Obtained a USB to SATA adapter. - Tried to connect either of my two apparently defunct drives and neither were able to be auto-detected by USB. - Tried my third drive (the one that I know still works) and USB picked it up right away. Sad to say, but I think this story is coming to its end.....a conclusion that windows 7 sleep mode has bleeped up two of my drives bad.
GFireflyE
[quote who="ALMonty" reply="21" id="3437417"] I had this happen to me on my HP machine. I lost 1 drive and my media card readers. No where to be found in the bios or devices even on reboot. I went to HP support and read: "Turn off the computer, unplug the power cord from the back and hold the power button in for 15 seconds. Then plug it in and then turn it on". This worked for me, actually twice I had to do it at a later time. I don't know if this is HP specific but it wou
[quote who="DaveRI" reply="18" id="3437408"] I believe at boot motherboards stagger hard drive spin up to spread out the power consumption. If Win7 wake-up fires everything up at once that would put more demand on the power supply and might explain why the problem suddenly appeared. [/quote] That's a scary thought.
@ Jafo - I don't think it's my motherboard. My main SSD drive runs very smoothly and I've swapped the SATA around. It runs on any of the ports. - Tried many combinations of boot including shutting down, booting without the secondary drives, booting only with the secondary drives (as one of them still has a small DOS partiti
[quote who="parrottmath" reply="10" id="3437143"] Quoting GFireflyE, reply 9 - No message though on whether FE:LH will receive a 1.6 update? It is there. [/quote] I was looking with my nose.
[quote who="myfist0" reply="2" id="3437120"] What are the Pin settings on that back of the HDDs set at? HDDs create heat, I don't like not having enough room to put 3 or more in without them being stacked like pancakes, I cooked one that was in the middle before. Is your power supply strong enough to handle all your hardware?[/quote] - Only one set of jumper pins on the back of each drive. Settings show that a pin-less configuration is fo
[quote who="Wizard1956" reply="1" id="3437117"] I had something similar but with a DVD drive that disappeared and would hang my POST screen while the BIOS looked for it. It turned out to be a bad sata cable. It would be odd to have more than one go bad at a time, but it is something you might want to check.[/quote] Replaced my SATA cables with brand new, off the shelf, cables. It was a good thought....but not the correct thought. The problem persists.
VERY interesting. - The way Frogboy is describing the details of FE3 reminds me a great deal in how MoM works. - I am also very interested in obtaining more DLC. Nom Nom Nom. I like DLC. - No message though on whether FE:LH will receive a 1.6 update?
Good Morning Community. I am at a loss. Just this past Christmas I installed Windows 7 on a new Kingston 240gig SSD. I kept my 3 Seagate 500gig SATA drives connected for data. It's been about 2 weeks and then one by one my drives have been disappearing. I'm down to one secondary drive left. When the first one went, I thought I lost a drive and proceeded to load my backup on the second one. BUT, then less than a week later, my s
[quote who="anc40" reply="6" id="3436148"] Nerf requests....Kraxais Betrayal ability seems overpowered. It should ONLY have a chance of success equal to the Unrest level (for example, it will work on a city with 25% Unrest 25% of the time, and regardless of success or failure, the money is spent anyway) and a faction's Capital province should NOT be vulnerable to this ability. As it stands, it allows someone to capture your last city, if it is your Capital, without firing a shot. Yo
[quote who="Primal_Savage" reply="4" id="3435635"] Quoting GFireflyE, reply 3 Why not? The AI should be to replace their city's enchantments with better ones as they come along. Do they? (And am mostly speaking of unit enchantments, but I guess that also applies to city enchantments) EDIT: It's not a question I can really answer btw, ju
[quote who="Primal_Savage" reply="2" id="3435630"]1. I suspect the AI do not voluntarily dispel their own buffs. Meaning in a situation such as this one, they could be stuck at 0 (-1) mana for quite a bit. [/quote] Why not? The AI should be to replace their city's enchantments with better ones as they come along.
How does one get negative mana? I suppose I understand if the AI has to make it easier for them to operate....but the player should never be allowed to have negative mana. Sadly, negative mana is something that I've experienced several times and I consider the instances to be bugs.
[quote who="Ericridge" reply="1" id="3434868"]I like it when they leave the wild lands, My only regret is that the wildlands cannot expand. [/quote] Someone has been reading my suggestions. [e digicons]:)[/e] Alas, I don't think SD will actually go that route....but it sure would be nice if wildlands were nodal in design and expanded. I've always thought it odd that, in the intro cutscene, these Wildand mega Creatures are released from
[quote who="kryo" reply="6" id="3435466"] Does anyone know if this is worrisome or just a natural hiatus before a storm of new updates? We've been quiet across the board--it's just a busy time. Brad and some others have been traveling a lot due to the various projects going on.[/quote] woot! woot! Thanks for the update Kryo. Faith has been restored. [e digicons]:rofl:[/e]
I'm going to keep it really simple. The thing I would like seen IS a 1.6 update. :p
[quote who="Crastiloowa" reply="1" id="3435430"]OTOH, you only got 14 XP (for your sov) and 6 XP (for the units) for defeating a level 13 Fell Dragon... Maybe it was an illusionary Fell Dragon [/quote] Indeed...afterall, it was a really easy win. I would have thought a Deadly lvl 13 Fell Dragon would have utterly crushed you...
[quote who="Heavenfall" reply="3" id="3435444"]If we get another patch it is likely to be released at the same time as DLC. But I don't think either is likely to happen. We're 5 major patches in already. I'm pretty sure they've spent whatever resources they intend to spend, and changed whatever they intend to change. [/quote] If that's the case, is there a way to go back to version 1.4 on steam? I was given no choice but to install 1.5 ... and I would
[quote who="Borg999" reply="1" id="3435433"]LH is SO yesterday. It's time to sit and wait patiently for GC3. C'mon get with the program... [/quote] I hope this is not the case. In short, if SD cannot commit to finishing LH, I cannot commit to purchasing GC3 until it is finished (IF it is finished). I purchased LH early because of the enjoyment I had from MoM. Loyalty towards GC series is significantly less. I r
[quote who="Crastiloowa" reply="35" id="3435179"] I think you're misunderstanding how this works. The unrest reduction values don't replace each-other - they add. A hero (-5% unrest baseline) takes the Commander path (-15% additional unrest) and picks up Administrator 1 (-10% additional unrest) for a total of -30% unrest. That said, it's very unclear when looking at the hero trait trees which traits are additive and which are "re
[quote who="Island Dog" reply="224" id="3435242"] I'm tempted to jump into this, but I think I'll wait a bit longer. [/quote] my thoughts exactly. In many similar way as I was hoping for LH to carry the proverbial torch for MoM, I also hope that Star Citizen will carry the proverbial torch for Privateer. I'm REALLY hoping for the jump gate system that was used in Privateer. It really gave the player a sense of the depth of space and the nee
Good Morning Starting another game. - My hero picked up two recall scrolls along the way. The second recall scroll I chose to 'use' right away, successfully teleporting me back to my capital. However, the icon on the hero details for the Recall Scroll shows that I still have two available for casting. I check the Equip screen, and there is only one Recall Scroll. Small bug? - AI and Monsters should not be allowed on the same tile together.
Playing another game with your 1.1 version. - Undead have built 2 nearby resources. - Unfortunately, they are right beside me and thus will be wiped out shortly. - When attacking there Capital, I noticed that they do not have any city defenders. Are they supposed to?
[quote who="Primal_Savage" reply="1" id="3434611"] Little bit off topic here, but I thought bumping the Min/Max tile yield created its very own problems: Quoting Sanati, reply 8 Edit: Ya, don't do what I did. Apparently the AI ignores the rules and looks for 6 yield tiles to settle on even if they aren't valid tiles for settling. This is why some people see AI cities on tiles with no yields, they actually do have yields the player just can't
Good Morning I've come to a conclusion. It's been...well since beta 0.8...so it's been awhile....and the master quest is still far too easy and too localized. My conclusion is that this game requires a new master quest. I however know I do not have the modding experience to deal with this...sigh. Is it possible to change the master quest from Pit of Lost Voices to Dragon's Eye Quest ??? Is it possible to