I just think this deserves its own topic.
Though it wasn't noted in the Patch Notes, this latest build seems to have fixed whatever was causing units that were not set to Guard and had no pending move orders to be auto-selected at the start of a turn (when Auto-select Next Unit is toggled off - it does still happen when the option is on, which it should). This has been one of my major pet peeves since starting to play the game, so you've alleviated a major source of aggravation for me. Thank you so much!