I changed it to "defeated" thanks
DerekPaxton
Ive fixed the typo, the fact that you get it so often from the quest map and made sure you get the pioneers both form the battle and by paying for them.
Fixed, thanks
Fixed, thanks,
If shutting down the game and restarting fixes the problem then you are probably running out of memory and swapping to disk. if so that will get a considerable improvement with the next patch (because we've fixed memory issues). If shutting down and restarting doesn't fix the issue then please post your save as I would love to check it out. ps I would also like a computer that makes me grilled cheese sandwiches
I tried as well and it is working fine for me. Maybe you are out of mana and the other spells are showing as greyed out? (one of the things that is unusual about Meditation is that it doesnt have a casting cost so it is never greyed out)
[quote who="alaknebs" reply="17" id="3265390"]is that an eyepatch, makeup.... or blackeye?[/quote] It's some sort of sports reference, which unfortunately means I didn't get it. I'm sure some people here could explain it (though this may be the worst forum on the internet for figuring out such a thing).
Yes, you are free to use any of the assets from WoM or FE to mod WoM or FE. Have fun, I can't wait to try them.
Yeah I could see adding an option for the popup (defaulting to off). We already have the code for it so that part is easy. I agree on putting mounted units up front, I'll talk tot he dev and see what we can do.
Hello DeadlyJulia. We do walk a thin line trying to make the AI a challenge without making it play a different (and easier) game than the human player. We also enjoy allowing the player to have a lot of control over the games setup. In your case it isn't that the AI isn't aggressive, it's just trying to be as smart as possible. And it may not be smart to gather forces and attack you if there are wilderness creatures it cant handle (and cant
What nin
A: Lantros, It's scary that you remember what we wore last year, B: I'm a searhorse (you just can't see my tail in that picture) C: Paul (our Art Director) did borrow the penguin costume and he dressed it up, decorating with a tourist shirt, hat and beach ball egg. He was a penguin on vacation. D: the zombie baby meets all child labor law requirements. Apparently becoming a zombie stops the aging process and that baby is actually 47. &nb
Happy Halloween from all the folks at Stardock.
Fixed for 1.01, thanks.
Raise land will be fixed in 1.01.
[quote who="Leo in WI" reply="67" id="3264258"] Fixed an issue that could cause units to get dropped if you had more than 9 going into a tactical battle How was this fixed? Limiting to 9 or less, or letting more than 9 in?[/quote] Letting more than 9 in.
Fixed, thanks.
Reproduced here, thanks.
reproduced here, thanks Trojasmic.
That is by design, Dirge of Ceresa is Sovereign only, so it isn't passed to familiars.
Fixed, thanks.
[quote who="tamides" reply="37" id="3259509"]I belive it is this building that causes the dragon problem, I think its called Dragon Temple .. and its on Churgens Map .. have not seen it on random maps, there is no requirements and you can get lucky and start with dragons if its close to you. [/quote] You are so right. The AI isnt getting dragons from a quest, its getting them from that monument. I've added a tech requirement.
Hmmm... the quest that gives a dragon is already set as not being doable by the AI. It is is doing it, thats a bug. Looking at the code the logic looks good to me (ai is checking to see if its doable). I'll get a dev to check it out, must be failing at another layer.
Abilities you get from items are under the Skills menu, they arent spells. Sorry for the confusion.
Released 11/07/2012 Content Add the Iru Elixir (replaces the Strong Healing Potion), it heals 80 damage and removes a random injury from the champion that drinks it, it can be found as loot Added ability to have spell-like effects with no casting (i dont want pariden units to do their spellcast animation at the