As the title implies, the Unit Design UI is not showing all of the attribute bonuses the unit will be receiving appropriately.
In this case, my city is supposedly giving three bonus levels to my units [NOTE: I have modded this feature for balance purposes.] But in the unit design screen, the accuracy bonus is only based on a level one unit.
This inaccuracy could potentially be confusing as it seems like the Unit Design UI should accurately reflect all of the variables associated with the unit being designed.
I would appreciate it if others could check this out in the unaltered version, or other modded versions, of the game and post your findings.

