The next Elemental game sounds fun. Overall I found LH to be a good game but not a excellent one.
It's strengths were:
-A solid city building system with excellent city specialization.
-Lots of interesting lore and monsters.
-Solid tactical combat.
-Lots of well differentiated champions and items.
-Lots of stuff to do with champions early game.
It's weaknesses were:
-Basically nothing to do in empire building beyond improvement and unit building. No trade or espionage or even micromanagement.
-Shallow diplomacy and victory conditions. Every victory condition was just a slight variation of conquest.
-No water transportation.
-Somewhat visually empty worlds. I mean seriously you use pre-created map sections , why not spice them up? Throw some ruins, doodads, cool looking rocks, and landmarks into the background. Like in the campaign. Just throwing some rocks into the water would break up the maddeningly always the same coastline.
-The whole upgrading unit's armor and weapons thing played havoc with the scaling, especially against monsters.
-Designable units were incredibly hard to balance and made all units very similar. This could have been fixed with a lot of balancing, some redesign and a lot of new content but I'm fine with it getting dropped.
-By LH races were somewhat differentiated in how they looked and had a few cool bonuses but they still played the same. Like for the Undead some abilities that changed or added basic mechanics is needed for real differentiation.
Getting rid of custom units will fix a few of the problems but I hope the races in the new game will also have different basic mechanics. Then races will be very unique.
Well mainly is that your enemies have a different objective than the player. It's not going to be like MOM or AOW3 or Civ (or FE) in that respect. I think when we get far enough along to show it off, it'll be obvious that this opens the door to having a very different kind of strategy game than we've traditionally done that lets players have a lot more fun.
This really makes me think we are getting more of a Player against the World type game with less focus on other teams. That would be very interesting and a much better fit for the Elemental world. I hope you still get to fight other players though.
Another possible take is that factions will have different victory conditions which would be cool but somewhat unlikely.