Added support and fixed issues where Units will appear off their tile when moving around the map
WASD camera movement has been fixed in sandbox and tactical battles
Fixed issues where outpost improvements would disappear on reloading a save game
Made sure the Sovereign's Call spell/ability does not lock its city growth to zero
Resolved Noble's Legacy trait causing lag
Fixed battle freezing when a unit uses escape while allied units are still engaged in combat
Made sure units can no longer cheat walk on cliffs around enemies
Fixed lots of quests throughout the game not properly triggering, giving rewards or showing incorrect UI prompts
Generic attack boost traits were incorrectly being factored into a Unit's attack stats
Made sure custom units get correctly assigned a creaturetype and trait when saved
Hergons have been balanced, female and male Hergons have different stats
Completed a balance tweak to Champions so the number of champions isn’t dependent on the map size
Champions now reduce Unrest by 5
Fixed issues where the Assassin Demon Party was unattackable
Wildling Archers now correctly use ranged attacks with equipped bows
Fixed spell targeting when the intended target becomes unavailable in tactical battles
Players are no longer able to cast high mana spells unless they can afford them instead of casting a spell causing negative mana
Added cutscene subtitles in English, support for foreign languages is coming
Fixed missing text when a troop is killed
Updated some tooltips to correctly reflect what they do/provide
Resolved cut off text throughout the game
Fixed +25 spell damage being shown as 2500% in a tooltip
Repeatable techs now show specific bonuses (+10 Food, +25 Mana, etc.) instead of generic text
Update Cooperation tech description to reference Palace and Tax Office instead of buildings that do not exist
Removed outdated Watchtower catapult references
Consulate tooltip now correctly shows +1 Prestige instead of Growth
Resolved issues where quest given units have name discrepancies
Tooltips for a player's inventory now correctly work when hovering over an item
Queue tooltip displays seasons for Buildings and Units
Fixed tooltips flickering and showing the incorrect information
Made sure recipes obtained as loot from battles or exploration appear in the crafting UI
Tactical battle UI hot key now supports up to 10 keys and scroll bars are more friendly to use
Fixed issues where the yield icons the player is standing on during a new game did not show up until they moved
Added “Hold Shift to Lock Tooltip” hint to the bottom of any tooltip that contains sub tooltips
Fixed the Dispel Enchantment confirmation dialog to correctly show the target city/unit name
Added missing icons to player items, weapons, and armor
Fixed offset tooltip alignment in the Dynasty screen
Made sure City UI properly disappears when razing a city in sandbox and campaigns
Enhanced the Delete Save Game prompt to be more intuitive to use
Lair of Demons now has a cloth map stamp
Updated Active Effects to not overlap
Fixed white highlight color to yellow
Fixed some spells with hard to read icons
Fixed tooltips getting cut off in the custom faction screen
Fixed premade map tooltips appearing behind the map selection screen