As the title says, does anybody know the formula to calculate damage in combat? The most I have found is that when Attack is equal to Defense, damage is supposed to be around Attack/2, but nothing else.
Max Damage = Attack * (Attack / (Attack + Defense))
Min Damage = Max Damage / 2
Thanks for this!
But does this mean you can only cause either min or max damage, or is the min/max the low/high range of possible damage scores?
Anywhere between the min and max for damage values.
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