trcanberra

trcanberra

Joined Member # 728911
24 Posts 133 Replies 844 Reputation

[quote who="impinc" reply="1" id="2867545"]I believe it means labour as in how many turns it takes to build.[/quote] Ah - ok - that makes sense. Cheers.

2 Replies 4,694 Views

[quote who="IamDean" reply="147" id="2867563"]trcanberra, Just to clarify... Before you did the 'Detect application...' bit, did Impulse show 'Available' or 'Update available'?[/quote] Before I did the 'Detect application' it had the exclamation mark and 'update available'. I started the update, it started downloading 1.9 gig, I cancelled out and followed the steps in the post above and all seems OK now. Roll on the next Elemental patch and we shall s

157 Replies 374,207 Views

[quote who="IamDean" reply="145" id="2867528"]trcanberra, In Impulse, do you see 'Available' or 'Update available' for Elemental?[/quote] It said 'update available'. For info - I followed the suggestions in post #138 above and that worked fine, 9.8MB update and the game seems to be 1.11 now.

157 Replies 374,207 Views

I paid $90 (for the Limited Edition box in Australia) and am happy enough. The manual is OK - though the game changes have made some of it obsolete. My PC is around 3 years old, AMD Athlon something or other with 4GB and a 256MB video card, the game runs just fine for me. I don't think they have a demo yet, which is a shame - lots of questions which can only really be answered with a 'hands on'. I often find feature descriptions which sound great then the game is a dog,

16 Replies 8,563 Views

Finally managed to get 1.11 to update (after the 1.9 gig thing you can read about in the Tech forums). OK, so, I come to build a farm at the start of the game, the Hiergamenon tells me I need 3 labour, the city is too small to have that much population, yet it still lets me build it? I'm just trying to come to terms with the game changes, is this just something that hasn't been updated in the big H? The tool tip for farm building did not mention a labour requirement.

2 Replies 4,694 Views

[quote who="IamDean" reply="139" id="2867419"]We have released a new build of Impulse to take care of this update issue. If you have any more problems once you have updated to the latest Impulse, please let us know. Once you open Impulse, it should prompt you for the update. If you have any issues getting the update, you can always get the latest public release from http://impulsedriven.com/download[/quote] Impulse updated. It still wants to downloa

157 Replies 374,207 Views

OK - it's now January, the first part of the campaign for Destiny's Embers is now overdue. Could I please have an update on eta? Thanks.

5 Replies 6,478 Views

[quote who="IamDean" reply="136" id="2866526"]trcanberra, We hope to have a build of Impulse that will automatically take care of this, ready in less than a week. Look for an update to Impulse shortly.[/quote] Thanks - appreciate the update. I'm also hoping the updates won't kill the Destiny's Ember content as has often happened in the past? The fix has been to de-install and then reinstall, but ideally patches shouldn't break existing offic

157 Replies 374,207 Views

[quote who="IamDean" reply="131" id="2865124"]To be clear, the work around for the 1.9 GB (full game size) download is to remove or rename the elemental.xml as described in post #120 (https://forums.elementalgame.com/401836/get;2864652) MattSan, The verify install functionality is for worse case scenarios where there could possibly be a problem with the install. When you use this function, if Impulse finds that the application does not appear to be installed

157 Replies 374,207 Views

[quote who="Lord Xia" reply="7" id="2847289"]Frog, you lied to me! WHY? WHY? Like the above poster says, our book characters are gone. Please fix it, buddy.[/quote] Thanks - worked OK. Now I just wish they would stop breaking it with every patch - this should be in the test scripts as it is official content.

12 Replies 5,194 Views

Odd - I no longer have those characters available when I start a new game under 1.1. Is this a bug or am I missing something?

12 Replies 5,194 Views

Just wondering when we will see Part 1 of the campaign for Destiny's Embers? I note it is still saying October on the status page. Not complaining, would just like an answer from someone in the know. Thanks.

8 Replies 8,498 Views

I have found it useful to pick a medium map, only 1 opponent, and them on beginner - just to learn the ropes. Even then they may start right nearby and go all medieval on you, not much to do except start again. I suspect I have started more games than is good for me and finished very few of them [e digicons]:blush:[/e] Just learning. I have particularly enjoyed exploring each tech tree in depth without worrying too much about winning

17 Replies 11,550 Views

[quote who="Lord Xia" reply="5" id="2809232"]Welcome any new people! Don't mind me, I'm mouthy, but harmless...[/quote] *wave - must say I have been enjoying your posts [e digicons]^_^[/e]

18 Replies 16,774 Views

I'm one of the folks who kinda like the game as it is now, but am also keen to see the improvements. I should note that I am not too interested in 'winning' - I like exploring the systems and the maps - in fact I get kinda annoyed when I happen to win too early - did this a couple of times when I was just trying to clear the map a bit so I could explore some more. Depending on the cut off dates for getting the expansions free a purchase now might be worthwhile (early adopters

21 Replies 12,474 Views

[quote who="DarthJalapeno" reply="47" id="2800903"]Reinstall what? the Destiny pack or the entire game?[/quote] Sounds like they reinstalled the add on pack, which has its own entry on Impulse. As an aside - is the map working with 1.09 now?

55 Replies 23,035 Views
Reply to - in War of Magic

[quote who="Tasunke" reply="10" id="2803662"]But 1.0 never did come out ... release version was really 0.90 but no-one ever told you ... so rly, 1.1 is the true 1.0 (and 1.09 is the true 0.99)[/quote] lol That lot threw me for a loop [e digicons]8C[/e]

15 Replies 9,896 Views
Reply to - in War of Magic

Must admit I had the same thought as the OP for a few minutes and then had one of those d'oh moments.

15 Replies 9,896 Views

[quote who="Heavenfall" reply="4" id="2802932"]The people who are unhappy don't stick around, they go away. Hopefully they'll return if/when the game improves. I don't think the community has "matured" in any sense of the word, I still see people with valid complaints get hammered by fanboys. If anything those who are too disappointed have simply given up posting, for now, leaving a disproportionate amount of fanboys left. I, for one, do not consider it civil towards the

40 Replies 106,681 Views

[quote who="Polistes" reply="15" id="2802743"]Your in for a fun ride, watching this game evolve is really cool IMO [/quote] Cool and kinda scary at the same time. While looking forward to cool new stuff, there is a little fear that some of the bits I like might be ditched.

19 Replies 6,666 Views
Reply to Map size in War of Magic

Haven't experienced this as far as I recall, though sometimes the outline box in the mini map at the upper right is fubar for me in terms of how much of the map it says it is covering.

2 Replies 1,445 Views

Hmm - lots of interesting replies. First time I've started such an interesting debate [e digicons]:blush:[/e] I'm kind of liking some of the suggestions regarding mana costs scaling with distance traveled and/or varying with the size of stack moved.

62 Replies 165,186 Views

Plus there has been a subsequent hotfix to mend a problem with non-standard sized custom maps (including the one from Destiny's Embers lol). Hope this doesn't go on too long - the code needs to be more forgiving of mods made with the official tools or every patch will be a modders nightmare.

2 Replies 1,596 Views