Xan

Xan

Joined Last seen Member # 513411
11 Posts 192 Replies 15,576 Reputation

Anyone who assumes this game is going to poor reviews is making a pretty rash assumption. Elemental is a beautiful game. It's fun. It gives a very good first impression for most people. I think the OP's view of the world is highly messed up. Is he seriously trying to say stardock should have just not released it until the 24th and let all of us beta testers and pre orde rpeople rot while people who bought it at retailers that broke the street date and pirates got t

18 Replies 8,392 Views

[quote who="Nesrie" reply="7" id="2725355"] Quoting MxM111, reply 6Demigod was not created by stardock, so no point to compare. Stardock was demigod's publisher. Whether you like it or not, Stardock is attached to Demigod. They, Stardock, seem to know this, so I don't know why you don't.[/quote] Uh, his point is still valid. Stardock make game = stardock makes demo. Stardock not make game means Stardock not make demo but has to wait for developer to make demo.&nb

25 Replies 49,555 Views

I greedily downloaded Elemental first thing this morning. The Good The modding tools are great There are a lot of different strategies to employ the computer players, so far, seem pretty good The Bad No edge scrolling on tactical battles The camera angle is funky I don't like some of the default camera positions I had the game crash late game (recovered with the auto save) <st

22 Replies 115,441 Views

I think the player should be able to destroy these Ogre huts or any other resource like this to keep the enemy from using it. If I can't use it, nobody can.

4 Replies 981 Views

[quote who="psychoak" reply="53" id="2670820"] Just because someone disagrees with you doesn't mean they're brushing you off. I think I was brushed off, but if I got offended over something like that I'd need to expect people to hunt me down and kill me for my own posts. It's not the most diplomatic of critiques, a feat I rarely accomplish, and I kind of expected to be ignored after ripping on one third of the existing game play. On the off chan

119 Replies 265,124 Views

I've been in WidnowBlinds betas, GalCiv betas (I and II), Sins of a Solar Empire betas, and the Demigod beta. The only beta I was worried about was the Demigod beta and I posted very loudly about that while others kept calling me a troll saying the game was "done". The GalCiv I and the Sins betas were the roughest because they were changing massive things right up until the end. Sins of a Solar empire was incredibly boring to play even after the beta ended and many forum users

173 Replies 596,246 Views

Make your sovereign able to generate their own spell points and start using some of the default spells.

11 Replies 2,298 Views

[quote]The problem with you RAWRRR is you seem incapable of giving anyone who is even remotely disagreeing with you any measure of respect.[/quote] Small men have always believed that disrespecting bigger men that they somehow gain in stature.

59 Replies 182,096 Views

[quote]Well then you have not been paying any attention to the criteria that STARDOCK (you know, the guys making the game?) wants as a determination of whether to move forward. They are not going to "complete" the game any more in beta 1 either way, it is ALL about stability. And they have already made it clear that their internal; builds that we don;t see, the game is MUCH further developed than what we are seeing. So if you are wanting to see a more complete game, you should be voting FOR b

84 Replies 234,032 Views

[quote]After reading this dev journal I get an impression that the differences between individual Kingdoms and Empires will be minor, so we'll have only two really different "factions".[/quote] By that reasoning, then Civilization and Age of Empires and such games only have one faction.

211 Replies 362,415 Views

I vote that they should wait longer. I haven't had any crashes but I would just like to see the game more complete before beta 2.

84 Replies 234,032 Views

[quote who="ZehDon" reply="235" id="2615562"]An interesting article from The Escapist about Valve's Gabe Newell's stance on DRM.[/quote] I'll keep that in mind next time I want to play Dawn of War II but can't because the Steam servers are down and I just want to play single player.

726 Replies 1,761,651 Views
Reply to Economics in War of Magic

What Germany should have done is just use their money to quick build a bunch of tanks and new factories each turn. :-D Seriously, every game with local only resources ends up fudging it with quick buy game mechanics because deep down, the system doesn't make any sense. Elemental's system makes a lot more sense and is a lot more fun.

70 Replies 152,605 Views
Reply to Economics in War of Magic

As opposed to the traditional method of simply quick building all your improvements 1 per turn because you have a massive treasury. Your city would still have to grow (i.e. get people to your city). In the traditional TBS with local resources, players simply queue up several improvements that they can quick build with money without worrying where the resources came from. I noticed that Elemental doesn't have a "instant-build with gold" option. That is a lot more realisti

70 Replies 152,605 Views

[quote who="Frogboy" reply="2" id="2588625"]NO. Beta 1Z is not adequate.[/quote] Oh great, Elemental's resident troll chimes in...

51 Replies 24,761 Views

[quote]I would be amazed if elemental comes close to achieving the sales level of a civilization game, or having the same awareness or recognition levels at the moment as the civilization series. It might be a similar type of game, it might gain a better critical reception(+be a better game), but only the most ardent fan would expect it to sell as much as a civilization game/be as popular as one. Not to say it hasn't got a chance, but the odds are certainly against it.[/quote] <p

121 Replies 234,356 Views

[quote]Cool as it may be, I dont think that GPG will be too eager to work this Stardock considering how Demigod worked out.[/quote] Are you implying that Demigod's problems are somehow Stardock - the publisher's - fault? I suppose Space Siege was Sega's fault too and SupCom's problems were THQ's fault ad nauseum.

15 Replies 53,816 Views