MT Silver

MT Silver

Joined Member # 805036
0 Posts 67 Replies 81 Reputation
Reply to Tutorial? in War of Magic

[quote who="vieuxchat" reply="5" id="2597457"]In fact after being out of the sewers (the first time) you could get to the market and to the old woman that would give you som equest to get some paper. Each quest had a meaning : you learned things like patience, or what you see isn't always what is real, etc (i don't remmeber exactly what it was about, just the fact that it was very well done). That's the only time in an RPG where you actually have to create your first parchment to learn how to

10 Replies 9,602 Views
Reply to Tutorial? in War of Magic

I love PS:T to death but I just can't seem to remember how the magic tutorial went. Could you explain?

10 Replies 9,602 Views

But we don't win by points... We win by crushing the enemy and being the last empire standing or completing the master quest etc. I don't really think people care all that much about high scores.

19 Replies 7,146 Views

I agree with everything Frogboy said just now. One of the things I hated the most in Civilization is the inability to create great cities without local resources. Think about it. Cities like Las Vegas are impossible with a dependency on locally produced food system. If you need some kind of realism justification (although I don't understand why, the vast majority of cities in real life don't depend on local farms) just remember this: a wizard did it.

94 Replies 213,117 Views

I love it. It's kind of like the Total War system only for cities instead of generals. [e digicons]k1[/e]

21 Replies 72,099 Views

I'd like to see a remake of Syndicate ( http://www.squakenet.com/computer_games/724/Syndicate/download.html ). I was really blown away by this game when I was young (blown away ingame too. This game is really hard.) I realize it's not a QQP game but I just thought I'd mention it on the subject of old classics.

3 Replies 21,395 Views

Wow these videos are really cool... Thanks for showing us the "sausage factory", Frogboy! This is the kind of stuff that makes Stardock better than the rest :)

22 Replies 4,017 Views

Looks pretty sweet to me. Although I am a bit worried that this one is going to be even more CPU demanding than the first. It's barely playable for me on my old can as it is. :( Also, am I the only one who was really excited about the story in SupCom1 and was sorely disappointed after playing the campaign?

66 Replies 115,097 Views
Reply to Mercenaries in WOM Ideas

I love the idea. Reminds me of the pirates in Sins of a solar empire. Thumbs up!

27 Replies 24,059 Views
Reply to Graphics in War of Magic

What Frogboy meant is that the graphics will be highly scalable. People with shitty computers (like myself) will still be able to play the game by scaling the graphics back more and more. Judging by the early screenshots we've seen, the game is gonna look pretty damn good. Maybe not Crysis good but certainly better than Civilization 4.

5 Replies 4,742 Views

PHEW! This was my greatest worry for the game. That you would listen to all these really hardcore people on the forums and think that they represent all the fans (or even the majority, I dare say). I'm very glad you're listening to us simpler people :) Regarding Economics; Fantastic! This is EXACTLY what I've been thinking. Major thumbs up from me Regarding the Research system; I think it sounds like a great system. It kind of

196 Replies 324,341 Views

The problem with micromanagement is that it takes time. At first not much time but later on it takes longer and longer to complete a turn. I played a Civ 4 game the other day where I conquered a technologically inferior enemy empire around the 1800's. He had around 15 cities and none of them had the basic structures built like granaries or aqueducts. My sprawling empire already had about 30 cities to manage (spread across 3 continents as well) and I just could not be arsed to manage 15 more.

18 Replies 55,478 Views