Frogboy

Frogboy

Joined Last seen Member # 1
1,440 Posts 5,729 Replies 103,643 Reputation

[quote who="Thizzbaby" reply="10" id="2717784"]Love it can't wait! Anyone know how many turns is a year game time? [/quote] Whatever your imagination needs it to be. The turns have no particular time equivalent.

77 Replies 158,582 Views

I speak to you now as a gamer. A person giving his own personal opinion of Elemental's multiplayer experience. I don't find Elemental's multiplayer in 1.0 to be fun in general. Elemental was designed as a single player game that happens to have MP. And this has come through in the final version. There is one exception: Playing 2 people as part of a team vs. AI players is fairly fun. But playing against random players is just an exercise in frustration. This is

144 Replies 402,560 Views

To the Sovereigns and Councillors, to the Channelers and Mages, to the Soldiers and Common Men of the West: A great threat has arisen from the East once more, and now, as in times past, must we assemble to fight it. Let no man shirk his duty; let no woman hold back her son, no merchant hold back his gold, for the great army of the West must ride, and soon, to vanquish these demons that are called Fallen. It is whispered to me that this summons comes at an inopportu

14 Replies 20,867 Views

[quote who="RisingLegend" reply="52" id="2717404"]I would have to assume brad is playing with 0-day, wouldn't you?? But maybe not... I hadn't even noticed the attack-defense thing, but it is definitely a concern worth noting.[/quote] I'm playing with the gold version, not day 0 version.

71 Replies 138,788 Views

[quote who="Purest Warrior" reply="26" id="2716082"]This got very complicated very fast. It's not like this place (Europe) is in the middle of the jungle. Other companies are actually able to get boxes to Europe and sell them too. And I'm sure they don't do it for altruistic purposes. How come Stardock cannot? Stardock's even done it before. I appreciate the advice on how to get the game (box or no box), though. PW[/quote] It is not profitable for us to provide b

42 Replies 28,423 Views

[quote who="SilentScream" reply="15" id="2715174"]Just tell me you've fixed all the random crashes and I'll be happy.[/quote] We added tons of new random crashes. Rather than thinking of them as bugs, they're now documented as "random events".

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Thanks for the feedback. You will be happy to know that nearly everything you listed has been addressed and then some.

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[quote]You'd have to ask a pirate that question. I am not a pirate. I didn't realize though that you were using cloud computing to keep a part of the game away from players as an anit-piracy measure. That's interesting.[/quote] (facepalm) Client/Server computing is NOT about piracy. It's about providing a robust way for people to connect to other people without having to mess with ports and other BS (i.e. we avoid the Demigod pain). If we were paranoid about pirates we wouldn'

434 Replies 1,403,881 Views

[quote]Ah, yes. I seem to have gotten quite off-topic too. I believe I asked for a timeline on these custom servers, but got sidetracked. Mind if I ask again?[/quote] There's no current timeline, it'll depend on what customers want us to focus our resources on. The first thing we'll want to do is see how many people are playing MP in the first place.

434 Replies 1,403,881 Views

[quote who="awuffleablehedgie" reply="85" id="2714237"]And wait. Are you saying that the AI is actually ran and played on YOUR servers...? ._. That's not LAN at all... [/quote] We're talking about playing on a LAN. I don't know what "LAN support" is. Do you mean IPX? I am talking about how computers on a local area network can play the game using a single copy to install on all of them. The AI and all other data comes from the SERVER, which, incidentally, has

434 Replies 1,403,881 Views

[quote who="Nesrie" reply="80" id="2714220"] Quoting Tridus, reply 76 Yeah, but it's not really "LAN play" because you happen to be able to play it on a LAN. If you remove the LAN and connect everyone directly to the Internet, you can keep playing. If you remove the Internet and keep the LAN, you can't. It'd be more accurate to call it "Internet play" that happens to continue to work if people are sharing the same Internet connection. I said earlier it doesn't

434 Replies 1,403,881 Views

[quote who="Martok" reply="13" id="2714205"]Frogboy, I've been meaning to ask for a while now: Was your map directly inspired by Tolkien's, or did you only realize after the fact that they were similar (at least in terms of the general layout)? [/quote] It wasn't inspired by Middle Earth nor do I think it's that similar to Arda (and I saw that post awhile back that showed a particular version of Arda (http://md.dndgamer.com/TOLKIEN/Arda.j

35 Replies 137,387 Views

[quote who="abomination5" reply="62" id="2714148"] Quoting StevenAus, reply 49 Alter this thread's title to say "Minimal Copy Protection", and I think the majority of people would not have any problem with it. Simple as that. I agree with StevenAus. It's not the information in this thread that bothers people but the way that it's presented. It comes across as doublespeak. "LAN Games" = No LAN support. You must be connected to the internet at al

434 Replies 1,403,881 Views

[quote who="Nesrie" reply="50" id="2714101"] Quoting Frogboy, reply 48If you want to update the game digitally, you have Impulse to do that. If you want a physical DVD that does not require Internet access to play (single player obviously) we will ship one too you (user would pay nominal shipping cost of the DVD). Is this what you mean by making updated DVD archives available. We are to pay this nominal fee to keep an updated copy? Why not re

434 Replies 1,403,881 Views

If you want to update the game digitally, you have Impulse to do that. If you want a physical DVD that does not require Internet access to play (single player obviously) we will ship one too you (user would pay nominal shipping cost of the DVD). If you want to play it on a LAN, my recommendation is to use 1 copy to install it on your various machines in the LAN (easiest way would be to use http://anywhere.impulsedriven.com). However, each user playing would still need to

434 Replies 1,403,881 Views

I don't agree. The AI needs to make calvalry units. Players shouldn't have to micro manage their units in tactical battle (AI or human) to be effective. That's why so many of these games are painful -- they are designed such that the "skill" is in monkeying around with individual units in tactical battles. I hate that kind of stuff. Having skill in tactical battles should matter of course. But it shouldn't come down to dancing around with units, a good battle should be p

4 Replies 2,919 Views

[quote who="jmccrea" reply="21" id="2713980"]So let me get this straight...Since I have bought the CE edition of Elemental, you are going to let me put it onto another machine, then my wife could play the same version in multiplayer on our LAN? And all she would need is an account?? Is that correct?? If so wow...simply wow. I mean my wife's computer is actually mine too, since its what I had til I upgraded, but it seems that most other companies would be making me buy

434 Replies 1,403,881 Views

Look guys, the game compiled. If there are bugs, we assume the compiler should have caught them. That's what the compiler is for. Now, none of us have had time to load the game or try it out but I'm sure it's fine.

25 Replies 19,621 Views

[quote who="GGLucas" reply="16" id="2713955"] quoting post Eventually we plan to release custom servers so that players can make their own stuff but we won’t have that ready at release. Is this an "a few months" eventually or a "6 months or more" eventually? Dedicated servers seem like something you'd want to be able to call it a finished game.[/quote] We have dedicated servers already. We are talking about letting end users set

434 Replies 1,403,881 Views

[quote who="AllegroMonkey" reply="5" id="2713375"] Wow that's fantastic! Even a chance at playing a bit earlier in the coming week is exciting. Will the day 0 build be a major tweek from the current gold version, or a small bump?[/quote] MAJOR. Think Beta 2 to Beta 3 level changes.

84 Replies 152,236 Views

[quote who="Tiberonmagnus" reply="25" id="2713202"] Quoting Frogboy, reply 24I've played Elemental in multiplayer. And at the risk of hurting sales, I'll tell you that I don't find it fun. I can think of ways it might be made to be fun in the future but it will require making it quite a bit different from the single player game. Some things that are fun single player are just painful in MP. So I'll say it up front: If you're buying Elemental mainly

43 Replies 133,228 Views

I've played Elemental in multiplayer. And at the risk of hurting sales, I'll tell you that I don't find it fun. I can think of ways it might be made to be fun in the future but it will require making it quite a bit different from the single player game. Some things that are fun single player are just painful in MP. So I'll say it up front: If you're buying Elemental mainly for MP, you're going to be disappointed. It's a single player game that has multiplayer. &

43 Replies 133,228 Views