[quote who="Lord Xia" reply="151" id="2881362"]Are we getting new trolls? Seems strange at this point, you would think they would have left or reformed by now. [/quote] Destructive critics should go. Constructive critics should stay. Admittedly I've been grouchy the past two days so I've taken some troll bait. I'm anxiously waiting to test the strategic AI post broken XML tags![e digicons]:grin:[/e]
AlLanMandragoran
[quote who="ne_zavarj" reply="149" id="2881339"]Future RPG ? I think you should fix your previous games first . [/quote] Translation: Drive across country by looking in the rear-view mirror.
[quote who="NoobFukaire" reply="142" id="2881207"]How could Elemental possibly be construed as a AAA game? [/quote] What are you trying to accomplish with your posts? They reveal more about you than they do about Stardock. All your posts show me is someone who, if in charge of the same situation, would turn tail and run. Someone who would get knocked on the mat and refuse to get back up. Stardock is acting like Rocky, you're acting like a 2 year old crying to mama. If you think S
[quote who="Gwenio1" reply="7" id="2880930"]Actually it is not 100% random, it is weighted towards cramming players together (or it was and that still seems to be the case). Your position is random. Then it runs through the list of enemies and selects them randomly and puts them in places that are selected by how far it is from you. Or that is how I remember it being said to work. [/quote] Ahh, thanks for the clarification.
Trolls, be part of the solution or GTFO.
Saved.
[quote who="slickwilly22" reply="4" id="2880757"]Yeah, I'm wondering the same thing about faction starting locations. I'm relatively new to the game and playing on normal. I've been trying to setup games with medium maps and 6 factions. It seems like they pack all the factions into a relatively small percentage of the map. In one example, they placed me so close to another faction that our capital city borders touched within a few turns. I met 5 of the 6 all very
[quote who="Vallu751" reply="4" id="2880718"]Well, since it turned out that AI can't access it's XML tags in this update, I don't think additional information with 1.19 will be useful. Next version, though, is a different thing. [/quote] I just checked Derek's 1.19a changelog. I don't see AI updates listed so they may not have had time to fix this before the next patch. [e digicons]X([/e] I'm hopeful they get it in there so I can continue the testing.
Thanks, Stuie. I'm gonna try the CTRL-Z thing for my AI analysis.
[quote who="nitey47" reply="2" id="2880622"]I think this is a good idea (i.e. tracking the AI by seasons), however, you need to break down what the AI is doing more to give Brad a better feel of what the AI IS doing as much as what it's not. [/quote] Thanks, Nitey. I actually started out doing that but then decided it might be better to limit my scope to "block and tackle" mistakes. However, I can do either. Would love to know what Brad would find helpful.
Vallu751 & Brad - I posted an analysis of 1.19 AI by faction here: https://forums.elementalgame.com/404791 I'm recording progress every 12 seasons. Made it through season 48 tonight. Will do more as I find time. On a side note, I had a hell of a time modifying the map because the cartographer would crash every single time I exited and tried to start a new game from the main menu. That was a consistent and repeatab
Purpose: Sit on my ass, cycle through turns to see what the AI does, and report my findings. Scenario: Large custom map built from "Ovia" - created an island so I can cycle turns, reduced starting positions to 10 and spread them out Ridiculous across the board Max players Normal pacing Custom sov Playing as Tarth Used Ctrl-U cheat to see entire map Saves: Season 12: <a href="
Wow - something is crazy wrong with the cartographer for me. It crashes every single time I exit it and try to start a new game.
Same thing as above post - cartographer issue. http://pastebin.com/cf2sjT7h
Was in cartographer messing around with a map, went back to main menu, started new game, and whammo, CTD. http://pastebin.com/KrkEv6fs
The road to hell is paved with good intentions, especially when a snake-oil salesman is giving directions and handing out free kool-aid.
[quote who="Paradoxical" reply="55" id="2880388"]Just because Frogboy has admitted that Elemental's release was rough and they're trying to fix it does not in any way make the whole situation anything other than an embarrassment, a bad example of the development process, and a bad sign for the future. Objectively speaking.[/quote] Your posts reveal more truth about your character than they do about Stardock. You remind me of Statler from the Muppets. <
[quote who="FutileEmotion" reply="17" id="2880063"]- We would work around it. We would use phones to dial out into foreign ISPs, and in the meantime we would see massive riots as twelve million WOW subscribers took to the streets.[/quote] ROFL - [e digicons]:rofl:[/e]
[quote who="Frogboy" reply="3" id="2880246"]I found the problem. Thanks to the user who sent me some saved games (1.elesav and 2.elesav). v1.19 breaks the XML tagging. Frankly, it's amazing that the AI did as well as it did in v1.19 because it was operating on its purely non-data driven part (I.e. learning a generic game). They're looking into it. [/quote] Woot, that was me! 15 minutes of fame...
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First, I win!
Agree - Elemental needs a global financial crisis brought on by Capitar's version of Fannie & Freddie.
DX Error - Invalid Call I loaded the saved game off a fresh start of Elemental. Zoomed out to the cloth map. Started to zoom in and whammo, error. http://pastebin.com/bXRKjvae Here's the save: http://dl.dropbox.com/u/19969679/Elemental/1.EleSav
[quote who="pad152" reply="2" id="2878749"]Beta version or not the game should be a lot more stable by now, there just isn't any reason to put out another untested/buggy version of it. I do hope 1.2 will be a stable version, I've not seen a version of the game yet that didn't crash, run out of memory or slowed to a crawl late game! That even doesn't include the ton of minor bugs or lack luster AI. I would like to try mods but, don't use any mods because the game is still unstable, nobody shou