This crash occurred while on the cloth strategic map, nothing particular happening (not casting spells or anything), was about to move a unit.
[Windows crash dialog]
Problem signature:
Problem Event Name: BEX
Application Name: FallenEnchantress.exe
Application Version: 0.9.9.1
Application Timestamp: 507dcbe8
Fault Module Name: MSVCR80.dll
Fault Module Version: 8.0.50727.6195
Fault Module Timestamp: 4dcddbf3
Exception Offset: 00008aa0
Exception Code: c000000d
Exception Data: 00000000
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033
Additional Information 1: 55d8
Additional Information 2: 55d8d8077509c2b5572a1ec689d3321f
Additional Information 3: f940
Additional Information 4: f94096c89dfb6b74d5ca233b3563fff3
Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409
If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt
[debug.err]
DebugMessage: Version 0.991.070 last updated on: 10-05-2012 11:11
DebugMessage: Entering WinMain
Debug Message: Command Line:
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 10/17/2012, 08:00:56
DirectX Version: DirectX 11
Machine Name: CHIBIABOS-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120503-2030)
Languages: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-MA78G-DS3HP
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Phenom(tm) 9600 Quad-Core Processor (4 CPUs), ~2.3GHz
Physical Memory: 4096MB RAM
Page File: 1442MB used, 6743MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ATI Radeon HD 4800 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip Type: ATI display adapter (0x9442)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_9442&SUBSYS_E810174B&REV_00
Display Memory: 2295 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: AOC 2216
Monitor Max Resolution:
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
Driver Version: 8.17.0010.1124
Driver Date: 4/5/2012 19:20:04
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Speakers (High Definition Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A002&REV_1001
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 03:44:23
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A002&REV_1001
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 03:44:23
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
DebugMessage: Using 0 samples for multisampling.
DebugMessage: Game Resolution: 1680 x 1050 (windowed mode)
DebugMessage: HAL (hardware vertex processing)ATI Radeon HD 4800 Series
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
Debug Message: GFX-THREAD: DISABLED
DebugMessage: Border size reported as 6 by 30
DebugMessage: Shell initialization complete
DebugMessage: Elemental: Fallen Enchantress is activated.
DebugMessage: ***** Initializing Game *****
DebugMessage: Loaded font Arial-13
DebugMessage: Loaded font Trajan Pro_lu-16
DebugMessage: Loaded font Trajan Pro_lu-13
DebugMessage: Timer Frequency is 0 225924
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
DebugMessage: Create anchor mwin
DebugMessage: Load texture atlas.
DebugMessage: InitializeWorld
DebugMessage: Loaded font Tahoma-13Bold
DebugMessage: Loaded font Trajan Pro-17Bold
DebugMessage: Loaded font Trajan Pro-21Bold
DebugMessage: Loaded font Tahoma-32Bold
Debug Message: Attempting to allocate memory of size: 53477376 bytes
Debug Message: Allocation successful
DebugMessage: Create popup manager.
DebugMessage: InitializeMWinStripEngine
DebugMessage: InitializeMWinDeferredTextRenderer
DebugMessage: Initialize effect system.
DebugMessage: InitializeSpellRepository
DebugMessage: InitializeTriggerManager
DebugMessage: InitializeMusicLayerGroupManager
DebugMessage: InitializeMultiplayerClient
DebugMessage: No files found matching mask C:\ProgramData\Stardock\Elemental - Fallen Enchantress\*.csv
DebugMessage: Loaded font Tahoma-16Bold
DebugMessage: Loaded font Trajan Pro-19Bold
DebugMessage: Loaded font Trajan Pro-16Bold
Debug Message: Attempting to allocate memory of size: 53477376 bytes
Debug Message: Allocation successful
DebugMessage: Begin LoadCoreXMLData3
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Items\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Race\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Stamps\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Tiles\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Effects\*.xml
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Quests\*.xml
DebugMessage: LoadCoreXMLData finished 3
Debug Message: MapManager registered 6 files on disk
Debug Message: MapManager registered 86 files on disk
Debug Message: MapManager registered 1 files on disk
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: No files found matching mask C:\Users\Chibiabos\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
Debug Message: MapManager registered 0 files on disk
DebugMessage: LoadCoreXMLData finished
DebugMessage: Create setup screens.
DebugMessage: Loaded font Trajan Pro-24Bold
DebugMessage: Loaded font Tahoma-15Bold
DebugMessage: Loaded font Tahoma-16
DebugMessage: Loaded font Segoe UI Semibold-13Bold
DebugMessage: Loaded font Tahoma-11Bold
DebugMessage: Loaded font Arial-11
DebugMessage: Loaded font Segoe UI Semibold-12Bold
DebugMessage: Loaded font Tahoma-19Bold
DebugMessage: Loaded font Segoe UI Semibold-17Bold
DebugMessage: Loaded font Segoe UI Semibold-16Bold
DebugMessage: Loaded font Segoe UI Semibold-11Bold
DebugMessage: Loaded font BankGothic Md BT-12
DebugMessage: No string tables in D:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\*.tips
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Loaded font Arial-11Bold
Debug Message: WARNING: File: Gfx\HKB\Clothes\K_Male_Cape_Mesh_01.hkb includes a skeleton, when it should not
Debug Message: - Current Game Settings -
Debug Message: Selected local player faction: KingdomOfPariden
Debug Message: Selected local player sovereign: Einha_-1705279317-449
Debug Message: AI players:
Debug Message: Sovereign_Markinn, KingdomOfGilden, Difficulty: AIDiffLvl_Challenging, Team#: 2
Debug Message: Sovereign_Ceresa, EmpireOfResoln, Difficulty: AIDiffLvl_Challenging, Team#: 3
Debug Message: Sovereign_Magnar_III, EmpireOfMagnar, Difficulty: AIDiffLvl_Challenging, Team#: 4
Debug Message: Sovereign_Karavox, EmpireOfKraxis, Difficulty: AIDiffLvl_Challenging, Team#: 5
DebugMessage: Loaded font Trajan Pro-32Bold
DebugMessage: Loaded font Trajan Pro-11Bold
DebugMessage: Loaded font Verdana-13
DebugMessage: Loaded font Tahoma-12Bold
DebugMessage: Loaded font Tahoma-9
DebugMessage: Loaded font Tahoma-11
Debug Message: InitializeWorld: Map File:
Debug Message: Stamp Quantity: 10
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 2
Debug Message: Mountain Generation Option: 1
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Large
Map Style: Temperate
Debug Message: Sectors: 7 x 6
Debug Message: Tiles: 112 x 96
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Picked stamp S_Master_Quest_Container_01 at tile 32,32, with rotation 4.712389, with 1 x 1 sectors, frequency is 5
Debug Message: Picked stamp S_Ruins_of_the_Imperium_Blank_01 at tile 32,56, with rotation 4.712389, with 1 x 2 sectors, frequency is 0
Debug Message: Picked stamp S_Generic_Huge_03 at tile 56,64, with rotation 4.712389, with 2 x 3 sectors, frequency is 4
Debug Message: Picked stamp S_Shroud_Blank_01 at tile 88,80, with rotation 0.000000, with 2 x 1 sectors, frequency is 0
Debug Message: Picked stamp S_Generic_Huge_02 at tile 64,24, with rotation 3.141593, with 3 x 2 sectors, frequency is 4
Debug Message: Picked stamp S_Northern_Wastes_Blank_01 at tile 16,56, with rotation 1.570796, with 1 x 2 sectors, frequency is 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: Placing random goodie huts...44 requested
Debug Message: Placed 44 GoodieHuts
Debug Message: Placing random goodie huts...132 requested
Debug Message: Placed 132 GoodieHuts
Debug Message: Placing random elemental shards...28 requested
Debug Message: Placed 28 elemental shards
Debug Message: Placing random resources..44 requested.
Debug Message: Placed 44 resources
Debug Message: Placing random resources near player at 65, 18...
Debug Message: Player faction Kingdom of Gilden is set to difficulty Challenging
Debug Message: Placing random resources near player at 43, 86...
Debug Message: Player faction Empire of Resoln is set to difficulty Challenging
Debug Message: Placing random resources near player at 55, 52...
Debug Message: Player faction Empire of Magnar is set to difficulty Challenging
Debug Message: Placing random resources near player at 47, 15...
Debug Message: Player faction Empire of Kraxis is set to difficulty Challenging
Debug Message: Placing random resources near player at 56, 71...
Debug Message: Placing random NPC camps...
Debug Message: WARNING: PlaceTurnZeroNPCCamps failed to find a tile for all the NPC camps while adhering to starting location restrictions (only placed 53 out of 60), will try without those restrictions
Debug Message: Placed 53 NPC camps
Debug Message: Placing random starting quest locations
Debug Message: WARNING: SpawnInitialQuestLocations could not find a random quest for spawn rating 5, with 1 placed
Debug Message: Placing goodie huts around starting points
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_CrumbledStatue near player 1 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_Caravan near player 1 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_RuinedHouse near player 1 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_LostCrates near player 1 starting position
Debug Message: WARNING: SpawnInitialQuestLocations ran out of starting Goodie Huts to place for player 1, with 1 placed out of a desired 3
Debug Message: Placing goodie huts around starting points
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_DarklingRider near player 0 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingGrounds near player 0 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingHunting near player 1 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingArcher near player 1 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingWarrior near player 1 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_SyndicateOutpost near player 2 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingWarrior near player 2 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingArcher near player 2 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingArcher near player 4 starting position
Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingHermit near player 4 starting position
DebugMessage: Loaded font Verdana-13Bold
DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
DebugMessage: Player_List setting size 181 x 0
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Loaded font Trajan Pro-15Bold
DebugMessage: Loaded font Trajan Pro-13Bold
DebugMessage: Loaded font Tahoma-13
DebugMessage: Loaded font Trajan Pro-13
DebugMessage: Loaded font Tahoma-19
DebugMessage: Loaded font Times New Roman-21Bold
Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
DebugMessage: Loaded font Trajan Pro-37Bold
Debug Message: Creating terrain gfx...
Debug Message: FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
Debug Message: FinishInitMapGfx finished.
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
DebugMessage: Loaded font Trajan Pro72Bold
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
DebugMessage: Loaded font Tempus Sans ITC-17
DebugMessage: Loaded font Tempus Sans ITC-19
DebugMessage: Loaded font Tempus Sans ITC-17Bold
DebugMessage: Loaded font Tempus Sans ITC-19Bold
DebugMessage: Loaded font Trajan Pro-27Bold
DebugMessage: Loaded font Segoe UI Semibold-21Bold
DebugMessage: Loaded font Segoe UI Semibold-20Bold
Debug Message: Spell cast: Meditation at 65, 16 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 2 -
Debug Message: Current Memory Usage: 860996 KB
Debug Message: Cities in World: 2
Debug Message: Units in World: 585
Debug Message: AI Oracle Ceresa: Now researching Civics
Debug Message: AI Magnar: Now researching Civics
Debug Message: AI Lord Markin: Now researching Civics
Debug Message: AI Emperor Karavox: Now researching Civics
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: Unit Augus traded from Empire NPC Player to Empire of Resoln.
Debug Message: Unit Donya traded from Empire NPC Player to Empire of Kraxis.
Debug Message: WARNING: SetButtonText FAILED because mwin with given ID not found - check the tag for this control in DesktopX
Debug Message: -------------------------
Debug Message: - Ending Turn 3 -
Debug Message: Current Memory Usage: 882828 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 598
Debug Message: -------------------------
Debug Message: - Ending Turn 4 -
Debug Message: Current Memory Usage: 885116 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 600
DebugMessage: Loaded font Tahoma-14Bold
Debug Message: Unit Alisa traded from Kingdom NPC Player to Kingdom of Pariden.
DebugMessage: Loaded font Tahoma-10Bold
Debug Message: -------------------------
Debug Message: - Ending Turn 5 -
Debug Message: Current Memory Usage: 884500 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 617
Debug Message: -------------------------
Debug Message: - Ending Turn 6 -
Debug Message: Current Memory Usage: 884172 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 629
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Ruffian (ID:568)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
DebugMessage: Loaded font Tahoma-9Bold
Debug Message: Tactical Spell cast: NobleLegacy at 11, 17 by Einha (unitID 0).
DebugMessage: Loaded font Segoe UI-27BoldItalic
Debug Message: Tactical Spell cast: Tame at 14, 17 by Einha (unitID 0).
Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
Debug Message: Unit Rock Spiderling traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: (ERROR)ProcessBattleResults: Defender is NULL
Debug Message: -------------------------
Debug Message: - Ending Turn 7 -
Debug Message: Current Memory Usage: 897676 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 635
DebugMessage: Loaded font Trajan Pro-26Bold
DebugMessage: Loaded font Trajan Pro-22Bold
DebugMessage: Loaded font Trajan Pro-20Bold
DebugMessage: Loaded font Trajan Pro-18Bold
Debug Message: -------------------------
Debug Message: - Ending Turn 8 -
Debug Message: Current Memory Usage: 906128 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 643
Debug Message: -------------------------
Debug Message: - Ending Turn 9 -
Debug Message: Current Memory Usage: 906432 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 649
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 11, 21 by Einha (unitID 0).
DebugMessage: Loaded font Tahoma-18Bold
Debug Message: -------------------------
Debug Message: - Ending Turn 10 -
Debug Message: Current Memory Usage: 912664 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 653
Debug Message: AI Oracle Ceresa: Now researching Knowledge
Debug Message: Unit Serenes traded from Empire NPC Player to Empire of Magnar.
Debug Message: -------------------------
Debug Message: - Ending Turn 11 -
Debug Message: Current Memory Usage: 912676 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 665
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI Emperor Karavox: Now researching Knowledge
Debug Message: Battle: Magnar (ID:3) is attacking Rock Spiderling (ID:559)
Debug Message: -------------------------
Debug Message: - Ending Turn 12 -
Debug Message: Current Memory Usage: 912800 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 667
Debug Message: Unit Hannis traded from Kingdom NPC Player to Kingdom of Gilden.
Debug Message: -------------------------
Debug Message: - Ending Turn 13 -
Debug Message: Current Memory Usage: 912780 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 672
Debug Message: AI Magnar: Now researching Knowledge
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Darkling Shaman (ID:580)
Debug Message: -------------------------
Debug Message: - Ending Turn 14 -
Debug Message: Current Memory Usage: 912684 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 674
Debug Message: Battle: Magnar (ID:3) is attacking Darkling Shaman (ID:557)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 12, 17 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 14, 17 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 14, 16 by Black Widow (unitID 393).
Debug Message: Tactical Spell cast: Beguile at 14, 16 by Black Widow (unitID 393).
Debug Message: Tactical Spell cast: Tame at 18, 17 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Beguile at 14, 16 by Black Widow (unitID 393).
Debug Message: -------------------------
Debug Message: - Ending Turn 15 -
Debug Message: Current Memory Usage: 925636 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 685
Debug Message: -------------------------
Debug Message: - Ending Turn 16 -
Debug Message: Current Memory Usage: 926876 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 685
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: -------------------------
Debug Message: - Ending Turn 17 -
Debug Message: Current Memory Usage: 930952 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 721
Debug Message: -------------------------
Debug Message: - Ending Turn 18 -
Debug Message: Current Memory Usage: 931804 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 705
Debug Message: AI Lord Markin: Now researching Knowledge
Debug Message: AI Oracle Ceresa: Now researching Restoration
Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (20.000000)
Debug Message: AI Lord Markin: Now researching Restoration
Debug Message: -------------------------
Debug Message: - Ending Turn 19 -
Debug Message: Current Memory Usage: 929492 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 706
Debug Message: AI Magnar: Now researching Training
Debug Message: AI Emperor Karavox: Now researching Restoration
Debug Message: Battle: Ice Elemental (ID:89) is attacking Air Shrill (ID:626)
Debug Message: -------------------------
Debug Message: - Ending Turn 20 -
Debug Message: Current Memory Usage: 929752 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 711
Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (20.000000)
Debug Message: AI Lord Markin: Now researching Training
Debug Message: AI Lord Markin: Now researching Agriculture
Debug Message: AI champ Oracle Ceresa trying to equip item Shield of the West Wind, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: -------------------------
Debug Message: - Ending Turn 21 -
Debug Message: Current Memory Usage: 930460 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 718
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 13, 18 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 22 -
Debug Message: Current Memory Usage: 946276 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 731
Debug Message: AI Oracle Ceresa: Now researching Mining
Debug Message: Unit Mergil traded from Empire NPC Player to Empire of Magnar.
Debug Message: Battle: Magnar (ID:3) is attacking Timber Warg (ID:556)
Debug Message: -------------------------
Debug Message: - Ending Turn 23 -
Debug Message: Current Memory Usage: 948052 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 728
Debug Message: AI Magnar: Now researching Leatherworking
Debug Message: AI Emperor Karavox: Now researching Leatherworking
Debug Message: AI champ Lord Markin trying to equip item Phoenix Shield, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: -------------------------
Debug Message: - Ending Turn 24 -
Debug Message: Current Memory Usage: 946832 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 730
Debug Message: Battle: Obsidian Golem (ID:41) is attacking Bandit (ID:651)
Debug Message: Battle: Mergil (ID:496) is attacking Wilding Archer (ID:516)
Debug Message: -------------------------
Debug Message: - Ending Turn 25 -
Debug Message: Current Memory Usage: 944332 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 734
Debug Message: -------------------------
Debug Message: - Ending Turn 26 -
Debug Message: Current Memory Usage: 944504 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 734
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Battle: Donya (ID:422) is attacking Rock Spiderling (ID:579)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 13, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 13, 18 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Haste at 13, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 16, 13 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Tame at 13, 17 by Einha (unitID 0).
Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
Debug Message: Unit Corpse Spider traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: (ERROR)ProcessBattleResults: Defender is NULL
Debug Message: -------------------------
Debug Message: - Ending Turn 27 -
Debug Message: Current Memory Usage: 944476 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 734
Debug Message: Unit Tearny traded from Kingdom NPC Player to Empire of Kraxis.
Debug Message: Battle: Lord Markin (ID:1) is attacking Butcherman (ID:531)
Debug Message: Battle: Augus (ID:420) is attacking Rock Spiderling (ID:546)
Debug Message: Battle: Serenes (ID:421) is attacking Wilding Archer (ID:516)
Debug Message: -------------------------
Debug Message: - Ending Turn 28 -
Debug Message: Current Memory Usage: 947888 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 736
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 13, 20 by Einha (unitID 0).
Debug Message: Tactical Spell cast: DeadlyBite at 14, 13 by Mire Skath (unitID 787).
Debug Message: -------------------------
Debug Message: - Ending Turn 29 -
Debug Message: Current Memory Usage: 980716 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 733
Debug Message: -------------------------
Debug Message: - Ending Turn 30 -
Debug Message: Current Memory Usage: 980556 KB
Debug Message: Cities in World: 6
Debug Message: Units in World: 730
Debug Message: AI champ Oracle Ceresa trying to equip item Shield of the West Wind, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: AI Magnar: Now researching Drills
Debug Message: Battle: Lord Markin (ID:1) is attacking Butcherman (ID:535)
Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (20.000000)
Debug Message: -------------------------
Debug Message: - Ending Turn 31 -
Debug Message: Current Memory Usage: 991140 KB
Debug Message: Cities in World: 7
Debug Message: Units in World: 733
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message: Battle: Shadow Warg (ID:10) is attacking Champion Tearny (ID:446)
Debug Message: -------------------------
Debug Message: - Ending Turn 32 -
Debug Message: Current Memory Usage: 992892 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 736
Debug Message: AI Emperor Karavox: Now researching Training
Debug Message: Battle: Pack Drake (ID:653) is attacking Stone Golem (ID:8)
Debug Message: Battle: Augus (ID:420) is attacking Darkling Lurker (ID:343)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 17 by Einha (unitID 0).
Debug Message: Tactical Spell cast: CoalStones at 10, 13 by Wilding Shaman (unitID 372).
Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
Debug Message: ERROR: GetFrameAtBonePosition: no frame found with bone index '33'
Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
Debug Message: ERROR: GetFrameAtBonePosition: no frame found with bone index '33'
Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
Debug Message: ERROR: GetFrameAtBonePosition: no frame found with bone index '33'
Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
Debug Message: ERROR: GetFrameAtBonePosition: no frame found with bone index '33'
Debug Message: Tactical Spell cast: Haste at 10, 15 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 20, 14 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Haste at 15, 9 by Einha (unitID 0).
Debug Message: Tactical Spell cast: DeadlyBite at 18, 10 by Mire Skath (unitID 787).
Debug Message: Tactical Spell cast: Haste at 14, 10 by Einha (unitID 0).
Debug Message: Tactical Spell cast: CoalStones at 16, 10 by Wilding Shaman (unitID 372).
Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
Debug Message: ERROR: GetFrameAtBonePosition: no frame found with bone index '33'
Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
Debug Message: ERROR: GetFrameAtBonePosition: no frame found with bone index '33'
Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
Debug Message: ERROR: GetFrameAtBonePosition: no frame found with bone index '33'
Debug Message: ERROR: Could not attach node to frame - no frame found with bone index '33'
Debug Message: ERROR: GetFrameAtBonePosition: no frame found with bone index '33'
Debug Message: Tactical Spell cast: Haste at 18, 16 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 33 -
Debug Message: Current Memory Usage: 999408 KB
Debug Message: Cities in World: 8
Debug Message: Units in World: 735
DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
Debug Message: AI Lord Markin: Now researching Leatherworking
Debug Message: AI Oracle Ceresa: Now researching Agriculture
Debug Message: Battle: Lord Markin (ID:1) is attacking Darkling Warrior (ID:522)
Debug Message: Battle: Mergil (ID:496) is attacking Butcherman (ID:567)
Debug Message: -------------------------
Debug Message: - Ending Turn 34 -
Debug Message: Current Memory Usage: 998516 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 730
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 12, 17 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 18, 17 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 18, 17 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Tame at 18, 17 by Einha (unitID 0).
Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
Debug Message: Unit Cave Bear traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: (ERROR)ProcessBattleResults: Defender is NULL
Debug Message: -------------------------
Debug Message: - Ending Turn 35 -
Debug Message: Current Memory Usage: 1017504 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 726
Debug Message: AI champ Lord Markin trying to equip item Phoenix Shield, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: -------------------------
Debug Message: - Ending Turn 36 -
Debug Message: Current Memory Usage: 1022420 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 729
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: -------------------------
Debug Message: - Ending Turn 37 -
Debug Message: Current Memory Usage: 1022372 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 732
Debug Message: AI Emperor Karavox: Now researching Agriculture
Debug Message: Unit UIfnir traded from Kingdom NPC Player to Empire of Kraxis.
Debug Message: -------------------------
Debug Message: - Ending Turn 38 -
Debug Message: Current Memory Usage: 1022448 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 732
Debug Message: AI Oracle Ceresa: Now researching Education
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 11, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 12, 15 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 18, 15 by Corpse Spider (unitID 151).
Debug Message: -------------------------
Debug Message: - Ending Turn 39 -
Debug Message: Current Memory Usage: 1025636 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 732
Debug Message: Battle: Serenes (ID:421) is attacking Rock Spiderling (ID:125)
Debug Message: -------------------------
Debug Message: - Ending Turn 40 -
Debug Message: Current Memory Usage: 1027964 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 733
Debug Message: AI champ Lord Markin trying to equip item Phoenix Shield, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: AI Magnar: Now researching Restoration
Debug Message: -------------------------
Debug Message: - Ending Turn 41 -
Debug Message: Current Memory Usage: 1027916 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 732
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
Debug Message: Battle: Lord Markin (ID:1) is attacking Bandit Archer (ID:525)
Debug Message: -------------------------
Debug Message: - Ending Turn 42 -
Debug Message: Current Memory Usage: 1027932 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 735
Debug Message: AI champ Oracle Ceresa trying to equip item Shield of the West Wind, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (20.000000)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 11, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 18, 17 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: ThrowingKnife at 15, 16 by Bandit (unitID 642).
Debug Message: -------------------------
Debug Message: - Ending Turn 43 -
Debug Message: Current Memory Usage: 1030072 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 734
Debug Message: Battle: Augus (ID:420) is attacking Wilding Warrior (ID:344)
Debug Message: Battle: Bound Widow (ID:814) is attacking Darkling Warrior (ID:547)
Debug Message: Battle: Mergil (ID:496) is attacking Darkling Shaman (ID:566)
Debug Message: Spell cast: EnchantedHammers at 65, 16 by Alisa (unitID 418).
Debug Message: -------------------------
Debug Message: - Ending Turn 44 -
Debug Message: Current Memory Usage: 1035656 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 732
Debug Message: AI Lord Markin: Now researching Shard Harvesting
Debug Message: AI Emperor Karavox: Now researching Mounted Warfare
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 17, 16 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: ThrowingKnife at 14, 16 by Bandit (unitID 195).
Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 16 by Bandit Archer (unitID 193).
Debug Message: -------------------------
Debug Message: - Ending Turn 45 -
Debug Message: Current Memory Usage: 1044484 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 730
Debug Message: AI Magnar: Now researching Mounted Warfare
Debug Message: -------------------------
Debug Message: - Ending Turn 46 -
Debug Message: Current Memory Usage: 1044688 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 728
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI Oracle Ceresa: Now researching Trading
Debug Message: -------------------------
Debug Message: - Ending Turn 47 -
Debug Message: Current Memory Usage: 1049076 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 729
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 17, 15 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: ThrowingKnife at 14, 16 by Bandit (unitID 564).
Debug Message: -------------------------
Debug Message: - Ending Turn 48 -
Debug Message: Current Memory Usage: 1054384 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 729
Debug Message: AI champ Lord Markin trying to equip item Phoenix Shield, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 13, 20 by Einha (unitID 0).
Debug Message: Tactical Spell cast: ThrowingKnife at 14, 15 by Bandit (unitID 562).
Debug Message: -------------------------
Debug Message: - Ending Turn 49 -
Debug Message: Current Memory Usage: 1060828 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 727
Debug Message: AI champ Lord Markin trying to equip item Phoenix Shield, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: AI Emperor Karavox: Now researching Warg Riding
Debug Message: AI Magnar: Now researching Weaponry
Debug Message: Battle: Ignys (ID:315) is attacking Champion Mergil (ID:496)
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Wolf (ID:658)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 13, 20 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 15, 14 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 15, 14 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: ThrowingKnife at 13, 16 by Bandit (unitID 694).
Debug Message: Tactical Spell cast: Tame at 15, 14 by Einha (unitID 0).
Debug Message: Unit Wolf traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: -------------------------
Debug Message: - Ending Turn 50 -
Debug Message: Current Memory Usage: 1063472 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 724
Debug Message: AI champ Lord Markin trying to equip item Phoenix Shield, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: Battle: Lord Markin (ID:1) is attacking Bandit (ID:649)
Debug Message: Battle: Bound Widow (ID:810) is attacking Champion Arcturus (ID:465)
Debug Message: -------------------------
Debug Message: - Ending Turn 51 -
Debug Message: Current Memory Usage: 1066896 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 722
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 17, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 11, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 12, 19 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: SpitFire at 13, 16 by Ignys (unitID 317).
Debug Message: -------------------------
Debug Message: - Ending Turn 52 -
Debug Message: Current Memory Usage: 1080552 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 787
DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
Debug Message: AI Oracle Ceresa: Now researching Cooperation
Debug Message: AI Lord Markin: Now researching Mining
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Great Wolf (ID:271)
Debug Message: -------------------------
Debug Message: - Ending Turn 53 -
Debug Message: Current Memory Usage: 1082484 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 769
Debug Message: Unit Joffery traded from Kingdom NPC Player to Empire of Kraxis.
Debug Message: Battle: Bear Cub (ID:540) is attacking City Militia (ID:794)
Debug Message: -------------------------
Debug Message: - Ending Turn 54 -
Debug Message: Current Memory Usage: 1085640 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 769
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: Battle: Bear Cub (ID:539) is attacking Champion Lord Markin (ID:1)
Debug Message: -------------------------
Debug Message: - Ending Turn 55 -
Debug Message: Current Memory Usage: 1087132 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 769
Debug Message: AI champ Lord Markin trying to equip item Phoenix Shield, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: -------------------------
Debug Message: - Ending Turn 56 -
Debug Message: Current Memory Usage: 1091348 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 773
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Battle: Bandit (ID:553) is attacking Champion Oracle Ceresa (ID:2)
Debug Message: -------------------------
Debug Message: - Ending Turn 57 -
Debug Message: Current Memory Usage: 1094032 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 822
Debug Message: Battle: UIfnir (ID:442) is attacking Wolf (ID:804)
Debug Message: -------------------------
Debug Message: - Ending Turn 58 -
Debug Message: Current Memory Usage: 1097268 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 804
Debug Message: AI Emperor Karavox: Now researching Drills
Debug Message: Battle: Lord Markin (ID:1) is attacking Champion Lady Sculla (ID:438)
Debug Message: -------------------------
Debug Message: - Ending Turn 59 -
Debug Message: Current Memory Usage: 1097600 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 802
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Butcherman (ID:352)
Debug Message: Battle: UIfnir (ID:442) is attacking Bear (ID:939)
Debug Message: -------------------------
Debug Message: - Ending Turn 60 -
Debug Message: Current Memory Usage: 1102292 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 805
Debug Message: Battle: Serenes (ID:421) is attacking Bear (ID:957)
Debug Message: -------------------------
Debug Message: - Ending Turn 61 -
Debug Message: Current Memory Usage: 1105888 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 801
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Magnar: Now researching Warg Riding
Debug Message: -------------------------
Debug Message: - Ending Turn 62 -
Debug Message: Current Memory Usage: 1119368 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 838
DebugMessage: AI: Has chosen not to train any units.
Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (20.000000)
Debug Message: -------------------------
Debug Message: - Ending Turn 63 -
Debug Message: Current Memory Usage: 1122172 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 828
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Emperor Karavox: Now researching Trading
Debug Message: AI Oracle Ceresa: Now researching Training
Debug Message: -------------------------
Debug Message: - Ending Turn 64 -
Debug Message: Current Memory Usage: 1120844 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 832
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Magnar: Now researching Agriculture
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Ruffian (ID:212)
Debug Message: -------------------------
Debug Message: - Ending Turn 65 -
Debug Message: Current Memory Usage: 1123132 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 832
DebugMessage: AI: Has chosen not to train any units.
DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
Debug Message: Battle: UIfnir (ID:442) is attacking Bandit (ID:572)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: Slow at 11, 17 by Klavarra (unitID 441).
Debug Message: Tactical Spell cast: DeadlyBite at 17, 16 by Mire Skath (unitID 891).
Debug Message: Tactical Spell cast: Haste at 17, 16 by Klavarra (unitID 441).
Debug Message: Warning: Destroyed Unit Mire Skath is about to be deselected.
Debug Message: -------------------------
Debug Message: - Ending Turn 66 -
Debug Message: Current Memory Usage: 1132204 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 831
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Lord Markin: Now researching Mounted Warfare
Debug Message: AI Oracle Ceresa: Now researching Mounted Warfare
Debug Message: Battle: Magnar (ID:3) is attacking Bandit (ID:757)
Debug Message: -------------------------
Debug Message: - Ending Turn 67 -
Debug Message: Current Memory Usage: 1134144 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 835
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 17, 16 by Corpse Spider (unitID 151).
Debug Message: -------------------------
Debug Message: - Ending Turn 68 -
Debug Message: Current Memory Usage: 1138484 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 830
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Magnar: Now researching Trading
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 11, 19 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 17, 16 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Haste at 14, 17 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 14, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 17, 16 by Corpse Spider (unitID 151).
Debug Message: -------------------------
Debug Message: - Ending Turn 69 -
Debug Message: Current Memory Usage: 1153040 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 832
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Oracle Ceresa: Now researching Leatherworking
Debug Message: -------------------------
Debug Message: - Ending Turn 70 -
Debug Message: Current Memory Usage: 1150660 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 827
Debug Message: AI champ Lord Markin trying to equip item Phoenix Shield, but it cannot be equipped! (doesn't meet level requirement)
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Caravan placed back on trade route path
Debug Message: Caravan placed back on trade route path
Debug Message: Battle: Bear (ID:931) is attacking Bound Widow (ID:905)
Debug Message: Battle: Lord Markin (ID:1) is attacking Mite Mob (ID:528)
Debug Message: -------------------------
Debug Message: - Ending Turn 71 -
Debug Message: Current Memory Usage: 1150996 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 830
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Lord Markin: Now researching Weaponry
Debug Message: -------------------------
Debug Message: - Ending Turn 72 -
Debug Message: Current Memory Usage: 1150348 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 837
Debug Message: AI champ Lord Markin trying to equip item Phoenix Shield, but it cannot be equipped! (doesn't meet level requirement)
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Lord Markin (ID:1) is attacking Mites (ID:691)
Debug Message: Battle: Bound Widow (ID:1026) is attacking Darkling (ID:548)
Debug Message: -------------------------
Debug Message: - Ending Turn 73 -
Debug Message: Current Memory Usage: 1150556 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 842
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Oracle Ceresa: Now researching Warg Riding
Debug Message: AI Emperor Karavox: Now researching Archery
Debug Message: Battle: Young Crow Demon (ID:1038) is attacking Champion Rosmynn (ID:434)
Debug Message: Battle: Young Grave Elemental (ID:1045) is attacking Champion Arcturus (ID:465)
Debug Message: -------------------------
Debug Message: - Ending Turn 74 -
Debug Message: Current Memory Usage: 1150592 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 839
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Magnar: Now researching Shard Harvesting
Debug Message: Battle: Darkling (ID:548) is attacking Caravan (ID:1043)
Debug Message: Battle: Lord Markin (ID:1) is attacking Mites (ID:682)
Debug Message: -------------------------
Debug Message: - Ending Turn 75 -
Debug Message: Current Memory Usage: 1151572 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 839
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Unit Natila traded from Empire NPC Player to Empire of Kraxis.
Debug Message: -------------------------
Debug Message: - Ending Turn 76 -
Debug Message: Current Memory Usage: 1153936 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 840
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Crag Spawn (ID:586) is attacking Champion Natila (ID:506)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 15, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 22, 15 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Slow_Ability at 16, 14 by Water Shrill (unitID 162).
Debug Message: Tactical Spell cast: Slow_Ability at 20, 18 by Water Shrill (unitID 164).
Debug Message: Tactical Spell cast: Slow_Ability at 17, 18 by Water Shrill (unitID 163).
Debug Message: -------------------------
Debug Message: - Ending Turn 77 -
Debug Message: Current Memory Usage: 1160292 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 875
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Oracle Ceresa: Now researching Charms
Debug Message: Battle: Black Widow (ID:1080) is attacking Ravenous Harridan (ID:1077)
Debug Message: Battle: Lord Markin (ID:1) is attacking Darkling (ID:533)
Debug Message: Battle: Young Grave Elemental (ID:1045) is attacking Ravenous Harridan (ID:1096)
Debug Message: Battle: Militia (ID:809) is attacking Ravenous Harridan (ID:1105)
Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: -------------------------
Debug Message: - Ending Turn 78 -
Debug Message: Current Memory Usage: 1187584 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 875
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Magnar: Now researching Charms
Debug Message: Unit Rahelle the Scorpion traded from Empire NPC Player to Empire of Kraxis.
Debug Message: Battle: Black Widow (ID:542) is attacking City Archer (ID:726)
Debug Message: Battle: Darkling (ID:1058) is attacking Champion Augus (ID:420)
Debug Message: -------------------------
Debug Message: - Ending Turn 79 -
Debug Message: Current Memory Usage: 1194264 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 868
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 80 -
Debug Message: Current Memory Usage: 1191536 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 868
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Oracle Ceresa: Now researching Entertainment
Debug Message: Battle: River Slag (ID:289) is attacking City Archer (ID:1121)
Debug Message: Battle: Obsidian Golem (ID:49) is attacking Assassin Demon (ID:713)
Debug Message: Battle: Young Crow Demon (ID:1038) is attacking Darkling (ID:544)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 13, 20 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 16, 15 by Einha (unitID 0).
Debug Message: Tactical Spell cast: BurningBlade_Tactical at 16, 15 by Bibiyana (unitID 480).
Debug Message: -------------------------
Debug Message: - Ending Turn 81 -
Debug Message: Current Memory Usage: 1193300 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 868
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Ravenous Harridan (ID:1099) is attacking Scout (ID:662)
Debug Message: Spell cast: ArcaneMonolith at 81, 15 by Einha (unitID 0).
Debug Message: Spell cast: ArcaneMonolith at 77, 20 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 82 -
Debug Message: Current Memory Usage: 1199112 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 858
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Black Widow (ID:1127) is attacking Darkling Shaman (ID:77)
Debug Message: Battle: Young Crow Demon (ID:1038) is attacking Darkling (ID:548)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 15 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 19, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 19, 18 by Corpse Spider (unitID 151).
Debug Message: -------------------------
Debug Message: - Ending Turn 83 -
Debug Message: Current Memory Usage: 1198664 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 856
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Magnar: Now researching Mining
Debug Message: -------------------------
Debug Message: - Ending Turn 84 -
Debug Message: Current Memory Usage: 1198948 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 857
DebugMessage: AI: Has chosen not to train any units.
Debug Message: -------------------------
Debug Message: - Ending Turn 85 -
Debug Message: Current Memory Usage: 1207736 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 860
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Air Shrill (ID:1066) is attacking Garrote (ID:95)
Debug Message: -------------------------
Debug Message: - Ending Turn 86 -
Debug Message: Current Memory Usage: 1207496 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 869
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI champ Oracle Ceresa trying to equip item Shield of the West Wind, but it cannot be equipped! (doesn't meet level requirement)
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 15, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 22, 15 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Slow_Ability at 19, 18 by Water Shrill (unitID 188).
Debug Message: Tactical Spell cast: Slow_Ability at 16, 14 by Water Shrill (unitID 187).
Debug Message: -------------------------
Debug Message: - Ending Turn 87 -
Debug Message: Current Memory Usage: 1210624 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 871
DebugMessage: AI: Has chosen not to train any units.
Debug Message: -------------------------
Debug Message: - Ending Turn 88 -
Debug Message: Current Memory Usage: 1210824 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 874
DebugMessage: AI: Has chosen not to train any units.
Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (20.000000)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 14, 19 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 16, 13 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 16, 13 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Tame at 16, 13 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 89 -
Debug Message: Current Memory Usage: 1219924 KB
Debug Message: Cities in World: 9
Debug Message: Units in World: 875
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Darkling Warrior (ID:893) is attacking Champion Emperor Karavox (ID:4)
Debug Message: -------------------------
Debug Message: - Ending Turn 90 -
Debug Message: Current Memory Usage: 1229072 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 880
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Black Widow (ID:1126) is attacking Darkling Shaman (ID:68)
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 91 -
Debug Message: Current Memory Usage: 1232624 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 875
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Lord Markin: Now researching Charms
Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Mesh_01.hkb. Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: -------------------------
Debug Message: - Ending Turn 92 -
Debug Message: Current Memory Usage: 1232088 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 880
DebugMessage: AI: Has chosen not to train any units.
DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
Debug Message: AI Magnar: Now researching Administration
Debug Message: Caravan placed back on trade route path
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 12, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Howl at 18, 12 by Great Wolf (unitID 840).
Debug Message: Tactical Spell cast: Haste at 13, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 21, 15 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Slow at 21, 15 by Einha (unitID 0).
Debug Message: WARNING: Combat text not spawned for -10 attack on Alisa, check attacker Wolf's attack animation for a missing attack hit annotation
Debug Message: Tactical Spell cast: Haste at 14, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 17, 19 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Stoneskin_Tactical at 18, 18 by Alisa (unitID 418).
Debug Message: Tactical Spell cast: Tame at 16, 21 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 93 -
Debug Message: Current Memory Usage: 1233948 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 878
DebugMessage: AI: Has chosen not to train any units.
Debug Message: -------------------------
Debug Message: - Ending Turn 94 -
Debug Message: Current Memory Usage: 1235392 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 875
DebugMessage: AI: Has chosen not to train any units.
Debug Message: -------------------------
Debug Message: - Ending Turn 95 -
Debug Message: Current Memory Usage: 1238180 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 875
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Bound Widow (ID:1073) is attacking Troll (ID:413)
Debug Message: -------------------------
Debug Message: - Ending Turn 96 -
Debug Message: Current Memory Usage: 1238240 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 876
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Emperor Karavox: Now researching Mining
Debug Message: Battle: Young Crow Demon (ID:1038) is attacking Darkling Warrior (ID:1021)
Debug Message: -------------------------
Debug Message: - Ending Turn 97 -
Debug Message: Current Memory Usage: 1239392 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 900
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Joffery (ID:423) is attacking Troll Warrior (ID:1185)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 17, 14 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: ThrowingKnife at 14, 17 by Bandit (unitID 1036).
Debug Message: Tactical Spell cast: Tame at 17, 14 by Einha (unitID 0).
Debug Message: Unit Wolf traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 17, 16 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: ThrowingKnife at 14, 17 by Bandit (unitID 995).
Debug Message: Tactical Spell cast: ThrowingKnife at 14, 17 by Bandit (unitID 994).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 17 by Bandit Archer (unitID 993).
Debug Message: -------------------------
Debug Message: - Ending Turn 98 -
Debug Message: Current Memory Usage: 1248372 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 891
Debug Message: Caravan placed back on trade route path
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 99 -
Debug Message: Current Memory Usage: 1250788 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 887
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Bandit (ID:131)
Debug Message: -------------------------
Debug Message: - Ending Turn 100 -
Debug Message: Current Memory Usage: 1251964 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 888
DebugMessage: AI: Has chosen not to train any units.
Debug Message: AI Lord Markin: Now researching Trading
Debug Message: AI Magnar: Now researching Education
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 101 -
Debug Message: Current Memory Usage: 1252516 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 891
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
DebugMessage: AI: Has chosen not to train any units.
Debug Message: Battle: Darkling (ID:1145) is attacking Caravan (ID:1203)
Debug Message: Battle: Tearny (ID:446) is attacking Darkling (ID:1145)
Debug Message: -------------------------
Debug Message: - Ending Turn 102 -
Debug Message: Current Memory Usage: 1268036 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 935
Debug Message: Battle: Mergil (ID:496) is attacking Champion Gaylyn the Grey (ID:503)
Debug Message: Battle: Scout (ID:811) is attacking Darkling Shaman (ID:1244)
Debug Message: -------------------------
Debug Message: - Ending Turn 103 -
Debug Message: Current Memory Usage: 1273100 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 919
Debug Message: -------------------------
Debug Message: - Ending Turn 104 -
Debug Message: Current Memory Usage: 1273524 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 916
Debug Message: Battle: Lord Markin (ID:1) is attacking Champion Lady Sculla (ID:438)
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Great Wolf (ID:877)
Debug Message: -------------------------
Debug Message: - Ending Turn 105 -
Debug Message: Current Memory Usage: 1275208 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 923
Debug Message: Battle: Mites (ID:634) is attacking Darkling Warrior (ID:19)
Debug Message: Battle: Wilding Rider (ID:1173) is attacking Champion Mergil (ID:496)
Debug Message: Battle: Tearny (ID:446) is attacking Bandit Archer (ID:984)
Debug Message: -------------------------
Debug Message: - Ending Turn 106 -
Debug Message: Current Memory Usage: 1275720 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 920
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI Oracle Ceresa: Now researching Weaponry
Debug Message: Caravan placed back on trade route path
DebugMessage: A* Path too long to calculate (2.236068). Aborting
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Darkling Rider (ID:881)
Debug Message: -------------------------
Debug Message: - Ending Turn 107 -
Debug Message: Current Memory Usage: 1275356 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 920
Debug Message: AI Magnar: Now researching Animal Husbandry
Debug Message: AI Emperor Karavox: Now researching Administration
Debug Message: Battle: Butcherman (ID:1170) is attacking Scout (ID:700)
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 108 -
Debug Message: Current Memory Usage: 1276344 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 919
Debug Message: -------------------------
Debug Message: - Ending Turn 109 -
Debug Message: Current Memory Usage: 1276716 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 922
Debug Message: -------------------------
Debug Message: - Ending Turn 110 -
Debug Message: Current Memory Usage: 1277180 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 924
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 13, 20 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 16, 14 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Tame at 15, 17 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 16, 14 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 17, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 14, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 13, 15 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 16, 14 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Tame at 16, 14 by Einha (unitID 0).
Debug Message: Unit Rock Spider traded from Monsters and Ruffians to Kingdom of Pariden.
DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
Debug Message: -------------------------
Debug Message: - Ending Turn 111 -
Debug Message: Current Memory Usage: 1284912 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 926
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: -------------------------
Debug Message: - Ending Turn 112 -
Debug Message: Current Memory Usage: 1286808 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 922
Debug Message: Battle: Rock Spiderling (ID:627) is attacking Shadow Warg (ID:12)
Debug Message: Battle: Oracle Ceresa (ID:2) is attacking Bandit (ID:916)
Debug Message: Battle: Tearny (ID:446) is attacking Bandit Archer (ID:1016)
Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
Debug Message: -------------------------
Debug Message: - Ending Turn 113 -
Debug Message: Current Memory Usage: 1287116 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 923
Debug Message: AI Lord Markin: Now researching Heroes
Debug Message: Caravan placed back on trade route path
Debug Message: Battle: Lord Markin (ID:1) is attacking Champion Lady Sculla (ID:438)
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Darkling Rider (ID:886)
Debug Message: AI champ Lord Markin trying to equip item Sculla's Mace, but it cannot be equipped! (doesn't meet level requirement)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 17, 14 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 17, 15 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: SpitFire at 14, 17 by Ignys (unitID 338).
Debug Message: Tactical Spell cast: SpitFire at 14, 17 by Ignys (unitID 337).
Debug Message: -------------------------
Debug Message: - Ending Turn 114 -
Debug Message: Current Memory Usage: 1299568 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 920
Debug Message: Battle: Slaveling (ID:1175) is attacking Mites (ID:640)
Debug Message: -------------------------
Debug Message: - Ending Turn 115 -
Debug Message: Current Memory Usage: 1299436 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 910
Debug Message: AI Emperor Karavox: Now researching Education
Debug Message: Battle: Great Wolf (ID:295) is attacking Obsidian Golem (ID:49)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 18, 13 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 11, 19 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 12, 18 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: SpitFire at 14, 16 by Ignys (unitID 660).
Debug Message: Tactical Spell cast: Tame at 12, 18 by Einha (unitID 0).
Debug Message: Unit Rock Spiderling traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: -------------------------
Debug Message: - Ending Turn 116 -
Debug Message: Current Memory Usage: 1303284 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 909
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Battle: Crag Spawn (ID:586) is attacking Rock Spiderling (ID:257)
Debug Message: Battle: Wilding Rider (ID:1286) is attacking Champion Mergil (ID:496)
Debug Message: Battle: Ravenous Harridan (ID:1074) is attacking Black Widow (ID:1293)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
Debug Message: Tactical Spell cast: NobleLegacy at 18, 13 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 9, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 12, 18 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 12, 18 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: SpitFire at 14, 16 by Ignys (unitID 470).
Debug Message: Tactical Spell cast: TangledWeb at 14, 16 by Thannata (unitID 468).
Debug Message: Tactical Spell cast: Haste at 13, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: BowAttack_Lightning at 14, 16 by Thannata (unitID 468).
Debug Message: Tactical Spell cast: SpitFire at 14, 16 by Ignys (unitID 469).
Debug Message: Tactical Spell cast: Haste at 14, 19 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Heal at 14, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Heal at 14, 19 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 117 -
Debug Message: Current Memory Usage: 1310876 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 915
Debug Message: AI Magnar: Now researching Archery
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Bandit Archer (ID:990)
Debug Message: -------------------------
Debug Message: - Ending Turn 118 -
Debug Message: Current Memory Usage: 1311544 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 905
Debug Message: AI Oracle Ceresa: Now researching Drills
Debug Message: -------------------------
Debug Message: - Ending Turn 119 -
Debug Message: Current Memory Usage: 1308896 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 901
Debug Message: Battle: Rock Spiderling (ID:666) is attacking Darkling Warrior (ID:11)
Debug Message: -------------------------
Debug Message: - Ending Turn 120 -
Debug Message: Current Memory Usage: 1308016 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 901
Debug Message: Battle: Lord Markin (ID:1) is attacking Darkling Rider (ID:853)
Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (20.000000)
Debug Message: -------------------------
Debug Message: - Ending Turn 121 -
Debug Message: Current Memory Usage: 1309028 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 901
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Battle: Darkling Warrior (ID:910) is attacking Champion Mergil (ID:496)
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Black Widow (ID:55)
Debug Message: -------------------------
Debug Message: - Ending Turn 122 -
Debug Message: Current Memory Usage: 1311452 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 981
Debug Message: Battle: Black Widow (ID:1310) is attacking Hoarder Spider (ID:1312)
Debug Message: Battle: Lord Markin (ID:1) is attacking Darkling (ID:858)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 18, 13 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 11, 18 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 12, 18 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: ThrowingKnife at 13, 16 by Bandit (unitID 1071).
Debug Message: Tactical Spell cast: Tame at 12, 18 by Einha (unitID 0).
Debug Message: Unit Wolf traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: -------------------------
Debug Message: - Ending Turn 123 -
Debug Message: Current Memory Usage: 1316132 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 944
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 18, 13 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 11, 20 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 12, 18 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 12, 18 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Heal at 13, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Heal at 13, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Heal at 13, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 14, 15 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Heal at 13, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Heal at 14, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Heal at 14, 18 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 124 -
Debug Message: Current Memory Usage: 1322072 KB
Debug Message: Cities in World: 10
Debug Message: Units in World: 948
DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
Debug Message: AI Oracle Ceresa: Now researching Archery
Debug Message: Battle: Darkling Shaman (ID:68) is attacking Butcherman (ID:1169)
Debug Message: Battle: Rahelle the Scorpion (ID:477) is attacking Bandit Archer (ID:1335)
Debug Message: -------------------------
Debug Message: - Ending Turn 125 -
Debug Message: Current Memory Usage: 1338624 KB
Debug Message: Cities in World: 11
Debug Message: Units in World: 955
Debug Message: AI Lord Markin: Now researching Drills
Debug Message: Battle: Augus (ID:420) is attacking Bandit (ID:663)
Debug Message: -------------------------
Debug Message: - Ending Turn 126 -
Debug Message: Current Memory Usage: 1346812 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 958
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI Emperor Karavox: Now researching Animal Husbandry
Debug Message: -------------------------
Debug Message: - Ending Turn 127 -
Debug Message: Current Memory Usage: 1347668 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 963
Debug Message: Battle: Augus (ID:420) is attacking Darkling Rider (ID:835)
Debug Message: Battle: Emperor Karavox (ID:4) is attacking Cave Bear (ID:394)
Debug Message: Caravan placed back on trade route path
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 128 -
Debug Message: Current Memory Usage: 1343416 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 965
Debug Message: Battle: Lord Markin (ID:1) is attacking Bandit (ID:1159)
Debug Message: -------------------------
Debug Message: - Ending Turn 129 -
Debug Message: Current Memory Usage: 1342988 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 957
Debug Message: Caravan placed back on trade route path
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 130 -
Debug Message: Current Memory Usage: 1342524 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 957
Debug Message: Caravan placed back on trade route path
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 12, 14 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 19, 15 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 19, 13 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: ThrowingKnife at 16, 13 by Bandit (unitID 232).
Debug Message: Tactical Spell cast: Tame at 19, 13 by Einha (unitID 0).
Debug Message: Unit Wolf traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 13, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 20, 13 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 16, 11 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: ThrowingKnife at 15, 12 by Bandit (unitID 998).
Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 14 by Bandit Archer (unitID 996).
Debug Message: -------------------------
Debug Message: - Ending Turn 131 -
Debug Message: Current Memory Usage: 1350588 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 964
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Battle: Black Widow (ID:1415) is attacking Shadow Warg (ID:14)
Debug Message: Battle: Ice Warg (ID:23) is attacking Champion Myrella (ID:490)
Debug Message: Battle: Lord Markin (ID:1) is attacking Bandit (ID:269)
Debug Message: Battle: Oracle Ceresa (ID:2) is attacking Darkling Warrior (ID:5)
Debug Message: -------------------------
Debug Message: - Ending Turn 132 -
Debug Message: Current Memory Usage: 1356660 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 969
Debug Message: AI Magnar: Now researching Heroes
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 17, 16 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 17, 16 by Corpse Spider (unitID 151).
Debug Message: -------------------------
Debug Message: - Ending Turn 133 -
Debug Message: Current Memory Usage: 1359504 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 966
Debug Message: -------------------------
Debug Message: - Ending Turn 134 -
Debug Message: Current Memory Usage: 1358412 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 973
Debug Message: Battle: Obsidian Golem (ID:41) is attacking Air Shrill (ID:898)
Debug Message: Battle: Lord Markin (ID:1) is attacking Bandit Archer (ID:999)
Debug Message: -------------------------
Debug Message: - Ending Turn 135 -
Debug Message: Current Memory Usage: 1358388 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 973
Debug Message: Caravan placed back on trade route path
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 17, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 18, 16 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 17, 16 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Haste at 14, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Tame at 17, 16 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 136 -
Debug Message: Current Memory Usage: 1361676 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 971
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Unit Arissa traded from Kingdom NPC Player to Kingdom of Gilden.
Debug Message: Battle: Air Shrill (ID:1457) is attacking Caravan (ID:1207)
Debug Message: Caravan placed back on trade route path
Debug Message: -------------------------
Debug Message: - Ending Turn 137 -
Debug Message: Current Memory Usage: 1361172 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 969
Debug Message: AI Lord Markin: Now researching Sorcery
Debug Message: -------------------------
Debug Message: - Ending Turn 138 -
Debug Message: Current Memory Usage: 1360952 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 967
Debug Message: -------------------------
Debug Message: - Ending Turn 139 -
Debug Message: Current Memory Usage: 1360288 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 967
Debug Message: Caravan placed back on trade route path
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 11, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Howl at 19, 16 by Great Wolf (unitID 205).
Debug Message: Tactical Spell cast: Slow at 19, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 18, 16 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 19, 16 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Haste at 14, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Tame at 16, 15 by Einha (unitID 0).
Debug Message: Unit Wolf traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: Tactical Spell cast: Heal at 14, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 19, 16 by Rock Spider (unitID 1232).
Debug Message: -------------------------
Debug Message: - Ending Turn 140 -
Debug Message: Current Memory Usage: 1371104 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 968
Debug Message: AI Magnar: Now researching Weaponsmithing
Debug Message: Battle: Troll (ID:1294) is attacking Caravan (ID:1150)
Debug Message: -------------------------
Debug Message: - Ending Turn 141 -
Debug Message: Current Memory Usage: 1371452 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 965
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: Caravan placed back on trade route path
Debug Message: Battle: Lord Markin (ID:1) is attacking Darkling Warrior (ID:1061)
Debug Message: Battle: Tearny (ID:446) is attacking Troll Warrior (ID:1182)
Debug Message: Could not find tech category with name Adventure
Debug Message: -------------------------
Debug Message: - Ending Turn 142 -
Debug Message: Current Memory Usage: 1377656 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 989
Debug Message: AI Oracle Ceresa: Now researching Rituals
Debug Message: -------------------------
Debug Message: - Ending Turn 143 -
Debug Message: Current Memory Usage: 1378952 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 980
DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
Debug Message: AI Emperor Karavox: Now researching Cooperation
Debug Message: WARNING: File does not include mesh data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
Debug Message: ActivateAnimation could not find animation with type 0 and index 0
Debug Message: -------------------------
Debug Message: - Ending Turn 144 -
Debug Message: Current Memory Usage: 1382712 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 984
Debug Message: Battle: Air Elemental (ID:235) is attacking Champion Lord Markin (ID:1)
Debug Message: Battle: Lord Markin (ID:1) is attacking Great Wolf (ID:157)
Debug Message: -------------------------
Debug Message: - Ending Turn 145 -
Debug Message: Current Memory Usage: 1384332 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 984
DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
Debug Message: Battle: Troll (ID:183) is attacking Pioneer (ID:1520)
Debug Message: Battle: Air Shrill (ID:676) is attacking Champion Arissa (ID:455)
Debug Message: Battle: Air Shrill (ID:1421) is attacking Ice Elemental (ID:770)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 19 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Slow at 19, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 20, 17 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 19, 14 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Slow at 12, 18 by Kulan (unitID 456).
Debug Message: Tactical Spell cast: Slow at 19, 14 by Einha (unitID 0).
Debug Message: WARNING: Combat text not spawned for -1 attack on Mire Skath, check attacker Wolf's attack animation for a missing attack hit annotation
Debug Message: Tactical Spell cast: Tame at 14, 15 by Einha (unitID 0).
Debug Message: Unit Mire Skath traded from Empire NPC Player to Kingdom of Pariden.
Debug Message: Tactical Spell cast: Haste at 19, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 17, 14 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 19, 14 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Tame at 19, 14 by Einha (unitID 0).
Debug Message: Unit Mire Skath traded from Empire NPC Player to Kingdom of Pariden.
Debug Message: -------------------------
Debug Message: - Ending Turn 146 -
Debug Message: Current Memory Usage: 1405036 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 985
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI Emperor Karavox: Now researching Shard Harvesting
Debug Message: -------------------------
Debug Message: - Ending Turn 147 -
Debug Message: Current Memory Usage: 1407648 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 981
Debug Message: -------------------------
Debug Message: - Ending Turn 148 -
Debug Message: Current Memory Usage: 1418160 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 985
Debug Message: AI Lord Markin: Now researching Rituals
Debug Message: Battle: Butcherman (ID:1065) is attacking Cave Bear (ID:104)
Debug Message: Caravan placed back on trade route path
Debug Message: Spell cast: MantleOfOceans at 68, 46 by Einha (unitID 0).
Debug Message: -------------------------
Debug Message: - Ending Turn 149 -
Debug Message: Current Memory Usage: 1420268 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 990
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 20, 15 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 19, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 11, 18 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: SpitAcid1 at 10, 19 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: StaticBlast at 18, 16 by Air Shrill (unitID 1514).
Debug Message: Tactical Spell cast: StaticBlast at 18, 16 by Air Shrill (unitID 1518).
Debug Message: Tactical Spell cast: StaticBlast at 18, 16 by Air Shrill (unitID 1517).
Debug Message: Tactical Spell cast: StaticBlast at 18, 16 by Air Shrill (unitID 1515).
Debug Message: Tactical Spell cast: Heal at 11, 16 by Einha (unitID 0).
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 13, 20 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Heal at 11, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: StaticBlast at 10, 17 by Air Shrill (unitID 684).
Debug Message: Tactical Spell cast: StaticBlast at 10, 17 by Air Shrill (unitID 688).
Debug Message: Tactical Spell cast: StaticBlast at 10, 17 by Air Shrill (unitID 687).
Debug Message: -------------------------
Debug Message: - Ending Turn 150 -
Debug Message: Current Memory Usage: 1422112 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 990
Debug Message: AI Oracle Ceresa: Now researching Heroes
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 12, 18 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 20, 14 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 18, 12 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: StaticBlast at 13, 16 by Air Shrill (unitID 610).
Debug Message: Tactical Spell cast: StaticBlast at 13, 16 by Air Shrill (unitID 609).
Debug Message: -------------------------
Debug Message: - Ending Turn 151 -
Debug Message: Current Memory Usage: 1425516 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 987
DebugMessage: AutoSaving - Begin
DebugMessage: AutoSaving - Complete
Debug Message: AI Emperor Karavox: Now researching Longbows
Debug Message: Battle: Air Elemental (ID:235) is attacking Champion Lord Markin (ID:1)
Debug Message: Battle: Cave Bear (ID:408) is attacking Scout (ID:700)
Debug Message: Battle: Lord Markin (ID:1) is attacking Wolf (ID:785)
Debug Message: -------------------------
Debug Message: - Ending Turn 152 -
Debug Message: Current Memory Usage: 1436400 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 1032
Debug Message: -------------------------
Debug Message: - Ending Turn 153 -
Debug Message: Current Memory Usage: 1440976 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 1031
Debug Message: Battle: Air Shrill (ID:1421) is attacking Ice Warg (ID:21)
Debug Message: Battle: Black Widow (ID:1542) is attacking Shadow Warg (ID:14)
Debug Message: Stamp Quantity: 3
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 1350486383
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size: Tactical Battle
Map Style: Single Continent
Debug Message: Sectors: 2 x 2
Debug Message: Tiles: 32 x 32
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: D:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: Tactical Spell cast: NobleLegacy at 10, 15 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Howl at 20, 15 by Great Wolf (unitID 276).
Debug Message: Tactical Spell cast: Slow at 20, 15 by Einha (unitID 0).
Debug Message: Tactical Spell cast: SpitAcid1 at 19, 18 by Rock Spider (unitID 1232).
Debug Message: Tactical Spell cast: TangledWeb at 20, 15 by Corpse Spider (unitID 151).
Debug Message: Tactical Spell cast: Tame at 15, 17 by Einha (unitID 0).
Debug Message: Unit Wolf traded from Monsters and Ruffians to Kingdom of Pariden.
Debug Message: WARNING: Combat text not spawned for -8 attack on Rock Spider, check attacker Wolf's attack animation for a missing attack hit annotation
Debug Message: Tactical Spell cast: Haste at 14, 17 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Haste at 14, 16 by Einha (unitID 0).
Debug Message: Tactical Spell cast: Heal at 12, 13 by Einha (unitID 0).
Debug Message: Tactical Spell cast: TangledWeb at 16, 16 by Corpse Spider (unitID 151).
Debug Message: -------------------------
Debug Message: - Ending Turn 154 -
Debug Message: Current Memory Usage: 1440180 KB
Debug Message: Cities in World: 12
Debug Message: Units in World: 1031