ON number you cn equip the cloak...scroll down a bit and you will see it listed again...this is the one they can use. Why its down there? I have no idea but its is. Unless a mod im using is giving it to me...hmmm
jmccrea
REally really nice mod! I enjoy all the xtra fun this adds! thanks so much for making this!
Love the mod so far, and does it add variety to the game!! Woot! Just wondering about the descriptions on the npcs. They all seem to be as if they were sovs, and I was wondering if you will be going back and redoing that? A small thing, so i was just curious!
Stuff like races and such are already being modded in! Check out Heavensfall wonderful stuff, not to mention many of the other modders rolling stuff out. There are even mods for Dragonlance, MoM, a Zombie mod, and others.
LOL Frog, good try there! haha My wife was like noooo, dont go near those troops haha.
I dont mind starting out with very little in resources, but as you discover the resource tech, I think more should pop up. Normally when I do this, its basically nada that shows up. I usually play on large maps and often just think this is the one area they changed to much.
I disagree with the idea of making the AI play to win. Some will then say, well dont you play to win? And my answer is I play to have fun. Usually that means winning, but winning can mean different things. Do you mean militarily, diplomatically, or by using magic? All those will have to factor in and should definitely favor certain AI leaders. Most people will say that they just want to crush your enemy, to see them driven before you, and hear the lamentati
That depends on your definition of "Fantasy". And if you look at the world today, people would say there are so many different kinds of people...but take off the clothing(ok figuratively here) and we are all the same. Its the same in Elemental. Many books our there are labled "Fantasy" yet have no races thats stand out like Elves, Dwarves, and such. To me, Fantasy is a break from our modern world of science and what not and breaks into the magical. But thats "Fan
I cant give you a good reason why that happened, but I do know this, when you go into battles I notice that your "weaker" melee units are almost always in front. Now maybe, they were taken out first, and they could have been casters, so then you were down to just your melee, and they were picked apart by the enemies caster, archers, catapults, or what not. I would really like for this bug of putting the weaker melee types in front fixed and Id like to have the ability to set my fo
Yes you want to try this out...so far its been so amazing what they have done...Play 1.1!! You wont be dissapointed. Yes there are still things they need to do and work on, but alot of the fluff can come from our modders that we have here! A big Kudos to all them too!
Ok thanks Frog...appreciate that reply! I wonder, how much time you guys must spend on the forums reading our rants and pats(pats are what I call it when we say you do a good job). When you guys and gals were younger is this what you saw yourself doing? I remember seeing my first Pong game and going wow...this will be so neat. And then living in the Arcade era where we used to go and drops .25cents in games. Now we can sit at home and get to enjoy it all!!
So we just need to delete files in the My games/elemental folder right? We dont need to uninstall what we have? I certainly like the idea of just the folder haha.
I knew about the multiplyers like a merchant building and such, I just never had much luck til i had 5 or 6 cities. Which might not be many, but Im one of those people that Quality over Quantity. Still in the game Im now playing, im about 400 turns in and i have about 4k with 4 cities. So if I halve that, because of the 5%, im still happy with that.
Have we been testing the gold change as of yet? Im not sure why it keeps getting reduced, but in my games I struggle for gold so Im concerened by the newest drop of it. Are we going to need to spam cities then to get the required gold income we will need for bigger and larger kingdoms/empires? I personally prefer just a few cities, and im thinking it may get real hard with so few cities. I know as of today when I played, it was still 10% and I found that to be good eno
Ok thanks all for letting me know about the the shards and you are right. I have 5 of them in my current game and they sure do make a difference. Maybe its because i have usually only 1 in most games or what not, but I do see the mana difference!! Thanks for pointing it out. AS for finding a wife, well, when i started my new game I didnt have a girl there! I had 2!!! Thats called a win-win or bonus!! LOL I now see that when you come to the
JUst curious on the cards, any idea if this will be easily fixable for 1.1 or is it going to be a bug for awhile? I know its not game killing, but I do like updating my cards as my champions change gear.
So shards are suppose to help to your mana generation then like the nodes did in MoM? Havnt seen this happen in any of my games yet, but I hope so. Are there any other plans for other buildings to generate mana as well? Also, looks very nice and I cant believe you get a female NPC right off the bat!! Heck, ive gone 100 years or more and not seen one! Yet somehow, i get lots of escort quests for the daughter, but none of them want to marry me anymore!! Cant
Wow freaking wow. Will get this installed and cant wait to try it out, though my save game I have is fun...but this will be much more fun!! Great Job!
So far no crashes, again, this is getting very annoying that I cant find crashes!!! (/sarcasm off) I know some may still be having them but I sure dont. Im also playing with all 10 AI know and still going good. Im really curious to see if there is slow down. Somehow I dont think there will be as much as Civ, since there arent "worker" types of units being spammed and sent out...well maybe Pioneer units as I remember in previous versions watching as they streak al
Did a patch come out and install, so your save game wont load?
So far in the game Im playing its very very stable. Also very fun. The AI has come such a long way and still gets better. It still has this bad bug though, that if its just a single point above you, its time for war. I hope this gets looked at a bit better, because as far as I can tell its not reflective of what someone really has. Ive been attacked by AI that is more than 200 ahead of me,and I still mop them up. Now, maybe its because when they go to war w
It was Lord Frog, in the break room, with a frozen pizza!
Thankyou for working so hard. I cant speak for everyone else, well I can but thats not nice I guess, but I appreciate the hard work. The game is becoming so much fun to play and Ive made a couple different sovs who do different things. I have my melee sov who is Str and slash, my magic sov, who i use to cast lots of spells, and i made a wealthy sov up, or well trying to be wealthy. I also appreciate how you do small changes instead of huge nerfs or what not. I wo
Same here, I struggle for money every game and while I like a challenge, I dont like that Im a poor as dirt. The AI certainly doesnt seem to have that problem, as they spam cities everywhere, have no food issues I guess, and money must be raining down from heaven on them. I real the posts about people upset they have to much, and I could only wish I had that issue. Im on the other side, and anymore changes to money will not be welcome. I dont know what they do to
Ill try out bows in my next game, once the patch is done, but I do have a question on the Zone of Control being reduced. I remember in a post that Frog said the one goal was to be able to have big cities with huge areas of control, that way you could have only a few big cities. With the reduction in that now, are you aiming for smaller ones in the game?