VicenteCartas

VicenteCartas

Joined Member # 938298
1 Posts 509 Replies 1,422 Reputation

[quote who="mrakomo" reply="4" id="2078011"]Well, if older applications cease to work on their new operating system, I will not use it. Neither will many others. I do not use 16-bit applications anymore, however those 32-bit should. Even on the 64-bit variant of the system. I want most of the older games to be operational. As for the games, I wish DirectX 9 and older classes to be HW accelerated, not to be emulated as I have heard they are if you have DirectX 10.[/quote] They ar

8 Replies 79,862 Views

[quote who="Star Adder" reply="17" id="2076381"] Vista/MS blows Mac/Apple security any day of the year. *LOL* Yeah, of course... This is why MS has to constantly release critical security patches, huh? Granted, the Airbook was the first one to be cracked when they tried it, a Vista notebook and some other nb I forgot about. Still, stating that Windows security works well is like saying coitus interruptus is a good way to prevent pregnancy. And before you

47 Replies 152,741 Views

[quote who="-=XX=-Nephilim"] Regarding "fanboy" stuff - lol, just forget it... It has nothing to do with being a "fan" or not but about comfortable, reliable and secure work environment. As professional designer and photographer who happens to be spending most of his time in front of computer for me "comfortable, reliable and secure" is imperative and after huge number of years using Win I can only be happy to move away from it... For the time being, OS X is the way to go - no doubt -

47 Replies 152,741 Views

[quote who="TheSpydyr" reply="10" id="2064992"] One of the most anticipated aspects of the PlayStation 3 is the new GPU that was created for it -- the RSX "Reality Synthesizer." Sony designed the RSX with graphics-card manufacturer Nvidia. The RSX is based on Nvidia's GeForce graphics technology. It's a 550-MHz, 300-million-transistor graphics chip. Unlike the GPU in the 360, the RSX is built on the traditional independent vertex/pixel shader architecture. Shaders a

66 Replies 262,795 Views

[quote who="alway" reply="1" id="2063477"]From my 10 minute impression, Eve seems like a better game. Which isn't a complement.[/quote] Eve Online is a great game, but is not a flight simulator at all (and it shouldn't). So if the fighting in Eve seemed better than the combat in this game it has some real problems...

15 Replies 67,902 Views

[quote who="MegaVolt" reply="7" id="2059881"] If they were committed somebody would actually have used their Linux client. Again: Eve dropping the Linux support is not an argument against Linux support. It is just an argument against releasing crappy software that nobody would ever want on any platform. [/quote] Then why do they see the grow of users in their Mac client? Probably it's as crappy as their Linux client (and btw, several people in my corp played using the

203 Replies 690,746 Views

[quote who="zndkwin" reply="5" id="2058469"] They didnt support linux at all in the first place. All they did was pay some 3rd party to improve WINE-support on their windows client, so they werent really committed to linux.[/quote] 1) Better then, even without been really committed they weren't doing enough money. So imagine if they were committed... 2) You are disregarding too easily everything that goes tied to having your software in one platform: support, envir

203 Replies 690,746 Views

3 days ago CCP announced that they won't support Eve Online on Linux anymore: http://myeve.eve-online.com/devblog.asp?a=blog&bid=625 Probably Eve was one of the few MMORPGs working on Linux. I'm pretty sure CCP tried all they could to believe in the future of the Linux market, but in the end it wasn't profitable for them (and it didn't look like it was going to be profitable in the long term either).

203 Replies 690,746 Views

There's a great names generator out there on internet that could give really cool ideas: The Everchanging Book of Names (EBoN: http://ebon.pyorre.net/).

12 Replies 7,511 Views