If I have an enemy unit or stack targetted at the end of a turn, the game crashes. This is reproducable.
I'm playing on a Win7 64-bit system.
Edit: It's not 1.02, of course, as was kindly pointed out to me.
*snaps* I'm back in your time again.
I can verify this bug (though I haven't tested in 1.02), and MadDjinn encountered it in his stream - you can see it here at 19:00, and again later at 1:00:40. A fix here would be tremendous.
Edit: Seems to be fixed for 1.02.
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