I recently installed Fallen Enchantress - Legendary Heroes again to revisit and play they game.
But, sadly after some play it keeps crashing at about every fifth turn.
[debug.err]
DebugMessage: Version 2.1 last updated on: 06-05-2018 16:55
DebugMessage: Entering WinMain
Debug Message: Command Line:
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 6/5/2018, 18:04:24
DirectX Version: DirectX 12
Machine Name: DESKTOP-U75NJ36
Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (17134.rs4_release.180410-1804)
Languages: Swedish (Regional Setting: Swedish)
System Manufacturer: System manufacturer
System Model: P5K Premium
BIOS: BIOS Date: 12/17/08 09:25:00 Ver: 08.00.12
Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~3.0GHz
Physical Memory: 6144MB RAM
Page File: 5791MB used, 2785MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GT 730
Manufacturer: NVIDIA
Chip Type: GeForce GT 730
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_1287&SUBSYS_128710B0&REV_A1
Display Memory: 4095 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution: Unknown
Driver Name: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_f32bf428bbff8aa5\nvldumdx.dll,C:\
Driver Version: 24.21.0013.9793
Driver Date: 2018-05-22 02:00:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Högtalare (Z Cinéma)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_046D&PID_0A0F&REV_0070&MI_00
Manufacturer ID: 65535
Product ID: 65535
Driver Name: USBAUDIO.sys
Provider: SRS Labs, Inc.
Driver Version: 6.02.17134.0001
Driver Date: 2007-08-15 00:00:00
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Digitalt ljud (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_198B&SUBSYS_1043829B&REV_1004
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.02.17134.0001
Driver Date: 2018-05-20 00:00:00
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: Using 2 samples for multisampling.
DebugMessage: Game Resolution: 1680 x 1050 (windowed mode)
DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GT 730
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Border size reported as 6 by 29
DebugMessage: Shell initialization complete
Debug Message: DXAtlasWin.exe /w 1024 /h 512 /OUTPUTDIR "C:\ProgramData\Stardock\Elemental - Legendary Heroes\screens\" /SCREENPATH "E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\screens" /FORCEREGEN 0 /ATLASNAME atlas
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Loaded font Trajan Pro_lu-16
DebugMessage: Loaded font Trajan Pro_lu-13
DebugMessage: Timer Frequency is 0 2cc948
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Tahoma-13Bold
DebugMessage: Loaded font Trajan Pro-17Bold
DebugMessage: Loaded font Trajan Pro-21Bold
DebugMessage: Loaded font Trajan Pro-37Bold
DebugMessage: Loaded font Tahoma-32Bold
Debug Message: Attempting to allocate memory of size: 53477376 bytes
Debug Message: Allocation successful
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: Loaded font Tahoma-16Bold
DebugMessage: Loaded font Trajan Pro-19Bold
DebugMessage: Loaded font Trajan Pro-16Bold
Debug Message: Total objects deleted: 1
Debug Message: Attempting to allocate memory of size: 53477376 bytes
Debug Message: Allocation successful
Debug Message: Total objects deleted: 0
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: LoadCoreXMLData finished 3
Debug Message: MapManager registered 12 files on disk
Debug Message: MapManager registered 95 files on disk
Debug Message: MapManager registered 0 files on disk
Debug Message: MapManager registered 0 files on disk
Debug Message: MapManager registered 0 files on disk
Debug Message: MapManager registered 0 files on disk
Debug Message: MapManager registered 0 files on disk
DebugMessage: LoadCoreXMLData finished
DebugMessage: Create setup screens.
DebugMessage: Loaded font Segoe UI Semibold-13Bold
DebugMessage: Loaded font Trajan Pro-32Bold
DebugMessage: Loaded font Trajan Pro-24Bold
DebugMessage: Loaded font Tahoma-11Bold
DebugMessage: Loaded font Arial-11
DebugMessage: Loaded font Tahoma-19Bold
DebugMessage: Loaded font Segoe UI Semibold-17Bold
DebugMessage: Loaded font Segoe UI Semibold-16Bold
DebugMessage: Loaded font Segoe UI Semibold-11Bold
DebugMessage: Loaded font Tahoma-15Bold
DebugMessage: Loaded font BankGothic Md BT-12
DebugMessage: No string tables in E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
Debug Message: LOADING GAME: C:\Users\Micke\Documents\My Games\LegendaryHeroes\Saves\AutoSave.EleSav
Debug Message: Attempting to allocate memory of size: 63963136 bytes
Debug Message: Allocation successful
Debug Message: StopAllXMLDataThreads Called
Debug Message: Stopped CoreXMLDataThread1
Debug Message: Stopped CoreXMLDataThread2
Debug Message: Stopped CoreXMLDataThread3
Debug Message: Stopped CoreXMLDataThread4
Debug Message: Stopped Load Game XML Thread
Debug Message: Stopped Load Game XML Thread #2
Debug Message: LOAD GAME: Loading XML Data (start)
Debug Message: Total objects deleted: 188428
Debug Message: LOAD GAME: Loading XML Data (end)
Debug Message: Loaded saved game with map file: Custom-SmallMaps-Karrazan's Fist
DebugMessage: LOAD GAME: Loading Quick Data - Complete
DebugMessage: Loaded font Trajan Pro-11Bold
DebugMessage: Loaded font Verdana-13
DebugMessage: Loaded font Tahoma-12Bold
DebugMessage: Loaded font Trajan Pro-15Bold
DebugMessage: Loaded font Tahoma-9
DebugMessage: Loaded font Tahoma-11
Debug Message: InitializeWorld: Map File: Custom-SmallMaps-Karrazan's Fist
Debug Message: Stamp Quantity: 7
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 4
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1528200827
Debug Message: Map Generation Complete
Debug Message: LOAD GAME: Game Save Version: 14
Debug Message: LOAD GAME: Game Version (at time of save): 2.1
Debug Message: Player faction Kingdom of Midawr is set to difficulty Easy
Debug Message: Player faction Empire of Umber is set to difficulty Easy
Debug Message: Player faction Empire of Magnar is set to difficulty Easy
Debug Message: Player faction Monsters and Ruffians is set to difficulty Easy
Debug Message: Player faction Denizens of the Wildlands is set to difficulty Easy
Debug Message: Player faction Kingdom NPC Player is set to difficulty Easy
Debug Message: Player faction Empire NPC Player is set to difficulty Easy
DebugMessage: LOAD GAME: Loading World - Complete
DebugMessage: Loaded font Verdana-13Bold
DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
Debug Message: Generating portrait: Portrait_Siihaniroo_-1277365284-887_-687484964
Debug Message: Generating portrait: Portrait_Unit_Spearman_Mancer_114625061
Debug Message: Generating portrait: Portrait_Unit_Peasant_Mancer_-112649503
Debug Message: Generating portrait: Portrait_Unit_Spearman_Mancer_507695641
Debug Message: Generating portrait: Portrait_Champion_Inslow_1877385292
Debug Message: Generating portrait: Portrait_Champion_Tearny_-1624943851
Debug Message: Generating portrait: Portrait_Unit_Scout_Mancer_-663063333
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
DebugMessage: Player_List setting size 181 x 0
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Loaded font Trajan Pro-13Bold
DebugMessage: Loaded font Tahoma-13
DebugMessage: Loaded font Trajan Pro-13
DebugMessage: Loaded font Tahoma-19
DebugMessage: Loaded font Times New Roman-21Bold
Debug Message: Generating portrait: Portrait_Unit_Defender_Mancer_1069916686
Debug Message: Generating portrait: Portrait_City Keeper_-437009574-18137_226641823
Debug Message: Generating portrait: Portrait_Guardian_-124228374-18287_1624633691
Debug Message: Generating portrait: Portrait_RoyalGuard_290249486-18448_-1984476446
Debug Message: Generating portrait: Portrait_Unit_Light_Mancer_60438690
Debug Message: Generating portrait: Portrait_Unit_Archer_Mancer_900478116
Debug Message: Generating portrait: Portrait_Unit_Medium_Mancer_1782018317
Debug Message: Generating portrait: Portrait_Unit_Horseman_Mancer_-1843020423
Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Mancer_2049132804
Debug Message: Generating portrait: Portrait_Unit_Heavy_Mancer_1545873057
Debug Message: Generating portrait: Portrait_Unit_Mage_Mancer_-2095346858
Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Mancer_-1843499671
Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Mancer_-821474871
Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
DebugMessage: Loaded font Segoe UI Semibold-12Bold
Debug Message: Creating terrain gfx...
Debug Message: FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
Debug Message: FinishInitMapGfx finished.
DebugMessage: Loaded font Trajan Pro72Bold
Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: -------------------------
Debug Message: - Ending Turn 177 -
Debug Message: Current Memory Usage: 960852 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 280
Debug Message: -------------------------
Debug Message: - Ending Turn 178 -
Debug Message: Current Memory Usage: 967428 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 280
Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
Debug Message: AI Magnar: Now researching Sion Temple
Debug Message: -------------------------
Debug Message: - Ending Turn 179 -
Debug Message: Current Memory Usage: 953156 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 283
Debug Message: AI Kulan: Now researching Longbows
Debug Message: -------------------------
Debug Message: - Ending Turn 180 -
Debug Message: Current Memory Usage: 954708 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 284
DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule
Debug Message: WARNING: File does not include mesh data
Debug Message: -------------------------
Debug Message: - Ending Turn 181 -
Debug Message: Current Memory Usage: 953948 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 286
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Generating portrait: Portrait_Siihaniroo_-1277365284-887_-687484964
Debug Message: Generating portrait: Portrait_Unit_Scout_Mancer_1386415316
Debug Message: -------------------------
Debug Message: - Ending Turn 182 -
Debug Message: Current Memory Usage: 956468 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 288
DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule
DebugMessage: AI: Has chosen not to train any units.
Debug Message: -------------------------
Debug Message: - Ending Turn 183 -
Debug Message: Current Memory Usage: 955924 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 289
Debug Message: Battle: Redwatch (ID:655) is attacking Syndicate Enforcer (ID:564)
Debug Message: Battle: Donya (ID:243) is attacking River Slag (ID:135)
Debug Message: Battle: Slave Militia (ID:649) is attacking Pack Drake (ID:274)
Debug Message: -------------------------
Debug Message: - Ending Turn 184 -
Debug Message: Current Memory Usage: 956160 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 289
Debug Message: -------------------------
Debug Message: - Ending Turn 185 -
Debug Message: Current Memory Usage: 960044 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 286
Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
Debug Message: -------------------------
Debug Message: - Ending Turn 186 -
Debug Message: Current Memory Usage: 955396 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 286
DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Generating portrait: Portrait_Unit_Scout_Mancer_2122374460
Debug Message: Generating portrait: Portrait_Siihaniroo_-1277365284-887_-687484964
Debug Message: -------------------------
Debug Message: - Ending Turn 187 -
Debug Message: Current Memory Usage: 957588 KB
Debug Message: Cities in World: 15
Debug Message: Units in World: 286