Heh. 1920x1200 sized icons.
Frogboy
@Stager - Beta 3 marks the 90 day or so kick off until release. Not Beta 1Z. We still have to make it through beta 2 and then get beta 3 out and that could take anywhere from a couple weeks to a few months.
[quote]I'm sorry, but when the CEO of a competitor to Steam slags on their competitor's software, they should make sure there's no reason to be called out that their software does the same.[/quote] What are you talking about? Where have I slagged on Steam or Steamworks? Which part of "Steam is a good system and Steamworks is a good SDK" is considered slagging?
[quote] I'm not arguing the perspective of 2K, Firaxis or Civilization as a series. Your original comment implied you wouldn't participate with Civ5 due to the deal struck between Valve and 2K to use Steamworks. From a purely business point of view I can totally understand that you would not want to favour Impules's direct competitor. That I totally understand. I was arguing the point that if you really are dropping Civ5 because of the incl
[quote] How is it any different to Elemental requiring Impulse to be installed and active to play? Impulse/Steam install an invasive client. Impulse/Steam is required to authenticate those two games. Impulse/Steam have "exclusives" with those games. Impulse/Steam are used as the DRM system. Impulse/Steam force you to join their communities with all the good/bad that comes with that. Impulse/Steam MUST be running in the background to receive patches
[quote]Steam was offering 75% off deals before Impluse was even around. They were taking advantage of differing price elasticities of different consumers. It had nothing to do with direct competition from Impulse per se.[/quote] Sorry but that's not true. I've seen people on forums claim that Steam was doing weekend deals before Impulse (they don't provide evidence, they just insist that's the case despite archive.org making it pretty obvious that weekend deals didn't show up until AF
Well clearly I won't be modding or getting Civ V now. [e digicons]:'([/e]
It'll be more akin to Master of Magic's battles but not tile based (since units have different combat speeds, tiles become impractical) and with nicer graphics.
[quote who="Cynjian" reply="38" id="2611025"]I may have missed mention of this in earlier posts/topics, but will there be a hot-seat mode available? [/quote] Probably not. Maybe eventually.
[quote] One of the things I admire most about y'all is your flexible, open approach to game development. But every silver lining has a cloud... Also, I personally don't feel like the magic system has been there in any critique-useful way so far. That might be because stuff I'm thinking of as functional gameplay elements are actually 'content' from y'all's POV. Or maybe I've been onto something for quite a while with my pathetic begging for an Integrated Metaphysics post. Hopef
[quote who="ThreeKings" reply="26" id="2610503"] Quoting Frogboy, reply 23 Quoting TCores, reply 22 Quoting Frogboy, reply 13 Even 'player hosted' games will be hosted by the Stardock dedicated servers. No. The community will be able to set up their own servers and mod them as well. Players will not have to use our servers exclusively. Do we need an internet connection to play multiplayer if we're using a local LAN? A lot of my friends are still on dialup.<
Battle Tactics is now in. Talking to modders now.
[quote who="TCores" reply="22" id="2610029"] Quoting Frogboy, reply 13 Even 'player hosted' games will be hosted by the Stardock dedicated servers. No. The community will be able to set up their own servers and mod them as well. Players will not have to use our servers exclusively. Do we need an internet connection to play multiplayer if we're using a local LAN? A lot of my friends are still on dialup.[/quote] You will need an Internet
[quote who="Tasunke" reply="16" id="2609994"]So I take it their will be no living minor factions like a tribe of trolls or somesuch?[/quote] Ah, I sometimes forget what's in your build versus what's in ours. We've had minor factions in our builds for some time. They're crucial to getting rumors on what champions are running around, getting rare items, etc. I'll see about making them available for beta 1Z4. Or at least some of it.
[quote]The current Beta is, despite their best efforts, fun (at least for some of us). It has the basics of solid gameplay.[/quote] I have trouble with this statement. I just can't see how anyone could find the public beta fun. There's no AI. Every faction is identical other than name. There's no lore. There's no real diplomacy. There are no decent spells in that are "fun". Maybe I'm jaded but I just find it horrible right now. I'm very much looking
[quote]I can't imagine why you are testing the servers when so few elements are in the game but I'm not a developer.[/quote] Which elements (as opposed to content) do you think aren't in the game? The piping is in for most of the main game features. They just don't have content hooked to them. Tactical battles are about the only element of the game that hasn't been made public yet. Obviously without content, the features are meaningless. But from a server point of view
[quote]Even 'player hosted' games will be hosted by the Stardock dedicated servers.[/quote] No. The community will be able to set up their own servers and mod them as well. Players will not have to use our servers exclusively.
[quote]Had they not done so, the maps would all have had to have been larger and this in my experience tends to lead to 'hinterlands' syndrome- cities far from the frontlines become completely ignored and never really threatened, making them simple cash cows.[/quote] The solution for that would be to have magical spells to create rifts or have moon gates or something.
[quote who="TCores" reply="75" id="2609292"]No dungeon interiors to explore then? [/quote] Not in 1.0. Bug a dungeon wouldn't be a plane. But we do plan to add dungeons in the future.
[quote]A lot of good ideas come from the limitations imposed on us though. And just because those limiations are removed doesn't mean we should abandon the idea as being "out dated".[/quote] We're abandoning the idea because I don't like them. :)
If you look at some of the existing NPCs you can also see that there are special units that do things like provide more farming or provide gold or what have you.
Very nice.
Probably next week.
[quote who="Darkodinplus" reply="4" id="2608178"]Can I submit mine after Elemental gets more customization options or should I go ahead and make one now?[/quote] You can submit them whenever you'd like but the odds of them being used greatly diminishes over time.
I think most of you forget that your opinions are all irrelevant since you all will soon be replaced by your Korean equivalents.