Glancing at the treasury vault calculation there is an error. When producing wealth the bonus is 130% not the 30% advertised. Here is the fix
<GameModifier>
<ModType>ResourceMultiplier</ModType>
<Attribute>Gold</Attribute>
<Value>1</Value>
<PerTurn>1</PerTurn>
<IsProductionQueueEmpty>1</IsProductionQueueEmpty>
<Provides>+30% Gildar when Producing Wealth</Provides>
<Calculate InternalName="Calc" ValueOwner="OwnerCity">
<Expression><![CDATA[[Constructing_ProduceWealth] * .3]]></Expression>
</Calculate>
<Calculate InternalName="Value" ValueOwner="OwnerCity">
<Expression><![CDATA[[Calc] + 1]]></Expression>
</Calculate>
</GameModifier>
The portion highlighted is all that needs to be changed (.3 instead of 1.3)