I have tried making & playing a few custom maps. Seems after the 5th or 6th NPC I recruit, the cost multiplier goes insane. Jumps from a few gilder to around 1.7+ million. I have seen some as high as 4+ million. I have been playing the test maps at Ridiculous (Yeah, I cheat). Running the research speeds at Normal. This still seems to just blow through the spell & tech research at an alarming rate (with very few Ancient Temples
DarkTyr
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Staged fix is into the game. I have been able to sort of load a custom map. Any custom map (of which I spent hours making) reverts to a fully random map. When using the load map option, all I get is a random map, instead of the created map I chose to select. Please add this to the QC fix.
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[quote who="BoogieBac" reply="1" id="2798347"]Yeah, this was discovered and fixed soon after the build went out...restaging as we speak. [/quote] Fixed? I am having the same problem. I have tried to run Impulse to get the "hotfix" update. I get no update options. Would love to play on custom maps again. Every time I try to load my custom (newly created under v1.09e), I g
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