Possible point for consideration:
I've found the Crushing Blow ability to be incredibly overpowered. I humbly recommend that it be reduced from 2x damage to 1.5x damage. The ability would still be useful but changed such that the player would need to tactically decide when to use the ability over and above a regular attack. As is, the 2x damage is enough to overwhelm most foes straightaway.
Could this be adjusted in the 1.7 changelog?