zhukodim

zhukodim

Joined Member # 4592326
9 Posts 54 Replies 144 Reputation

[quote who="Glazunov1" reply="110" id="3228707"] Quoting zhukodim, reply 103 AI will never be good in these games, there will always be exploits and methods easy game against him. Do you mean TBS games, in general? Because there are several excellent ones out there with great singleplayer AI. As for exploits: as long as human beings exist, they will always, in all times, in all places, in all civilizations, find

113 Replies 257,290 Views

Tuidjy,good post. I will add that now a group of soldiers playing as one unit. We also need rules as a flank attack and similar. Where three groups will have a bonus against one group or the hero. And I do not see any reason to build a group of three soldiers when available from 5-7. Now there is a bug. Small groups of soldiers have more upkeep than larger. Also, the difference in production is too low.

23 Replies 23,597 Views

I play AoW2. The game lives on multiplayer. There are a lot of mods. Each mode is 2.5 people. But a large Number of people play it in multiplayer patch. Where no "pink dragons", etc. Duel, the FFA and the game with the unions , what could be better? AI will never be good in these games, there will always be exploits and methods easy game against him.

113 Replies 257,290 Views

Good and logical ideas in your modification. I hope that when developers add multiplayer, game will be a perfect and balanced. But be there. [e digicons]^_^[/e]

856 Replies 2,036,224 Views

"I am a translator, modder, and rusophile. I would perhaps be willing to work on a translation, but I am not sure I would have time. After the release, we will see how good sales are in Russian speaking countries. I don't want to make a mod for pirates. " I am from Russia and I bought the game. Thanks Steam. " If we do end up doing translation, German and Russian would be the first two we'd do." And thank you. Played in

7 Replies 7,255 Views

Maybe Slow/Haste spells should decrease/increase Initiative by a percentage rather than a number. Now if target unit has 10 Initiative, Slow spell (-4 Initiative) slows him significantly, by 40%. At the same time if target unit has 30 Initiative, Slow spell slows him by 13%. Too big difference between 40% and 13%. Agreed.

2 Replies 4,510 Views

Groups of 3 people have more upkeep than groups of 5-7, etc

0 Replies 1,582 Views

Hello. First I want to say that there is a bug. Groups of 3 people have more upkeep than groups of 5-7, etc. Also a difference in the production of very small, if you compare the production of a group of three and seven people. I also discovered that the basic products of people without clothes are too big. The difference between a force of armor and without armor barely noticeable. It might be worth to reduce the cost of production without armor army? Maybe instead of l

0 Replies 3,579 Views

Yes, this requires new perks. For example: Warrior +1 hp per level + 10% attack( caped at lev 3 maybe),but the weakness spell damage, weakness should be. etc. In general it is better to add a specialization to weapons. Assassin. It uses short swords and daggers. They should not cause a lot of damage, but ignore the part of the armor and the levels it should get better. If the new rule will be added to the tactical battles. Where 2-3 units get bonus damage when fighting wit

1 Replies 3,958 Views

My opinion is that the riders need more upkeep. The weakness to piercing weapons. Should not receive a bonus on roads. Both income horses too much. I do not see any reason to build foot troops.

31 Replies 33,707 Views

Hello. Great game. I have one main question. Will there be multiplayer in this game in the future? It is very important for me and for many players. Excuse me, but could not find information on this subject on the forum.

1 Replies 4,770 Views