Quoting OrionM42,
reply 7
There IS a partial remedy for this issue, built into v0.90 ! In my current game, one of the Magic Items that I was able to pick up, from a minor Quest, was called: "Restoration Potion" . It was described as restoring a hero's health (up to 100 hit points!) immediately, AND " removing all injuries champions have from escaping combat". Sure enough, I passed it along to one of my heros who had suffered a "permanent" injury as a resulf of a deadly, losing, battle, and it DID remove his "permanent" injury !
These were quest results, correct? Which means they can't be researched, and may not turn up in a given game, at least for the questing human player, leaving a champion you've spent a lot of time working up, never recovering. Perhaps if these could be researched as a magic tech.
The problem with really punishing the player for being "careless" is that of course they don't have to take it. They'll either reload before the battle, or grumble and put the game away, possibly for good. It's one thing for a player to get the result of a careless decision and accept this, and another for the player to perceive themselves as treated unfairly.
As usual, Glazunov1, you make some good points; and have provided a thoughtful commentary. ( In fact, I am really glad that you started this Discussion Thread; because I think it is an interesting - and occasionally, dismaying, - issue! )
You are correct, that I secured the Restoration Potion by completing a simple quest; so it is not researchable, or a guaranteed solution. It is part of the Wonderful World of Randomness! Still, the whole game of FE is so much about randomness, that I still find it to be an agreeable outcome. Better a random chance, than no chance at all ...
As to " ... really punishing the player for being "careless" ... " , I guess it depends on how you look at it. IMO, most injuries aren't Game-Breakers -- they are just part of the overall experience. And, as far as that goes, I (personally) have no problem with reloading a saved game. ( On the other hand, I know there are some people who hate to do this -- out of Principle. ) The thing is: none of these circumstances/outcomes would cause me to go so far as to put the game away for good. In fairness, once one gets beyond those of us, who are relatively hardcore 4X or RPG game players, there is another group of more casual players, who may feel more strongly about this ...
In any event, I would be happy to see the discussion continue ...