Thanks for the information. One thing I've been wondering about, with Galactic Civilization II, the expansions were spaced out roughly a year apart. With the second expansion scheduled for 1Q2011 that doesn't seem to leave a lot of time for new development. I know you've said you're committed through 2011 but compared to how long you guys worked on GC2 it doesn't seem like there's much of a future. When you said expansions, I was expecting something more along the
Gravedancer
Congratulations!! How much food did it cost to build the crib? [e digicons]:P[/e]
[quote who="kryo" reply="12" id="2781926"] Atari owns the rights to both and both are currently for sale. There is no excuse for pirating them, whatever you may call it.[/quote] Where is Master of Magic currently for sale?
[quote quoting="post"] Cars that have better brakes that can be activated for a mere $150.00 additional[/quote] I think Toyota tried implementing this over the summer but there was a glitch in their fulfillment process that forgot to activate the brakes. [e digicons]:P[/e]
The graphics on the Dwarf Fortress website makes my eyes bleed.
What if they announce on Wednesday that they're dropping games and now becoming "Good Old Gucci" and start selling 10 year old Gucci shoes, handbags, and more?
Cause she made me chicken soup when I was sick. [e digicons]:rofl:[/e] [e digicons]:rofl:[/e] [e digicons]:rofl:[/e]
[quote who="elliotsam" reply="51" id="2780554"]Has anyone been able to buy AOW:SM from impulse?[/quote] Only for a brief period of time. [e digicons]O:)[/e]
[quote who="aeortar" reply="50" id="2780791"]The official statement from GOG.com's management concerning the ongoing events is planned on Wednesday.[/quote] I think I'll need to save this for my future business courses. It's likely going to be a great case example of how not to do something.
I played AoW:SM this weekend and feel the same way. Shoot, last night I was up until 3am finally finishing off one of the early missions. There are a lot of things that AoW:SM just seems to have nailed that I wish were in EWOM. I love the tactical battles. One small element I really like is how when you move a unit away from an enemy unit that they get free attacks. I lost a few units to it cause I keep forgetting about it. I love the wizard towers and th
Watching this trailer, I'm in awe. [e digicons]:omg:[/e] This Is Minecraft http://kotaku.com/5642505/this-is-minecraft For anyone wondering what this game is about, watch this tutorial. Machinima: Your First Shelter in Minecraft (Tutorial Machinima) http://www.youtube.com/watch?v=ylVtj-1Ccgg
Speculation on Kotaku is that it's a marketing ploy. What's Happening With Good Old Games? http://kotaku.com/5642141/what-happened-to-good-old-games
Would be easier if Sovereigns had character and personalities.
[quote who="MOIISKA" reply="14" id="2778599"] Make it scale with the amount of people yo have in the party. 5 for the sovreign and add 1 mana per person (more effort) or +2 per for large summons/magical creatures. Raise the party teleport spell to a higher level. SO in late game after learning that spell, you can teleport a party of 12 for something like 10 mana vs. 16 or more.[/quote] That sounds decent. I also wouldn't mind a self only teleport option
After playing a couple hours of Elemental, I went and played a few more hours of Minecraft last night. It was fun when a zombie appeared in my home. I don't know if I forgot to close the door or there was a hole he found his way in through. I was sitting there checking the smelter to see how the glass was coming along when I was getting hit with arrows. Out of confusion I ran to a small cave I was working on and blocked myself in. I'd punch out a hole to s
This is one of my two fears with using services like this. 1) Losing my acccount - more a concern with Steam than Impulse. Something could happen and they lock/ban your account and the nightmare ensues of working to get it back. Meanwhile not having to hundreds of dollars worth of games. 2) The service closes permanently. For everyone who has purchased games from gog.com, I hope they quickly bring online the capability for you guys to re-download your games
If you don't invest points into the correct attribute, your Sovereign starts out with 10 mana. !st level up invest into essence takes you up to 14. Having changed it to 15 mana either forces you to put points into the corresponding attribute or forgo teleport for a long time.
1:30 film for $20-$30? Seems on the high side for me. Especially when you've already paid $60 for Starcraft II (using the example), not to mention the next two installments. I think it's a reach to say "you'd have the biggest opening weekend of any film ever". According to Box Office Mojo, the biggest opening was Dark Knight at $158,411,483 , So at $30, you'd need to sell roughly 5.3 million digital mov
It's a free to play weekend cause the popularity is killing his server. [e digicons]:O[/e] So if you're on the fence or not sure what this game is about, go download the client and check it out. http://minecraft.net/
[quote who="k10w3" reply="6" id="2777619"] Sometimes, when you're drowning, it's hard to scream for help because you can't get your head out of the water long enough to make any noise...you're salvation depends on someone noticing you...noticing that you're drowning. In this day and age, with people being transient, and a lot of us living in the digital world, so we never really have a need to leave the house, how often do we really notice the people around us, to know if they need
[quote who="cwg009" reply="195" id="2777793"]Settle down folks. If people want to submit bug reports, great, if they don't, then that's their business and isn't a big deal. There's absolutely no need for all these flame posts on the subject.[/quote] Agreed. You guys who are bitching at people for not submitting bug reports are acting like total douchebags. Sorry for the language but it's unbelievable that people who have paid for the game and now are experiencing cr
I've been busy playing for the past 3 hours and it's been a lot of fun so far. Once I figured out that I just hold down the mouse button vs. continually clicking. :) I have this spacious underground lair with one wall that's glass to let the sunshine in. Only creepy thing is there have been 3 spiders camping me on the opposite side. I think I know what it's like being a zoo animal. I have so many ideas as to how I want to continue carving out my lair. I'm
It's a farmer's market. Sell food, make money.
[quote who="Mistwraithe" reply="53" id="2776733"]Personally I like the city building. I don't like the way most cities end up with the same buildings in them and the lack of distinctive feel, etc, but the actual mechanics of building cities I think is quite cool.[/quote] Maybe the lack of personality for each city is part of the problem. As it stands, I might as well name them "Sprawl 1", "Sprawl 2", "Sprawl Around the Mountain", etc. [e digicons]:P[/e]
[quote who="Gwenio1" reply="52" id="2776719"]- Housing should not consume food; either make it something for limiting army size or base food consumsion on current population. - Requiring housing to level the city up and then setting the "base" population cap above the required amount does not make sense. It would be better to have the city "expand" when nothing else is being constructed (housing is built internally and automatically).[/quote] What I liked about AoW:SM is th