+1 to this thre@d to @void confusion i st@rted to cl@ssify my settlements with letters :P (Town) (Fort) Encl@ve
elruskovii
22 New to SD, Killed my notebook's keybord yesturdy with be@r... I like FE, don't think it's @bout age) @lw@ys pl@yed this style of g@mes. The good thing is: FE doesn't need the keybo@rd to work (@lmost)
Mid-late game are now playable x) and enjoyable. Compared to now it was a hell ! (i play on 12x8 maps) 8go ddr3 Cori i7 GT540 SSD 240go Thank you for your work.
Rgr, waiting for updates X)
[quote who="Heavenfall" reply="544" id="3272149"]Karma? [/quote] Maybe this one hehehehe
Ok, i got it! Thank you !
Step one: I point Stormworld in doc/games/FE/mods/SWfactions Step two: i scratch my head "coreabilities missing" Step three: i copy coreabilities from data english Step four: freezed process makes me wait 2 minuts Step five: An error has occured. What have i missed Dr. ?
Noobizm))) Kills ppl)))) PS: Hahahaha Ty)
I should have done a list, for exemple, when you have a large amount of land to texture >> If i remeber well, i found two options: • MAke it tale by tile = suicide • Make a stamp = it will touch everything and you can't put another stamp on you have to go full manual = problems from • 1 /half solution: make a large amount of redone stamps = had some stamp selection problems, modification problems (glitches while moding it with terrain
I fact Heavenfall needs to be "paid" for his contribution to modding [e digicons]:D[/e] [e digicons]:D[/e] , community, tutorials... The Russian is talking money) Karma's good but it wont fuel your car up [e digicons]B)[/e]
I like random, i play random maps and it's almost suiting me (Enough to like it) BUT: I've spent a night working on the cartographer to make the map of an existing location... Made a grid, got used to the editor, restarted my work 3 times... The furthur i went in my work, the more i started to understand how the tools aren't flexible and "rich" enough to transport this location to FE. Anyone knows if Stardock/modding ppl are gonna do something to rew
All this makes wtb WoM!
I think rivers are ugly, yep)) Especially the non water ones/ they kinda break the visual unity of what you see.
+1 or anything similar
Works good. After 5 hours nothing noticed. Thank you for the work !!!!!
Other tips: Be careful with the settings, they might change the general game process very much. You can change the maximum map size by yourself or download mod that changes it (ecomental map for exemple, there is another one that is also good, i don't remember the name.)
Read the last Stardock update, announcing rebalance for christmas and kinda DLC. You should like it, this game has a bright future and a good crew working on it x)
Seems like we all found the same ways to use beasts =D Amazing to read the things i exaclty do ^^ Beastlord should be nerfed a bit, i guess. But while none does that - we pwn hard using it
Stable and good lookings x)
Thank you for the advice x) Tests are over, dynasties turned off PS: Stormworld 1.5b seems to work with beta 4. I didn't notice any major issue (some save game loading crashes, but they're almost normal, i always have them going away and coming back ^^)
Didn't see it noticed by anyone, i have a bug: +the elven female champion is concidered as a male. (noticed it when were making some tests with dynasties) + it has man voice cover(Tested in tactical)
Great idea !! The poison 1/4 of the pop spell could have a chance of succees ? Also as others Depending on some params this chance could be greater or lower x)
Happy Halloween Stardock !
[quote who="Mayjori" reply="72" id="3264691"]Will these work with heavenfalls mod? [/quote] Crashes that i have on vanilla i have with Stormworld also x) So it's safe mate! PS: 50 turn played with autosave OFF, 0 crash or anything. It was the autosaving that was crashing the game.
I started crashing on "turn" (twice in ~15 turns) with the new build. I have autosaving at each turn on, maybe is it linked ? I mean, the game crashes caus of saving while turn ? I turned autosaving off. let's see if it works