Pathfinder is useful of course, on the excitement scale though it's just slightly above +1 strength ability.
I know its not a 'this-guy-is-actually-a-half-titan-only-he-doesn't-know-it-yet-but-this-is-going-to-be-epic' kind of trait, and that was intentional. I quite dislike worlds/games where every character worth naming is actually some uber powerful supernatural creature. Where does that leave your 'regular' heroes?
Besides, one of the reasons I went with this is because I had the modding potential in mind. I'm no expert, but I guess that to implement Pathfinder they'll need a bit of code that either detects what kind of terrain the unit is on, or that detects the fact that movement has been reduced. Either option could open up some nice abilities for modders.