March 18th, 2026 Hot Patch
Creatures
Language
NOTE: The following issue is not encountered by all new players, but we have seen it in certain language settings for a small subset of players with Early Access Files
UI
March 17th, 2026 Change Log
AI Improvements
Fixed a crash when all AI quest choices have zero chance weight
Spellcasting
AI Champions now gather escort units when leaving cities
Units failing to join armies now return to the city instead of being stranded
AI auto-resolve now performs better against monster and minor-faction defenders
AI research gains now scale by difficulty
AI sovereigns now found their kingdom faster instead of wandering aimlessly
Added a fix for AI getting stuck on a quest location that was claimed by someone else
Campaign Fixes
Crash Fixes
Fixed multiple crashes related to interactions with Cartographer’s Table
Fixed Crash when running with certain types of mods
Added lots of small changes to prevent crashes
Gameplay
Added New Necromancy Spell Tree and Abilities
Fixed WASD camera movement to feel consistent in closer distances
Fixed issue where population is set to 0 after turn 2
Fixed issue where ship’s move slowly at certain camera distances
Dynasty adjustments:
Ability changes:
Updated crafting recipes:
Aspect of Fire
Aspect of Lightning
Content:
Added starter/lair content for Prowlers and Herglings, plus new Hergling monster unit data
Treasures, Locations and Lairs are now better sources of ingredients and give more loot
Misc:
Capital cities now spawn 2 extra City Defender guardian units
Fixed Armor Prereq bugs regards to using
Fixed issue where Trinkets become invisible
Ensured the quest that takes you “Dungeon of Intrigue” gives you gold.
Fixed Troll Charm accessory popup
Mods
Fixed multiple bugs when uploading things to the steam workshop - most notably tags updating
Made sure that mod-dependent factions show up - ie when Sovereign Create Humans
Improved Mountain Generation Visual in the Cartographer’s table
Text and UI
Updated Localization files in all languages
Adjusted certain Governor unit display names from Role-based to Proper Surnames
Ruah backstory reformatted
Siege Weapons are renamed to Military Tactics
Resolved multiple typos in quests, abilities, and research
Fixed multiple icon issues
Added in all the required resource to be displayed in the Unit Design window
Fixed multiple instances where you get a black screen on load
Sound
Tutorial Fixes
Tutorial 1
Tutorial 2
Tutorial 3