1.0 gave the same issue. I decided to try to beta NVidia drivers and have had success. I'm currently using the 310.33 beta ones (formerly using 302.59) and everything seems to be working well. Enjoying the release version of FE quite a bit!
jonathonwood
Thanks for the suggestion Brad. I have to imagine that trying to bust all these types of bugs is the most annoying part of game development. Results: Test 1: Moving just the following bik files has no effect. Same crash at the same moment... Logo.bik StardockLogoBumper.bik TitleScreenBGMovie.bik Test 2: In addition to the above, also moved Intro.bik out. Still crashed, but got a little further - I could see the mai
*sigh* Still cannot get FE to run on my machine. Crashes out during the opening movie before the main menu even comes up. Beta 2 and 3 worked fine, everything since Beta 4 has had the same issue for me. I've tried the options others in the forums have suggested... deleting various folders from the FE directory in Documents/MyGames/FallenEnchantress and in C:\ProgramData\Stardock\Elemental - Fallen Enchantress. Tried deleting those whole folders. Tried obliterating every trac
Bumped to show issue exists with .98
Update : Same issue with .98. Error files available at: https://dl.dropbox.com/u/101914071/FallenEnchantress0_980-2012-09-21T01-04-32-160.zip ******* All versions of FE prior to Beta 4 have worked without issue on my machine. All Beta 4 builds (.950, .951 and .952) will not launch. The opening splash screen will appear, the "stardock" opening movie will start to play, then a windows "failed to launch" dialog comes up. The opening movie will continue to pl
Ok, well, I think I found the xml: Basic tech tree (nothing in it): //Stardock Games/Elemental/data/English/CoreTechTree.xml The basic structure of the generic tech trees: //Stardock Games/Elemental/data/English/CoreTechs.xml But the real nitty gritty looks like it is supposed to be race specific. However, there are only two racial tech trees currently defined: //Stardock Games/Elemental/data/English/TechTreeAmarian.xml //Stardock Games/Elemental/data/E
I can look at individual techs in the Hiergamenon , but for a given tech, how can I tell which tech tree it belongs? If there is no way in-game, is there an xml file at least that one could look up/build a viewer for?
You can get it to run in other resolutions, kinda. Goto... My Documents/My Games/Elemental/Prefs.ini and change the DisplayWidth and DisplayHeight values to whatever you want. I set them to 800 x 600 and got Elemental to launch, though some of the UI was cut-off.
Keep an eye on... http://www.xenonauts.com/