I seem to be having an issue where i can't get back to where i was. I had at one point played around enough with the monster lair settings in ElementalDefs.xml that i had a large abundance of monsters and lairs. So that the player had to fight for the land rather than killing one lair and having a chunk of land.
Problem is i added a mod recently and it over wrote my elementaldifs file and i thought i had it backed up... but i didn't. So i'm trying to recreate the monster lairs and the changes aren't really changing much. I remember having this problem a year or so ago but don't recall what i did to correct it. If it was just adding large numbers to the settings or if there was an option somewhere else that i had to modify i have no idea.
but here's the the xml for the elementalDefs where i added a new "Insane" option. (i've added the dense so you can see the changes increased from that.)
Code: xml
- <RandomPlacementRequirementDef InternalName="Lair_Dense">
- <ObjectType>MonsterLair</ObjectType>
- <DisplayName>Dense</DisplayName>
- <ObjectsPerLandTile>0.04</ObjectsPerLandTile>
- <DistanceBetweenObjects>2</DistanceBetweenObjects>
- <DistanceBetweenObjectTypes>2</DistanceBetweenObjectTypes>
- <MaxObjectsPerSector>0</MaxObjectsPerSector>
- <DistanceFromStartingPoint>3</DistanceFromStartingPoint>
- <NumStartingPointObjects>6</NumStartingPointObjects>
- <StartingPointObjectRange>6</StartingPointObjectRange>
- </RandomPlacementRequirementDef>
- <RandomPlacementRequirementDef InternalName="Lair_Insane">
- <ObjectType>MonsterLair</ObjectType>
- <DisplayName>Insane</DisplayName>
- <ObjectsPerLandTile>0.08</ObjectsPerLandTile>
- <DistanceBetweenObjects>2</DistanceBetweenObjects>
- <DistanceBetweenObjectTypes>2</DistanceBetweenObjectTypes>
- <MaxObjectsPerSector>0</MaxObjectsPerSector>
- <DistanceFromStartingPoint>1</DistanceFromStartingPoint>
- <NumStartingPointObjects>8</NumStartingPointObjects>
- <StartingPointObjectRange>8</StartingPointObjectRange>
- </RandomPlacementRequirementDef>