3042179"] George Lucas is pushing to appeal to a younger generation for replacement Starwars fans and that involves making the content very black & white. Anyone who has seen phantom menace knows what I'm talking about.[/quote] I don't think it has anything to do with searching for replacement fans. George Lucas has always portrayed the events of the movies and surrounding fiction as a struggle between unambiguous forces of good and
[quote who="Campaigner" reply="16" id="3040357"]True, atleast if you ask GameReplays. The classic C&C mechanics are old and outdated and nothing people want back (except the "TRUE C&C!!! people"....) Myself I hope for the best for this one as C&C Generals was the best C&C for me atleast.[/quote] Heh. I was actually thinking about a post on that site complaining about fans complaining about the lack of paygo.
[quote]Come on zigzag Calling "you can put lipstick on a pig" to DW expansions is really not fair. Try Legends and we'll talk.[/quote] How about "you can add additional gameplay mechanics and make additional improvements to the user interface; but it still will not be entertaining to someone who doesn't like the game's scale, its implementation of the civilian economy, or its combat model." Is that more fair? I'll probably end up buying it after the price drops
[quote]I think people don't want a Starcraft copy nor do they want to screw up like they did the C&C Tiberium 4.[/quote] For sure, not an exact copy of Starcraft, but I thought it was the abandonment of traditional C&C elements that made Generals the game that it was.
[quote]You're not trying as much as you should to like Distant Worlds zigzag Yes, I know where you stand (we've discussed this before), and surely you'll have your reasons. But believe me, I hated the experience when playing Distant Worlds vanilla. Now with Legends I'm just sad not to have enough time in my hands to play it through the night as in the good old MoO2 days.[/quote] I've tried. But to quote an election-winning one-liner "you can put lipstick on
[quote]There is no proof that "free will" exists. There is nothing rational about the concept of free will. [i]The idea of free will presumes that beings are capable of making decisions that are contra-causal.[/i] We aren't supernatural--we are natural, part of nature and that means that we can only make choices and decisions based on our chemistry, our history, and our environment.[/quote] Hey now, that's a very broad claim. Not everyone thinks like a Catholic (or, more broad
You know my thoughts about Distant Worlds. :-p If this is true... [quote]I finish with this. If Master of Orion 2 was the 4X space strategy gaming reference of the nineties, then Distant Worlds Legends is the 4X space strategy gaming reference of the early XXI century. What are you waiting for? Buy it now![/quote] ... then I fear for the century.
What if you would rather starve the city than spend the gold?
[quote quoting="post"]One of the things that is giving me fits in Fallen Enchantress is getting delicate units to a dangerous place safely. The classic case, sending a pioneer to claim a new area – but without getting killed on the way. The hardest part of writing AI isn’t coming up with *A* away to solve a problem. It is solving the problem that doesn’t require a lot of coding time AND doesn’t doesn’t eat up a lot of CPU. So, for instance, I
[quote who="Microsoft"]Now tiles are better than icons for a couple of reasons. The have a little more space for the app to show its personality.[/quote] Oh god...
You forgot "Nooooo!"