abob101

abob101

Joined Member # 4285510
83 Posts 1,017 Replies 24,444 Reputation

Yeah I gotta say I personally have been enjoying the 30 pop cost, as jirkaesch said it presents a real tough/interesting strategic choice. Does cause a problem with outposts though. Need to be able to build them with less of a cost. Not sure about it hurting AI, will have to take other word for if it hinders AI. I still get my b

72 Replies 170,027 Views

Ah geez no wonder my guys were leveling so slowly. Didn't notice this was back in. Nori makes a good point here though... logically having and an Assassin and a Defender, or a Warrior and a Mage in the same army makes sense you'd think... but it's a big hit if you do that.

8 Replies 8,778 Views

You can only build them if you are Empire I believe, could it be that? Oh, and first you have to find a resource on the map to make one. You build them on a darkling camp. Same as Ogres etc. Generally there is a camp occupied some darklings ogres etc... then you go beat them up.... then once that's done you can build a darkling/ogre camp or whatever it's called in that spot to recruit them.

5 Replies 14,284 Views

Just thinking about Betrayers faction trait. Presumably it gives you a larger pool of champions to draw from when you are due for one, but it really doesn't help you get *more* champions now (like it does in FE). I know you still get Broken Loyalties. But i'm thinking it's probably only worth a cost of 1 point rather than 2 in LH, when creating a new faction. Thoughts?

12 Replies 11,466 Views

Good suggestions... I particularly like some of those UI ideas... "Small" things like item 3,4 & 5 are well thought out clever ideas that would be really handy. Yes please to those.

1 Replies 16,165 Views

Yeah I like the hardcap, I think the yields are pretty good now. Having said that the occasional "special" tile in the wildlands or in a hard to get to location would be cool. Great post from Kael - good to see a detailed explanation on the reasoning that has gone into it.

26 Replies 33,497 Views

Another vote here for something to be done on this. Ability to open/close borders selectively to factions would be great.

28 Replies 102,866 Views

Yeah i'd love something, anything - other than insta-raze. Not just for monsters, for when you lose a city to another faction also. If raze has to be instant, maybe make it so razing doesn't completely wipe out all trace of the city. Destroy 50% of buildings and population instead or something. Or as suggested maybe the amount of buildings/population destroyed is based on army/monsters strength. I wouldn't mind seeing

4 Replies 7,097 Views

[quote] It needs to be offset though. Each adjacent defending unit should reduce the swarm effect by an equal amount. [/quote] Yeah another vote for this. [quote] If it's a three-on-three battle, it's not a swarm. [/quote] Exactly. [e digicons]:thumbsup:[/e] Swarm is a neat idea, but this just makes sense. <br

37 Replies 173,891 Views

So, seems like there is pretty much no groundcover at all now? I know it was going to be reduced but it looks like there's basically none. Looks a bit to plain for me. And seems the groundcover slider doesn't work so we can't turn it up either? Anyone else miss groundcover? :-( Looks great other than that.

9 Replies 11,401 Views

Just spent my first hour with LH and decided to take a quick look in the Workshop. I notice the file sorting has been fixed up so we can now sort files via name or date when loading. Thanks Frogboy/Kael for sorting that out, much appreciated. [e digicons]:thumbsup:[/e] I guess the next question is whether you will do the same in the next FE patch. But regardless, still nice to see it done in LH.

1 Replies 1,918 Views

Well I could be off the mark here, but pretty sure this correct.... They're essentially 2 different games, obvisouly a lot in common but thy're 2 seperate things. I don't believe you get FE with LH. If you pre-order LH you would be able to play in the beta but you wouldn't be able to play FE. If you buy FE now it will cost you about $30. Then you can upgrade to LH later if you want probably for about $20. If you buy LH n

6 Replies 13,370 Views

Hi all, Anyone know what does exactly? I know that lets a unit cast spells, and I think that's also what lets them use items.... and activates non-permadeath. But what the heck does i'm not sure. Cheers.

7 Replies 3,844 Views

[quote] Reduced the amount of ground props to make the map more clear and to make game impacting terrain features more recognizable. [/quote] Yeah you'd think the ideal option for this one would perhaps be a slider in advanced/graphics options. Maybe that's complicated to implement though.

62 Replies 104,682 Views

Complex quests. Monsters with new models. Items/Weapons/Armor with new models. Stuff that's hard (or impossible) for modders to make.

12 Replies 14,379 Views