Fireball makes trained units useless for as low as 50 mana minus discount. They all die from one fireball. All the more so trained units are costly. For example, one Defender unit costs 273 production. Five Defender units costs 1365 production. You cast one single fireball for 50 mana and your enemy loses 1365 production. Imho overpowered. Fireball shouldn't defeat trained units in one shot.
well its not aoe, its magic traits that should be nerfed (evoker path, warlock etc)
after we have a balnce there we can evaluate if fireball and aoe is right or not
even single target is too much you can 1 or 2 shot dragons too
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