Luke_strider

Luke_strider

Joined Member # 851416
3 Posts 6 Replies 237 Reputation

Interestingly, this sounds identical to a bug I had (and posted a save for) - although mine wasn't in the Imperium. https://forums.elementalgame.com/416696

5 Replies 5,430 Views

Desc: - During AI moves my sov. was attacked and the game switched to tactical combat - During the tactical combat, I clicked on the character portrait to have a look more at his stats - At the point, the reward message box poped up telling me I found some books - I was then prompted to pick a new research choice (the research tree was overlaying the tactical combat). - When i closed the research option the tactical combat has soft locked

0 Replies 1,718 Views

When I created my 2nd city, it is now "linked" to my capital. As you can see from the screenshot, it's name, production and population are all being displayed as my Capitals. When you click on it it goes to the capitals build / train screen - in effect making it impossible to build / expand this city. This is 100% reproducable from the save found here: http://dl.dropbox.com/u/59426113/QuickSave.EleSav<

0 Replies 2,362 Views

[EDIT : I just upgraded to 0.77 and the issues seem to have disappeared. Woo!] Hi I just started a new game and it looks like some stencilling or something is going wrong on some particles. [code="xml"] System Info Time: 1/28/2012, 16:46:05<br /

1 Replies 2,457 Views

On a side note, some quick back-of-an-envelope maths: From the credits (1), it looks like there were about ~23 developers (2) on E:WoM. The development time was roughly 39 months (3). Thats a grand total of 897 "Man Months". If 30% of these were spend on MP, thats ~269.1 "Man Months" (or ~22.4 "Man Years") spend just on MP. That's a _lot_ of time that could have been spent on ... well ... anything really! Now the real numbe

254 Replies 734,790 Views

[quote who="Bellack" reply="64" id="3059549"] Ok why would you have to rewrite TC if you had two players fighting? All the rules and such should be the same as if you were playing the NPC. And personally the MP expereance should be excatly the same as SP. No short cuts to make it faster for the ADD kids I would like the full SP game in the MP.[/quote] When they are talking about having to rewrite TC for MP, they are not talking about re-designing it. As you say, from a end-

254 Replies 734,790 Views

My personal 1st impressions : - Leveling up : It feels more of an important decision choosing what ability to get and feels quite nice when you get that rare that picks your characters build. Definite improvement. - World : The world does feel a lot busier but also slightly more static. This might be because I'm playing it on a easier difficulty level, but although there are lots of monsters, you can avoid them if you wishs and they don't see

37 Replies 125,978 Views

Can I also add: 4) In combat, you can see what effects have been applied to your characters, but I could not find a way to discover what these effects do. Some were obvious (like poison), but some were less so. A tool tip when you hover over it would be brilliant.

1 Replies 4,174 Views