[17:27:20.4411085][ 4116][ log_file] Opened log file. path='C:\Users\antho\AppData\Local\sins2\logs\sins2_log_20284.txt'. Will be 'C:\Users\antho\AppData\Local\sins2\logs\sins2_log_129_[2024-08-10][17-27-20]_20284.txt' on exit. [17:27:20.4413582][ 4116][ log_file] Version = 1.21.17 (129) [17:27:20.4414033][ 4116][  
Wildstar2236
Having an issue with my son's Acer Laptop keeps having sync issues when playing multiplayer games with both myself and my other son. I can play with my other son on multiplayer with no issues. Was wondering if anyone else had issues with the Intel Killer Wireless Cards.
Never mind, was blind. You build the lab on the planet ability screen.
So I just started to play the 10 player map as Vasari Alliance and noticed I can't build a lab until I reach research level 1 which I can't reach until I build a lab. Am I missing something?
There is not even a release date for the main game so I would say it will be a while.
Bye. I know I have been enjoying this game...
[video]https://www.youtube.com/watch?v=AW5llNTnXj0[/video]
[video]https://www.youtube.com/watch?v=QBK6xymmKHM[/video]
[video]https://www.youtube.com/watch?v=55NJzOSuKuY[/video]
[quote who="Hegemon76" reply="5" id="3874248"] So every planet will yield minerals but the planets themselves you need to upgrade the planet mining and research. Initially level 2 civilian level allows you to have orbital mining. Very interesting beginning dynamics. Make rushing anything almost impossible. [/quote] I think that is the point.
[video]https://www.youtube.com/watch?v=8fPf6L0XNvM[/video]
[video]https://www.youtube.com/watch?v=Lo2qQmj0_h4[/video]
[quote who="TomaSkTemplar" reply="2" id="3872747"] Looks like some people missed the Test version, 1.0.19-21. Starbases were there and Rebels too. It ran good afaik. This is an update on the main version. [/quote] Some people might have but not me, been playing since day 1 it came out.
Started playing with the new faction and I have to say, it looks beautiful. With improvements to the UI, Research and the addition of new capital ships and StarBase's, it really feels like SINS. Play is very smooth with none of the LAG of SINS 1. I look forward to see what comes next. Keep up the great work.
I am happy to hear that construction ships are in the roadmap; they were a great part of SINS 1 and I loved targeting them.
I do have a suggestion for you, I think it is why the dev's put it in this game. Instead of doing x2 or x4 speed, when you go to battle, set it to either .5 or .25, that way you can micromanage it better and the battle will last a lot longer as well as getting that perfect screen shot to share with friends. I have done this a lot and it does help you manage the battle better. Save the x10 for when you are waiting on something.
They already said that the AI isn't the first thing on their list and it will get better in later builds.
Sounds like an Epic Failure.
and in the process knowing exactly what I was doing.
NatEff3ct I know exactly what you meant and why I replied to the way I did, logic class not needed.
I have also run into this as well, I figured it was just a glitch in the Pre-Alpha and hoped it would go away once they upgraded.
[quote who="NateDiggs33" reply="59" id="3869857"] Well, that is quite the false equivalency you shot out there. So to you "principles" only exist when it's life or death? Not littering can be based on principles. Holding the door open for someone can be based on principles. None of that has anything to do with Sins 2, but I just read this whole thread and your replies are all of the 'holier than thou' type so I felt like chiming in here. As it relates to Sins 2, I'm a wa
I actually like the system they have setup in regard to Caps. It forces the player to be more careful with their CAP in the early game and so far, having to wait that long to get more Caps hasn't hindered my game at all. Of course, that could change as we get more stuff to test and maybe some different maps. I like the idea of exotics as an extra currency and as long as the AI has the same constraints, I'm cool with it.
[quote who="NatEff3ct" reply="57" id="3869750"] principle’s matters to some people and some people are willing to wait 😍 [/quote] Principle's matter [e digicons]XD[/e] [e digicons]XD[/e] [e digicons]XD[/e] [e digicons]XD[/e] [e digicons]XD[/e] [e digicons]XD[/e] <br /
[quote who="NatEff3ct" reply="55" id="3869745"] Quoting Freyja_Bjorn, reply 54 But I don't care, I want the game. It's as simple as that, if you actually support the game you'd suck a little epic c* for it. <p style="text-align: le