It's impossible to look for games that don't exist. Most of the time when I log in to try to find a game there is it most two non password protected games up, usually there's two total, an alarming number of times there are no games up and it still takes a long time for the one I host to fill. Yes, the new demigods should bring people back for a little while, but once they play 20-30 games with these new characters they're going to be in the same boat they were in when they stopped playing, because very little will have changed.
As I've stated before, this is fairly subjective - what's true for you and others isn't true for everyone else. For example, I'm an Australian player, I play inside of a much smaller community, and I've never had a single problem finding a game. Ever. I've recently been playing over Hamachi with some friends of mine as we have a VPN anyway, however this is merely for pratice and fun purposes than due to a lack of online games. As I said though, even my experience is subjective and neither yours nor my statement can be used as proof of the game 'dying' or not 'dying'. What I can tell you is that you need to organise better - post of the forums requesting other people to play with, get into the Ready to play BETA (I'm happy to provide you with a Key) and try other methods than just clicking browse games, and then posting on the forums when the list is empty.
Modding? What exactly do you think modding is going to do? It has been stated over and over that it's going to take fairly specialized skills to mod this game, so much so that it isn't financially feasable for the professionals who designed the game to make new maps. So what do you think some random people who play it are going to do that's going to make a significant impact on the game? Demigod's player base is already so small, only a portion of that will be interested in attempting to mod, and a much smaller portion of that group will be in any way capable of modding.
Did you conduct a survey that I somehow missed requesting people detail their computer programming, 3D Modelling and Python experience to which you've been able to use to justify this response? If not, then your response is merely your opinion and in no way reflects the community. Never underestimate the expertise of random people on the internet.
Aside from the extremely small pool of players who will try to mod, there is the issue that most user generated content is garbage. If you think back to warcraft 3, or talk to someone who used to play it, think about all of the maps you downloaded to try that you never played again. There were definately some good ones, but for every map or game style that caught on, there were hundreds that weren't worth the time it took to download them. Or go look at youtube, watch just some random video that somebody made and see if it's any good. The vast majority of them aren't. There's a reason that people who are capable of generating entertaining content make good money, and that's because most people can't.
Your argument is self-defeating - Demigod's 3rd party content is going to suck because the majority of fans make crap content and we're going to have such limited content due to the fact that in order to produce said content you're going to have to know what your're doing? Wouldn't this mean that Demigod should have a far higher quality level than other communities due to the difficulty of producing content keeping out the 'average joes' who pick up Warcraft's World Builder and think they know what they're doing?
fixing the network code, implementing the least basic mp-features that even non-comercial amateur games have in beta stage. this game sucks even for a beta version of a niche game. well.... of course currently it does not suck so much anymore. but the point is IT IS TOO LATE. dg had many players at start and lost most of them due to the mentioned problems.
So, you want them to fix something that they've already fixed and this is why Demigod is going to die? What?