Ah, those nine units that move like a army. Hmm, this can be very difficult as I focused with my leaders on archership and warrior build. When a battle begins my leaders get destroyed instantly and they do not even have the chance to cast aoe spells/attacks. SO after the first turn I only have infantry en archers that can do a little damage but even they get destroyed quite quickly. Very difficult, indeed.
Luraz
Ah ok, cool. Yes, I am playing at challenging difficulty and I have fortified my own towns with additional units, but my enemies did the same thing. I love the huge armies, but it seems I am too weak to take cities in the middle of the game. The only thing I can do now i build massive armies and try to upgrade them asap. I do have one question though: If I attack a city by multiple armies you said I should target the additional units first. W
[ quote who="Sentinemodo" reply="241" id="3321318"] You need area effective armies. catapults , third-tier magic staffs, overpowering (drakes, golems , earth-elemental) monsters. army of archers or cavalry is just not enough to take the city (and this is good). [/ quote ] Hmm, bu
Ok mate, I am playing your mod and it is a great mod, but I have a problem and maybe somebody here can help me. I am the second strongest in my game with power 2018 and I am at war with a faction with 50% less powerfull . Yet I am not able to take over their cities, because they have huge armies in it. When I go with a full stack at a city their numbers are always 7 times greater. I have noticed the same when other AI factions attack my city. Building a
I have totally no problems with bugs or glitches mate as long as my game does not become corrupted;) And I saw the Master's affliction mod, but I have noticed that the developer is AFK for 1-1,5 months already and I do not know if it is completely stable with 1.20. Still, I saw that the Immersion mod uses quite some elements from the master's affliction mod like the much stronger (neutral) monsters which I really like [e digicons]:grin:[/e] . Love the Immersion mod
Interesting;) Heheh, but gonna try it for sure!
[ quote who="Leo in WI" reply="8" id="3320545"] Quoting Luraz, reply 6 Yes, I really like the in-depth gameplay and this game is great . I just hope I will get some official reply, but they should have seen my post by now dont you think or is the team working part-time? Ok, so apparently the 1.29 patch is causing no corruptions , mmm. The <span class="GRnoSugg
[e digicons]:thumbsup:[/e] Yes, I really like the in-depth gameplay and this game is great [e digicons]:star:[/e] . I just hope I will get some official reply, but they should have seen my post by now dont you think or is the team working part-time? Ok, so apparently the 1.29 patch is causing no corruptions , mmm. The stormworld <span class="GRcorre
Well sorry mate, but it can be very frustrating when a saved game becomes corrupt. In particular when I read the forums and like 60-70% of the posts are about corrupted files. Like I said, your link is Frogboy's forum with the 1.29 patch and I have read those comments. This is actually a quote of Frogboy himself: "I don't mean any offense by this but if you're patience is already at an end, it's probably
Nobody who can help me? No official reply? I mean, if corrupted save files is part of the current state of the game, then this is certainly not what I paid for as customer, lol. I mean, I have totally no problems with certain bugs and glitches, but when there is a significant chance that your game becomes corrupted, it means the game is not working well and that definitely is a problem. Can I please have some official reply on this matter, because I want to play this game, as I love the
Hey guys, Until now I was enjoying FE 1.20 really a lot and even played a game Stormworld mod. Yesterday I started a normal FE game again and everything was working fine until the morning. The game started well, but after 1 hour playing it suddenly crashed and I can't load any of my games anymore. My best load is the previous autosave, which actually succeeds to load into the map, but then also crashes. I have tried to search on the forum and I see a lot of common p
Ah , ok, cool. Well gonna try develop my own map now and this is my last hope. If it does not work, nothing left to do... BUT it should work as I make the resources;) I just hope I am not gonna ruin some other elements, as I am quite noobish in mod mapping. Edit: one more question:)) I have just noti
Ok, just started a new game which was a disaster again... Then I tried to develop my own map and it did not go well hehe ... The only thing I want is a big map with equal spawn of monsters and resources for city...Well, anyways thx for helping mate. If I am not able to think about something to make this starting point equal for everybody, than</s
[ quote who="Kongdej" reply="10" id="3319069"] Quoting Luraz, reply 9Does Anthyss have an equal distribution of resources and monsters? I haven't bought it myself as I am rather poor. Anthy's map... and all the premade maps, I think the monsters and resources ( resources being el
[quote who="davrovana" reply="11" id="3319084"]Luraz- What world and AI difficulty are you playing on?[/quote] Both challenging and I like it that way. I am able to keep up with the AI most of the times, but not when I get a terrible spawn with many mountains and extreme strong monsters,heheh. Challenging does not have any influence on the AI's strength of the armies,right? I read only some algorytms, which should make the AI smarter.
I usually like random, because just like you said, the game becomes interesting and not predictable. Yet, I think even with random map there should me some kind of way with an equal distribution of very strong monsters and city places. I mean, even though I had 60% mountains around my first city, there should be a second or even a third city next to my capital and with less of these strong monsters rampaging through my land. And are you sure its the random map generator mate? Isn
Yeah mate, I looked at YouTube and a guy was explaining the mechanics pretty well. I do not want to win every game, but I want fair chances for all players in a game and I have noticed that this game is unable to provide equal chances for all players, which really ruins the game. I just started a new game and look at this: I started with 60% mountains all around me. So I had 2 directions to expand. Both directions were full of incredibly strong monsters... I mad a second city som
Hmm , ok. I did not know that your heros share exp ?? I always had 3 or 4 of them in one army , haha . Yeah, these monsters are a pain in the ass, but what I ask myself is, what if you cannot expand towards your enemy, because they are stronger than you? I mean yesterday I had 2 cities and two directions and I was facing
Hey guys, So I have started to play FE recently and I have read the manuals for the most part. I do think I understand the game for the most part, but still I think I am missing some key points. My game always starts with: (1) Building one or two cities ( if possible) (2) Focusing on buildings that provide support in research, city growth and less unrest. (3) Research as much as possible to be capable of building the "wonders" as first
Aaah , cool. Ok Gonna buy the map pack:) Even though I probably will only use one map and that is the huge one , hehe. But first gonna play my game on the big map of FE to see if that map is really big or not.
Btw, are there any new maps to download? I am looking at FE Modding forums, but the only map mod I could find is the one you linked here.
Aha, so I should use temperate in options. Also this map mod seems very cool and this was what I was talking about. I just hope it works with the stormworld mod. Thx mate! [e digicons]:thumbsup:[/e]
Hey ppl, I have just bought the game on steam and I am enjoying it atm . Still I have a question about building cities, as I have noticed you can only build them on the ground with prod/food supplies. Yet, there are really little prod/food supplies in the map and sometimes a major part of a map is without any food/prod supplies. Can I increase the food/prod supplies in some way, so that all factions can expand their cities in more directions? I mean curre