DerekPaxton

DerekPaxton

Joined Member # 633504
150 Posts 1,626 Replies 2,851 Reputation

*** RELEASED 1/10/2018 *** Fixes Fixes an issue where Zone of Control lines don't draw in game within game (ie: if you load a game while playing). Huge thanks to our graphics developer Jesse Brindle for jumping into the code and figuring out what was going on!

22 Replies 107,257 Views

Not a simple fix, I'm going to get some dev time to dig into it. But I'm putting the patch out without the fix until the dev becomes available (the dev team is pretty busy with Star Control at the moment).

17 Replies 115,604 Views

*** RELEASED 12/4/2017 *** Fixes Fixed the Beastlord's Tame ability Fixed the First Aid ability Fixed the Diplomat's Silver Tongue ability note: we also have a ZoC issue we are working on. But I didn't want to hold up this patch for the fix. So when we have the ZoC fix, we will patch again.

17 Replies 115,604 Views

*** RELEASED 9/20/2017 *** Features 4k support - Legendary Heroes UI now dynamically scales to whatever resolution you are running at. No more tiny UI on 4k. Balance Initiative penalty applied by the slow spell increased to -5 instead of -3. UI Added descriptions for the custom faction abilities. <img src="http

5 Replies 44,643 Views

I can't promise because I know we have tried to repro that before and haven't been able to. But I'm going to see if I can try to repro and fix it. I have some notes for other issues you guys have posted here that I'm going to check out too.

11 Replies 33,299 Views

We updated FE:LH yesterday to remove the registration popup the first time you play the game. Nothing in the game changed so we didn't update the version number. Sorry if it caused any confusion. We are planning an update for FE:LH to add support for 4k and 5k monitors. So expect to see an update soon.

11 Replies 33,299 Views

[quote who="Primal_Savage" reply="95" id="3598294"]Regarding LH 2.0, Slow_Effect says -5 Initiative, but is actually -3 Initiative (Should be -5) Target enemy unit suffers -5 to Initiative. Unit AdjustUnitStat <StrVa

112 Replies 382,543 Views

Fixed thanks! (it was actually that Invincible wasn't tagged as an ability so it was showing up both as an ability and a spell).

2 Replies 8,483 Views

Yes, this is fixed in the latest update. But just as Primal_Savage mentioend you will need to start a new game to get the change.

3 Replies 9,218 Views