Well, it does retarded mistakes so it isn't that good either.
Well, I don't know how good the AI in Elemental will be, but your incorrect about the AI in GalCivII.
It doesn't do "retarded mistakes". It's actually very efficient and good at the game, providing a challenge for most gamers on Though (the difficulty where it plays its strongest without cheating). It sometimes does things which don't look optimal, but most of the time there is a reason for it (or there was a bug causing it, happend too sometimes). But usually it doesn't do much that can be considered as wrong per se. (Of course it lacks the overall strategy and determination of a human player, but then which AI doesn't. Also good is relative. The GalCivII AI is very good compared to all currently existing TBS games.)
Look in the mirror and say it again. In any case, if you don't understand my points then sucks to be you.
Hey, did you just try to flame? Or did you really don't understand my point in pointing out that your point was moot after my (pointy?) reply?
So I'll reword what I'd said: You argued that StarDock won't make a good AI because it's easier and cheaper to just give the AI bonuses (like the CivIV AI got) to make it competent and thus StarDock should make its AI routine open source so that the community can fix it.
I then said that StarDock won't be cheapskates and will ship the game with a good and competent AI. I.e. I argued that your basic premises were wrong (Elemental having a bad AI) and thus the point you were trying to argue obsolete.
Now about the sucking part, want a lolly?