Stardock, Paradox, EA, Betesda, anyone else you can name are in business for the express reason of MAKING MONEY AT IT.
Of course. However, most Devs/publishers -as opposed to EA- actually try to give people who have probs with their products support the best way they can... Biggest exception being Atari which tends to rather abandon their products when support gets too ressource consuming.
Still, I don't pirate. I simply don't buy their stuff as long as it's DDRM infested.
If EA had the kind of problems at release that Demigod had, first they would have blamed the pirates. Then they would have told anyone who actually went through the torture that is known as EA customer support that it ws their fault and to wipe their harddrive and try again, oh and remove all presence of firewalls and antivirus software. When that didn't work, they'd quietly work on a patch, banning and removing anyone who complained form their official froums, release the patch months later which fix some bugs but introduce new ones. They'd rinse and repeat that process several times and by then, the limited activation problems woudl start to creep up (remember, EA support is tellign everyone to wipe their drives and probably buy hardware they don't need). And when it was all said and done, there would be no fix and they would claim that game didn't sell because it was too much of a niche game and pirates stole their thunder.
If it was Atari, and they even bothered to support the game at all, they release a new patch that would not only fix few bugs, introduce several new ones but actually strengthen the DRM and cause even more problems.
My point is, there are several companies that exist to make money, but that doesn't mean they operate the same at all. It doesn't mean they have the same missions, philosophy, financial backing, leadership or marketing skills either. This kind of DRM, for me, is a complete pass. I don't care if they are trying to make more money by using this tactic, they arenot going to make more money off of me doing it.