Thanks for the quick response, keep up the good work. You're mod is truly superb and getting better each version. Looking forward to trying out the 1.5j additions tonight.
LordTheRon
Hf, the Venusian Chanter's attack animation is taking really long in tactical combat (1.5i). I had to fight 4 of them yesterday and it was a looooong fight like this.
Like said quite a few times in this thread already, keep 'em coming.
Excellent read AIlan. If I hadn't just discovered the great fun this mod is giving me myself, this would have convinced me for sure.
I've seen an AI hero on the pony, took a screenshot, but forgot to post it on the forums.
[quote who="Kantok" reply="21" id="3276789"] Thank god. Now can you look at making the Spell of Making victory tougher? Perhaps by making other nations actually care that you're trying to wrest control of their shards away. However you do it, other factions need to care when you start casting the SOM (and preferably when you start building the pre-req buildings). SoM is essentially the ultimate weapon. You care when your ene
Frogboy stated that they want to release 1.1 before Christmas so we might not see 1.02 but just 1.1 somewhere mid december. Then again, we might get a 1.02 or something like that with a few more bugfixes, before we get the bigger 1.1 patch that focuses on AI and balance.
I'm with you! Opened a threat about this earlier. It can be very annoying. https://forums.elementalgame.com/433216
Thanks for the quick answers. Just to let you know I like the fact that monsters are slightly harder than the original game, I just need to adapt my strategy a bit to it. Already thought it was a game bug, since I've seen the occasional bug report about it, but this is the first time it happened in one of my games and it happened to coincide with me using your mod for the first time.
Finally installed this mod and what a great mod it is! I really love the flavour you gave to the factions Heavenfall, excellent job! Big time kudo's for you. I've played two games on hard (I play vanilla on hard too). Once I got caught badly by the wild and the second time I was doomed for not having any metal or crystal nearby. Really enjoyed both games. Two questions: 1) Is the wild harder to handle than in the vanilla game or was I just at the wrong place at t
[quote who="Kongdej" reply="2" id="3271483"] quoting post Double strike's description says it attacks twice as -30 accuracy, however like most skills it auto hits, even when blinded. This goes from memory, but abilities cannot miss no matter how much accuracy they try to reduce, old bug, might be fixed (I don't read patch-notes thoroughly, sorry ) I haver never ever missed on double strike. Sincerely<
Bring it on! You're nothing but 1's and 0's! ;)
Let's not all jump the gun here. Tuidjy's test has shown that there are some strange things happening that ought to be looked at. I'm sure that's what Brad's going to do. He stated earlier that the AI doesn't cheat on challenging so if it does, it should be unintentional and therefore should be fixed. Brad probably reacts a bit personal, but let's stop implying that the AI cheats by design on challenging. I'm positive it doesn't do that by design, but there
I don't understand the fuss about all this. I have no problems with monsters at all since 0.992. Sure they kill me and my cities sometimes, but I've seen them destroying AI outposts and cities just as well. And the occasional caravan? Even less frequent than random events so I'm guessing the AI would lose the occasional caravan too.
Nice and well deserved!
I'm really enjoying the campaign too and I NEVER played them either for TBS games. Surely an easy, normal and hard setting would have been welcome though thusfar I'm really having fun.
[quote who="Frogboy" reply="2" id="3257071"]I wonder how they taste with salt.[/quote] No, don't do that, a single grain of salt will surely kill her!
No sorry, this is not possible. It has been stated by Frogboy during the beta. Don't ask why, but it's not possible to convert those keys. But no worries, while Steam is great, you can easily download anything you need from the Stardock store.
Woohooo yes!! Downloading right now. Just gives me time to put the girls to bed and play the campaign all night :) Edit: Aw, my download speed it only 1 MB/s and a 100 mbps connection. Oh well, it'll get there. Just means a longer bedtime story for the girls. Edit 2: Ah, that's better, 3,4 MB/s now. Sorry girls, one short story tonight...
Probably in Derek's slave pen ;) Excellent final video!
Hmmm have to try that again. Been awhile since I did that, found it rather difficult back then, but I got quite a bit better at the game so have to retry.
Nice read. Good to see these coming now. Spread the word.
Nice! That's one down, quite a few to go. Will be interesting to see his full review.
[quote who="Sierra Falcon" reply="6" id="3256197"] I can tell you I haven't been sucked into a game this much since.... oh SOASE was close but really addicted to playing it? its' been years.... [/quote] I agree. Even in beta it was so hard to shut the game down. The good old one more turn syndrome is right back where it belongs! Only Civ IV got close to the immersion i'm getting from FE. Before that? I think all the way back to MOO 2 and MoM.
Sure hope the devs take notice. The quest victory is fine as is but the spell of making is just the easy way out. Besides that I haven't seen the AI pursuing the Spell of Making.