Hello, I can't find any posts about my problem so here goes:
In my games Ongr the Unbound is trainable right from the moment I begin a new game, I don't mean I can get the quest and capture him, I mean I can train as many as I want with a 6-8 turn build time the second I build my first settlement. At first I thought hey, I'm a power gamer, I don't mind my hero rolling around with 1 or 2 over powered units, unfortunately the AI doesn't care at all and I've been attacked by a powerful rival faction with armies full of Ongr's, also when the event happens the spawn is usually anywhere between 3 - 6 armies with 6 Ongr's in each army. As you can imagine my games are rather unenjoyable with all of us just pumping out as many Ongr's as possible in the knowledge that if you don't the other guys will. My question is is there any way for me to edit some xmls to remove him as trainable or to remove him from the game entirely?