{BUG} There is an apparent ordinate system inconsistency when using the numeric keypad for movement. For example: pressing the "8" key usually causes diagonal movement, but occasionally it causes cardinal movement. [SUGGESTION] I find I am uncomfortable with the following part of the description for Naja Skin Gauntlets "deadly proficient of the Naja whose spirit still embodies them." May I suggest "sorcerous proclivity of the Naja which still empowers t
Elrhamlin
I just don't want FE to become a CIV clone. I do miss the areas from WOM where you had to lower terrain or raise terrain across a channel just to get into them
I have had two different problems that gave me a "NO KEY" error. In one case, my system clock was set way out of date. It was set to the year 2031. In the other case, the program was unable to access the C:\windows\prefetch\ folder. Neither of these problems was with FE though. The last one I had to get help from Microsoft to fix. FE uses the prefetch folder more than any game I have ever encountered and it seems to be their principal error tracing strate
{BUG} There is an apparent ordinate system inconsistency when using the numeric keypad for movement. For example: pressing the "8" key usually causes diagonal movement, but occasionally it causes cardinal movement.
The sovereign army visited an inn adjacent to a city. The resulting quest was to clean up some bandits. The bandit camp failed to appear. Had to pass through the city to go to where the bandit camp was located in a previous run on the same scenario. Game crashed immediately upon reaching the location where the bandits were expected.
The debug.err file says I used just under half the memory available to my system (3Gig). This seems to be a common problem though. It would be appropriate for the game to check for CRASH! conditions before city creation and respond with message like, "Number of Cities Limit Reached" if making another city would cause a crash. The dropbox service says my debug.err file is too large to post. Spells which consume some mana per season in addition to the initial cos
If a city is placed on either side of Delin's realm. the game will place a road through the realm. Then a low value unit, like an Outcast, can be run through the realm. Beware! If your unit runs out of movement next to the Ashwake Dragon, it becomes dragon fodder.
General Corrodius, Champion Iredale, and 3 standard militia attempted to take on a bone ogre unsuccessfully. Corrodius and Iredale successfully returned to Calder. Crash was so bad I had to turn off the motherboard to get out of it. No crash notice, keyboard inactive, cursor disappeared.
I find it disingenious to e-mail my zip file separately from my pastebin report. Is there a way I can combine the two?
There is apparently no way to trade or otherwise select who you can use healing nectar on. [TYPO] Found Gildar -- missing word: "lack of need for" should be "lack of need for them," {?} I note the Mana rate for General Corrodius keeps dropping to zero, despite having developed several shard sites. I am not certain this is unintentional, but it seems inconsistent with the shard description. [APP CRASH] Following level up on city "CALDER." Turn
Crash was so bad I had to turn off the motherboard to get out of it. Crash occurred immediately after exiting the tactical combat field. Not much in the debug.err file. I did get it to open this time. [Typo] Scar Crustal -- "seered his hand" should be "seared his hand." Once AutoExplore is enabled on a pair of explorers, I cannot find a way to turn it off. Even a few turns spent in town won't turn it off. EDIT: My bad, I found
I did point out that video drivers worked fine in games 1 and 2, and also in game 4. I have an Nvidia GeForce Go 7950 GTX w/ 512 MB. Although it has been a while since I ran DxDiag, in 2007 I was using nvd3dumx.dll 1/14/2007
Butcherman -- Found Item: Typo in description, "form his life" should be "from his life." CRASH -- In my third game due to "Video drivers being too old;" erroneous. Said I need video drivers newer than 2005. My computer isn't even that old.
[Comment} There aught to be some way to tell what keystrokes are necessary to complete each of the available actions during battle. [Bug] If you retire from a game at the end of the first turn there is, apparently, no way to change map settings or world options. At least the change arrows do not function. [Bug} At the end of the first turn, after restarting, founding a city and moving, Lord Relias disappeared; forcing me to play the game without h
??!#@^% # . . . game designers. I just attempted to use the cartography workshop to modify a game map. It seems the maps generated by the game and the maps generated by the workshop are in different formats and are in different directories: \Documents\My Games\Elemental\Saves\*.EleSav and \Documents\My Games\Elemental\Maps\*.xml & *Thumb.png respectively. Thus, there appears to be no way to enrich a game ma