I'm currently playing a very large map with Stormworld (7x9), turn 250 and I'm happy to report that my crashes are gone (they were probably caused by a modification of mine that I had trouble identifying).
Something is spoiling my fun though, the Angels I'm playing with do insane damages against the Undead. I have 8 Life Shards, so that's +8 arcane damage bonus, and Undead have vulnerability against it. I think you remember that the vanilla rule is that for each % of vulnerability, then you take 2x% more damages. But here, without doing critical hits, I routinely do 5x damages, one shooting undead infantry with 250 HP apiece!
So I'm wondering if you did not make an error in the formula, like I'm doing x time the damages more than normal, a bug ??
Additional note, the demon dog mount which has as a text 'immense strength' whatever don't provide a strength boost, as horse. Seems not very logic to me.
I would also say that the reliquaries items are super cool and interesting, but:
- they come too often
- the text is sometime so long you can't read it in the first message panel and have to finish reading in the inventory.
Also, I have changed (took me 10 mn max) the names of the units produced by Undead, Lizards and Death Legion to more flavorful names. For example for Undead I'm fighting 'Grave Militia', 'Skeletal Warriors', 'Fallen Knights' etc. and this is much more cool. And really, it took me 10 mn of modding before my game... You should perhaps do that...