leo81792

leo81792

Joined Member # 4657961
0 Posts 1 Replies 544 Reputation

yes, I have changed the stacking limit and it doesn't give me the variable bonus I want because it automatically gives it the max bonus. I want the bonus to change based on how many friendly ships are in orbit

4 Replies 6,100 Views

I'm trying to design a stacking movement buff that modifies angular thrust for combat ships. The ability is passive and everything is worked out EXCEPT I can't get it to stack. I'm trying to mod it to the point that every ship in orbit adds a percentage bonus to thrust and it stacks for every ship in orbit. I have it to the point were it's passive and provides a consistent percentage, not a variable one based on ship amount in orbit. Please help?

4 Replies 6,100 Views

I'm sorry, please don't be upset. The issue is more than likely my fault, but when I download the rar files (or maybe I should download the wincustomise? I don't know which one i'm supposed to) and open it with notepad ++ all I get is BIN. I recall downloading previous reference files from you that were completely text, but that was with my old computer....

8 Replies 8,139 Views

in the diplomacy section, where you offer/accept treaties or cease fires, break any Ship viewing trieties or planet viewing treaties with your allies to speed up your game. that is assuming you have those treaties in effect

8 Replies 11,526 Views

then i have a question for you! what is your finishing condition?? because mine is a passive effect, so when it leave the gravity well the buff is still being applied! and i dont want that! i want it to travel WITH the titan. as soon as it leaves, the planet loses the buff. how do i do that without using a timelapsed?

10 Replies 23,914 Views