I admit it, I'm dredging up the past http://forums.elementalgame.com/391708 , but I did my homework before making a post of my own... I just finished the campaign. End of book I. I've read all this stuff about Fallen Enchantress and how it's a totally different game and changes a lot of things but Brad and StarDock will continue to work and EwoM. I've read that mods are being added and 1.2 and 1.3 will make a ton of changes. I remembered reading something right from Brad about Book 2 and I found this http://forums.elementalgame.com/395485 thread and it talks about "Cerena" as does a post from a few days earlier (September 3rd) which also talks about Book 3 http://forums.elementalgame.com/395131 - These were easy to find using the search function and the words "book", "book 1", "book I", "book II"... and then adding Cerena into the mix.
so what I've read is that Fallen Enchantress has taken a majority of StarDock's team. The sale of Impulse brought a lot of chatter in, and while I haven't been active in the forums, I have been visiting for 5 or 6 months now. I'm extremely impressed with Brads honesty and the way he speaks to us directly, explaining why things are the way the are. I could gush all about it, but it's all been said before. Brad started this thread, and replies on the first page to say
We all know the things about WOM that didn't go right. I don't think there's much disagreement in that either. That's one reason why I want to still spend *my* time on WOM.
(I'm sorry, I lack the sleep and the technical skills to properly link to that response without losing what I've already typed). So I've written this out of tense, and as if I'm speaking to the public, but I guess I am really directing this to Brad and the other StarDock employees who read these forums. I understand the reasons behind the sale of Impulse. It frees you up to focus on the things you want to focus on. What I don't understand is why Fallen Enchantress was introduced into an unstable environment that included employees being laid off. Somehow in my gap between (my own fault) between purchasing the game RIGHT after Christmas (before dec. 31st so I could get the expansions free and because I had gift $$ to spend) and now, I missed the logic behind Fallen Enchantress. Brad has explained to death the reasons why pushing back the release of EwoM wouldn't have changed much, if anything, that happened following the release. I understand most of it. A lot of lessons were learned the hard way. I don't intend to re-hash those things...
summing all that sleep deprived rambling up, why are StarDock resources being used on a new/different game when EwoM still has at least two Books waiting to be written/compiled/debugged. if it isn't for the money, and as said multiple times StarDock isn't one of those "big name" companies that has to answer to share-holders... if the employees are there because they love making great games, and Brad says
I want WOM to redeem itself. I know FE will be excellent. But I want WOM to get a lot better too.
why is this other game even in that sentence, getting in the way? I know posting release dates for things is a double edged sword, I'm not asking for dates for Books 2 and 3, I'm asking why they are being held back for a different game...
it's right there in Brads own words:
To answer that you need to really make sure you're not looking at Stardock as "a company" but rather a collection of individuals. People matter. - we were spending huge amounts of time on Impulse instead. - You have to have really talented people and if you spread them too thin, well, you've seen the results.
so replace the word Impulse in the above abbreviation with the words Fallen Enchantress... I could keep going but I'm sure everyone gets the point by now (unless my ramblings are worse than Brads... lol)