bonscott

bonscott

Joined Member # 639776
14 Posts 316 Replies 862 Reputation

If you just download the full game, what in the Hells do you need the physical copy that you ordered for? The Collectors Edition includes a tech tree poster as well as an extra CD with extra things you can customize your ships with in the shipyard.

12 Replies 10,602 Views

In Civ 4 any overspill in technology research goes toward the next tech you pick. It's one of the main features of the game. Same goes for production, if you produce more hammers then needed to finish a building or unit the extra goes toward the next build. It was a key feature of the game to reduce the micromanagement that was present in Civ 3. So you're only wasting your time turning your research down ala Civ 3. It's just not needed as you won'

12 Replies 13,647 Views

ARE YOU SERIOUS!?! I just got my computer upgraded in November with 512MB of RAM, a new 1.4 Ghz processor, and a Nvidia Geforce FX 5200 with approximately 128.0 MB of memory (on just the Geforce). And it is now out of date? No offense but a 5200 is nearly 3 years old. Ancient technology really. Heck

56 Replies 36,406 Views

The issue is that the vast majority of gamers do not do multiplayer and do not care about it (like myself). Stardock has already gone on record that they don't want to spend any resources doing multiplayer now but that they may consider it for an expansion pack, but it's not definate. But honestly, the multiplayer community is vocal, but a minority.

101 Replies 78,781 Views

Yep, I've seen it there. It just seemed to me just about everything was there when you click on a planet except the social build. No biggy, but would be nice. Less clicking then going into the planet list which when you get a large empire you forget what planets are where. With it listed by clicking on the planet itself (like the current ship build) you can quickly assess what you might need to change. Say your border worlds are under a lot of cultural pressure you can click each one and s

4 Replies 4,753 Views

Beta 3, just gave it a good hour test run and everything looks and runs great so far. I really like the following on the main interface: Current research to the left. All the planet info including what ship is being build and starport button. What I find missing here for planet info is what is the current social build and turns left. Could be a line item right below the current ship build. This I think would allow most info at your fingertips without having to o

4 Replies 4,753 Views

So you have TGN.net and 10 tokens but what do you do with them? What games to get? Well my suggestion is Xeno Assault II. Holy cow is this game cool and kicks arss! You can try the demo first but this is a classic arcade shooter like Galaga. It really is cool and I went ahead and plopped down 2 whole tokens in support of this small company and bought their game. I've played it for hours already. Try it out!

0 Replies 4,368 Views

I was about to post to ask what video cards you guys have. I see *tons* of stars in the starfield. In fact with the newest beta I actually see a few *above* the galactic plane which is even cooler. Radeon 9800 Pro here.

11 Replies 9,623 Views

I think it's fine to bring up the colonize screen right away. Most "civ" type games do this so it's a natural thing to do. However I think a decent alternative as Drachir says is to have a special colonize icon drop down the left side for each planet that was colonized or invaded as a reminder (and shortcut) to do this.

12 Replies 17,091 Views

Thanks Boogie! As for moon bases. I could see a couple ways to do it off the top of my head. For any planet with a colony on there *and* that has a moon that is rocky, perhaps a +xx% bonus to production which would simulate a "mining bonus". If the moon is habitable you could go as simple as adding X amount of workable tiles to the colony *or* you could have a small extra tile section on the colony screen for it's satellite (no more then 6 tile

4 Replies 7,479 Views

.12 loaded and a few thoughts. Really like the config program. Framerates have really gone up for me. Where I had 65-70 before I now have 90+. Love the new moon graphics. Couple ideas: 1) How about habital moons or ability to mine moons for minerals or something? So maybe you have a gas giant with 0 tiles but maybe that little moon is Endor and has 5 squares. <img src="http://images.stardock.com/gc2/smiles/Smile.gif" border=0 ALIGN="abs

4 Replies 7,479 Views

I was so excited to load up the game the first day the beta came out. In fact I renewed TG.Net that day. My wife knew I was looking forward to it so she watched while I loaded it up. We were both blown away by the graphics. The rotating worlds, moons going around the planets *with* realistic shadows in relation to the sun. Amazing. I really like the way the game starts out now in that I can see a couple closeby systems and already have planets that I c

6 Replies 8,138 Views

I find it very hard to see anamolies on the main screen. They are dark bunch of rocks and I don't really notice them until zoomed in the closest zooms. I'm sure the graphics will change a lot over the next few months but just wanted to mention it.

16 Replies 14,620 Views

My specs even though I'm not below 25: XP Home SP2 P4 2.8 ghz 1 gig RAM ATI Radeon 9800 Pro 128 meg w/ latest drivers 1152x864 at 32 bit, 85 hz Title: A steady 85. Main: High of 85, low of 67 at the zoom just before tactical map. Ship Design: Medium with hardpoints - 81 Small with no hardpoints - 85

49 Replies 23,486 Views